DefaultEditor.ini 246 B

123456789
  1. [UnrealEd.SimpleMap]
  2. SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap
  3. [EditoronlyBP]
  4. bAllowClassAndBlueprintPinMatching=true
  5. bReplaceBlueprintWithClass= true
  6. bDontLoadBlueprintOutsideEditor= true
  7. bBlueprintIsNotBlueprintType= true