DefaultGame.ini 4.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134
  1. [/Script/EngineSettings.GeneralProjectSettings]
  2. ProjectID=6366DB224CD7D7BB17475E8EC98FF944
  3. ProjectName=Third Person BP Game Template
  4. [/Script/UnrealEd.ProjectPackagingSettings]
  5. Build=IfProjectHasCode
  6. BuildConfiguration=PPBC_Development
  7. BuildTarget=
  8. FullRebuild=False
  9. ForDistribution=False
  10. IncludeDebugFiles=False
  11. BlueprintNativizationMethod=Disabled
  12. bIncludeNativizedAssetsInProjectGeneration=False
  13. bExcludeMonolithicEngineHeadersInNativizedCode=False
  14. UsePakFile=True
  15. bUseIoStore=True
  16. bUseZenStore=False
  17. bMakeBinaryConfig=False
  18. bGenerateChunks=False
  19. bGenerateNoChunks=False
  20. bChunkHardReferencesOnly=False
  21. bForceOneChunkPerFile=False
  22. MaxChunkSize=0
  23. bBuildHttpChunkInstallData=False
  24. HttpChunkInstallDataDirectory=(Path="")
  25. WriteBackMetadataToAssetRegistry=Disabled
  26. bCompressed=True
  27. PackageCompressionFormat=Oodle
  28. bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
  29. PackageAdditionalCompressionOptions=
  30. PackageCompressionMethod=Kraken
  31. PackageCompressionLevel_DebugDevelopment=4
  32. PackageCompressionLevel_TestShipping=5
  33. PackageCompressionLevel_Distribution=7
  34. PackageCompressionMinBytesSaved=1024
  35. PackageCompressionMinPercentSaved=5
  36. bPackageCompressionEnableDDC=False
  37. PackageCompressionMinSizeToConsiderDDC=0
  38. HttpChunkInstallDataVersion=
  39. IncludePrerequisites=True
  40. IncludeAppLocalPrerequisites=False
  41. bShareMaterialShaderCode=True
  42. bDeterministicShaderCodeOrder=False
  43. bSharedMaterialNativeLibraries=True
  44. ApplocalPrerequisitesDirectory=(Path="")
  45. IncludeCrashReporter=False
  46. InternationalizationPreset=English
  47. -CulturesToStage=en
  48. +CulturesToStage=en
  49. LocalizationTargetCatchAllChunkId=0
  50. bCookAll=False
  51. bCookMapsOnly=False
  52. bSkipEditorContent=False
  53. bSkipMovies=False
  54. -IniKeyDenylist=KeyStorePassword
  55. -IniKeyDenylist=KeyPassword
  56. -IniKeyDenylist=rsa.privateexp
  57. -IniKeyDenylist=rsa.modulus
  58. -IniKeyDenylist=rsa.publicexp
  59. -IniKeyDenylist=aes.key
  60. -IniKeyDenylist=SigningPublicExponent
  61. -IniKeyDenylist=SigningModulus
  62. -IniKeyDenylist=SigningPrivateExponent
  63. -IniKeyDenylist=EncryptionKey
  64. -IniKeyDenylist=DevCenterUsername
  65. -IniKeyDenylist=DevCenterPassword
  66. -IniKeyDenylist=IOSTeamID
  67. -IniKeyDenylist=SigningCertificate
  68. -IniKeyDenylist=MobileProvision
  69. -IniKeyDenylist=IniKeyDenylist
  70. -IniKeyDenylist=IniSectionDenylist
  71. +IniKeyDenylist=KeyStorePassword
  72. +IniKeyDenylist=KeyPassword
  73. +IniKeyDenylist=rsa.privateexp
  74. +IniKeyDenylist=rsa.modulus
  75. +IniKeyDenylist=rsa.publicexp
  76. +IniKeyDenylist=aes.key
  77. +IniKeyDenylist=SigningPublicExponent
  78. +IniKeyDenylist=SigningModulus
  79. +IniKeyDenylist=SigningPrivateExponent
  80. +IniKeyDenylist=EncryptionKey
  81. +IniKeyDenylist=DevCenterUsername
  82. +IniKeyDenylist=DevCenterPassword
  83. +IniKeyDenylist=IOSTeamID
  84. +IniKeyDenylist=SigningCertificate
  85. +IniKeyDenylist=MobileProvision
  86. +IniKeyDenylist=IniKeyDenylist
  87. +IniKeyDenylist=IniSectionDenylist
  88. -IniSectionDenylist=HordeStorageServers
  89. -IniSectionDenylist=StorageServers
  90. +IniSectionDenylist=HordeStorageServers
  91. +IniSectionDenylist=StorageServers
  92. +DirectoriesToAlwaysCook=(Path="/Wwise/WwiseTree")
  93. +DirectoriesToAlwaysCook=(Path="/Wwise/WwiseTypes")
  94. [/Script/AkAudio.AkSettings]
  95. MaxSimultaneousReverbVolumes=4
  96. WwiseProjectPath=(FilePath="codeTetrees_WwiseProject/codeTetrees_WwiseProject.wproj")
  97. RootOutputPath=(Path="../codeTetrees_WwiseProject/SoundBanks")
  98. WwiseStagingDirectory=(Path="WwiseAudio")
  99. bSoundBanksTransfered=True
  100. bAssetsMigrated=True
  101. bProjectMigrated=True
  102. DefaultOcclusionCollisionChannel=ECC_Visibility
  103. DefaultFitToGeometryCollisionChannel=ECC_WorldStatic
  104. AkGeometryMap=()
  105. DefaultAcousticTexture=None
  106. DefaultTransmissionLoss=0.000000
  107. GeometrySurfacePropertiesTable=/Game/WwiseAudio/DefaultGeometrySurfacePropertiesTable.DefaultGeometrySurfacePropertiesTable
  108. GlobalDecayAbsorption=0.500000
  109. DefaultReverbAuxBus=None
  110. EnvironmentDecayAuxBusMap=()
  111. ReverbAssignmentTable=/Game/WwiseAudio/DefaultReverbAssignmentTable.DefaultReverbAssignmentTable
  112. HFDampingName=
  113. DecayEstimateName=
  114. TimeToFirstReflectionName=
  115. HFDampingRTPC=None
  116. DecayEstimateRTPC=None
  117. TimeToFirstReflectionRTPC=None
  118. AudioInputEvent=None
  119. SplitSwitchContainerMedia=False
  120. SplitMediaPerFolder=False
  121. UseEventBasedPackaging=False
  122. UnrealCultureToWwiseCulture=(("en", "English(US)"))
  123. DefaultAssetCreationPath=/Game/WwiseAudio
  124. InitBank=/Game/WwiseAudio/InitBank.InitBank
  125. AudioRouting=Separate
  126. bWwiseSoundEngineEnabled=True
  127. bWwiseAudioLinkEnabled=False
  128. bAkAudioMixerEnabled=False
  129. MigratedEnableMultiCoreRendering=True
  130. FixupRedirectorsDuringMigration=False