1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889 |
- // David Eberly, Geometric Tools, Redmond WA 98052
- // Copyright (c) 1998-2020
- // Distributed under the Boost Software License, Version 1.0.
- // https://www.boost.org/LICENSE_1_0.txt
- // https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
- // Version: 4.0.2019.08.13
- #pragma once
- #include <Mathematics/Vector.h>
- // The line is represented by P+t*D, where P is an origin point, D is a
- // unit-length direction vector, and t is any real number. The user must
- // ensure that D is unit length.
- namespace WwiseGTE
- {
- template <int N, typename Real>
- class Line
- {
- public:
- // Construction and destruction. The default constructor sets the
- // origin to (0,...,0) and the line direction to (1,0,...,0).
- Line()
- {
- origin.MakeZero();
- direction.MakeUnit(0);
- }
- Line(Vector<N, Real> const& inOrigin, Vector<N, Real> const& inDirection)
- :
- origin(inOrigin),
- direction(inDirection)
- {
- }
- // Public member access. The direction must be unit length.
- Vector<N, Real> origin, direction;
- public:
- // Comparisons to support sorted containers.
- bool operator==(Line const& line) const
- {
- return origin == line.origin && direction == line.direction;
- }
- bool operator!=(Line const& line) const
- {
- return !operator==(line);
- }
- bool operator< (Line const& line) const
- {
- if (origin < line.origin)
- {
- return true;
- }
- if (origin > line.origin)
- {
- return false;
- }
- return direction < line.direction;
- }
- bool operator<=(Line const& line) const
- {
- return !line.operator<(*this);
- }
- bool operator> (Line const& line) const
- {
- return line.operator<(*this);
- }
- bool operator>=(Line const& line) const
- {
- return !operator<(line);
- }
- };
- // Template aliases for convenience.
- template <typename Real>
- using Line2 = Line<2, Real>;
- template <typename Real>
- using Line3 = Line<3, Real>;
- }
|