BlockFalls.xml 1.1 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="16" SoundBankVersion="150">
  3. <SoundBanks>
  4. <SoundBank Id="189198986" Type="Event" GUID="{404FCA78-01C9-4252-841B-C0A06E827894}" Language="SFX" Hash="{89BD8A8E-B9FD-6083-3E7F-6905210847B1}">
  5. <ObjectPath>BlockFalls</ObjectPath>
  6. <ShortName>BlockFalls</ShortName>
  7. <Path>Event/BlockFalls.bnk</Path>
  8. <Media>
  9. <File Id="858060153" Language="SFX" Streaming="true" Location="Loose">
  10. <ShortName>SFXTest\BlockFallBasic.wav</ShortName>
  11. <Path>Media/858060153.wem</Path>
  12. <CachePath>SFX/SFXTest/BlockFallBasic_DF8D35DA.wem</CachePath>
  13. </File>
  14. </Media>
  15. <Events>
  16. <Event Id="189198986" Name="BlockFalls" ObjectPath="\Events\Default Work Unit\BlockFalls" GUID="{404FCA78-01C9-4252-841B-C0A06E827894}" MaxAttenuation="20000" DurationType="OneShot" DurationMin="11.670153" DurationMax="68.226074">
  17. <MediaRefs>
  18. <MediaRef Id="858060153"/>
  19. </MediaRefs>
  20. </Event>
  21. </Events>
  22. </SoundBank>
  23. </SoundBanks>
  24. <FileHash>{ABEEFD8D-7F2B-1C55-1463-E860196982D3}</FileHash>
  25. </SoundBanksInfo>