Factory Spatial Audio.wwu 1.2 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <WwiseDocument Type="WorkUnit" ID="{F7AD8DCD-60E6-4873-9A71-65A083815696}" SchemaVersion="110">
  3. <Presets>
  4. <WorkUnit Name="Factory Spatial Audio" ID="{F7AD8DCD-60E6-4873-9A71-65A083815696}" PersistMode="Standalone">
  5. <ChildrenList>
  6. <AuxBus Name="Room Auxiliary Bus" ID="{C5616E96-F524-4E03-8F50-909FE35BE12D}">
  7. <PropertyList>
  8. <Property Name="3DSpatialization" Type="int16" Value="2"/>
  9. <Property Name="EnableDiffraction" Type="bool" Value="True"/>
  10. <Property Name="ListenerRelativeRouting" Type="bool" Value="True"/>
  11. <Property Name="UseGameAuxSends" Type="bool" Value="True"/>
  12. </PropertyList>
  13. <ReferenceList>
  14. <Reference Name="Effect0">
  15. <Custom>
  16. <Effect Name="Wwise_RoomVerb_(Custom)" ID="{4AF92620-9CD6-4410-BD1D-ADEF5D6FE936}" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
  17. <PropertyList>
  18. <Property Name="DryLevel" Type="Real32" Value="-96.3"/>
  19. </PropertyList>
  20. </Effect>
  21. </Custom>
  22. </Reference>
  23. </ReferenceList>
  24. </AuxBus>
  25. </ChildrenList>
  26. </WorkUnit>
  27. </Presets>
  28. </WwiseDocument>