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- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
-
- License Usage
-
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- #include "Wwise/WwiseFileHandlerModuleImpl.h"
- #include "Wwise/WwiseSoundBankManagerImpl.h"
- #include "Wwise/WwiseExternalSourceManagerImpl.h"
- #include "Wwise/WwiseFileCache.h"
- #include "Wwise/WwiseMediaManagerImpl.h"
- #include "Wwise/WwiseIOHookImpl.h"
- #include "Wwise/Stats/FileHandler.h"
- IMPLEMENT_MODULE(FWwiseFileHandlerModule, WwiseFileHandler)
- FWwiseFileHandlerModule::FWwiseFileHandlerModule()
- {
- }
- IWwiseSoundBankManager* FWwiseFileHandlerModule::GetSoundBankManager()
- {
- Lock.ReadLock();
- if (LIKELY(SoundBankManager))
- {
- Lock.ReadUnlock();
- }
- else
- {
- Lock.ReadUnlock();
- Lock.WriteLock();
- if (LIKELY(!SoundBankManager))
- {
- UE_LOG(LogWwiseFileHandler, Display, TEXT("Initializing default SoundBank Manager."));
- SoundBankManager.Reset(InstantiateSoundBankManager());
- }
- Lock.WriteUnlock();
- }
- return SoundBankManager.Get();
- }
- IWwiseExternalSourceManager* FWwiseFileHandlerModule::GetExternalSourceManager()
- {
- Lock.ReadLock();
- if (LIKELY(ExternalSourceManager))
- {
- Lock.ReadUnlock();
- }
- else
- {
- Lock.ReadUnlock();
- Lock.WriteLock();
- if (LIKELY(!ExternalSourceManager))
- {
- UE_LOG(LogWwiseFileHandler, Display, TEXT("Initializing default External Source Manager."));
- ExternalSourceManager.Reset(InstantiateExternalSourceManager());
- }
- Lock.WriteUnlock();
- }
- return ExternalSourceManager.Get();
- }
- IWwiseMediaManager* FWwiseFileHandlerModule::GetMediaManager()
- {
- Lock.ReadLock();
- if (LIKELY(MediaManager))
- {
- Lock.ReadUnlock();
- }
- else
- {
- Lock.ReadUnlock();
- Lock.WriteLock();
- if (LIKELY(!MediaManager))
- {
- UE_LOG(LogWwiseFileHandler, Display, TEXT("Initializing default Media Manager."));
- MediaManager.Reset(InstantiateMediaManager());
- }
- Lock.WriteUnlock();
- }
- return MediaManager.Get();
- }
- FWwiseFileCache* FWwiseFileHandlerModule::GetFileCache()
- {
- Lock.ReadLock();
- if (LIKELY(FileCache))
- {
- Lock.ReadUnlock();
- }
- else
- {
- Lock.ReadUnlock();
- Lock.WriteLock();
- if (LIKELY(!FileCache))
- {
- UE_LOG(LogWwiseFileHandler, Display, TEXT("Initializing default File Cache."));
- FileCache.Reset(InstantiateFileCache());
- }
- Lock.WriteUnlock();
- }
- return FileCache.Get();
- }
- FWwiseIOHook* FWwiseFileHandlerModule::InstantiateIOHook()
- {
- return new FWwiseIOHookImpl;
- }
- IWwiseSoundBankManager* FWwiseFileHandlerModule::InstantiateSoundBankManager()
- {
- return new FWwiseSoundBankManagerImpl;
- }
- IWwiseExternalSourceManager* FWwiseFileHandlerModule::InstantiateExternalSourceManager()
- {
- return new FWwiseExternalSourceManagerImpl;
- }
- IWwiseMediaManager* FWwiseFileHandlerModule::InstantiateMediaManager()
- {
- return new FWwiseMediaManagerImpl;
- }
- FWwiseFileCache* FWwiseFileHandlerModule::InstantiateFileCache()
- {
- return new FWwiseFileCache;
- }
- void FWwiseFileHandlerModule::StartupModule()
- {
- IWwiseFileHandlerModule::StartupModule();
- }
- void FWwiseFileHandlerModule::ShutdownModule()
- {
- Lock.WriteLock();
- if (SoundBankManager.IsValid())
- {
- UE_LOG(LogWwiseFileHandler, Display, TEXT("Shutting down SoundBank Manager."));
- SoundBankManager.Reset();
- }
- if (ExternalSourceManager.IsValid())
- {
- UE_LOG(LogWwiseFileHandler, Display, TEXT("Shutting down External Source Manager."));
- ExternalSourceManager.Reset();
- }
- if (MediaManager.IsValid())
- {
- UE_LOG(LogWwiseFileHandler, Display, TEXT("Shutting down Media Manager."));
- MediaManager.Reset();
- }
- if (FileCache.IsValid())
- {
- UE_LOG(LogWwiseFileHandler, Display, TEXT("Shutting down File Cache."));
- FileCache.Reset();
- }
- Lock.WriteUnlock();
- IWwiseFileHandlerModule::ShutdownModule();
- }
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