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- #pragma once
- #include <Mathematics/FIQuery.h>
- #include <Mathematics/TIQuery.h>
- #include <array>
- namespace WwiseGTE
- {
- template <typename Real>
- class TIQuery<Real, std::array<Real, 2>, std::array<Real, 2>>
- {
- public:
-
-
- struct Result
- {
- bool intersect;
-
-
-
-
-
-
-
-
-
- Real firstTime, lastTime;
- };
-
-
- Result operator()(std::array<Real, 2> const& interval0, std::array<Real, 2> const& interval1)
- {
- Result result;
- result.intersect = (interval0[0] <= interval1[1] && interval0[1] >= interval1[0]);
- result.firstTime = (Real)0;
- result.lastTime = (Real)0;
- return result;
- }
-
-
-
-
- Result operator()(std::array<Real, 2> const& finite, Real const& a, bool isPositiveInfinite)
- {
- Result result;
- result.firstTime = (Real)0;
- result.lastTime = (Real)0;
- if (isPositiveInfinite)
- {
- result.intersect = (finite[1] >= a);
- }
- else
- {
- result.intersect = (finite[0] <= a);
- }
- return result;
- }
- Result operator()(Real const& a0, bool isPositiveInfinite0,
- Real const& a1, bool isPositiveInfinite1)
- {
- Result result;
- result.firstTime = (Real)0;
- result.lastTime = (Real)0;
- if (isPositiveInfinite0)
- {
- if (isPositiveInfinite1)
- {
- result.intersect = true;
- }
- else
- {
- result.intersect = (a0 <= a1);
- }
- }
- else
- {
- if (isPositiveInfinite1)
- {
- result.intersect = (a0 >= a1);
- }
- else
- {
- result.intersect = true;
- }
- }
- return result;
- }
-
- Result operator()(Real maxTime, std::array<Real, 2> const& interval0,
- Real speed0, std::array<Real, 2> const& interval1, Real speed1)
- {
- Result result;
- if (interval0[1] < interval1[0])
- {
-
- Real diffSpeed = speed0 - speed1;
- if (diffSpeed > (Real)0)
- {
-
-
- Real diffPos = interval1[0] - interval0[1];
- Real invDiffSpeed = (Real)1 / diffSpeed;
- result.intersect = (diffPos <= maxTime * diffSpeed);
- result.firstTime = diffPos * invDiffSpeed;
- result.lastTime = (interval1[1] - interval0[0]) * invDiffSpeed;
- return result;
- }
- }
- else if (interval0[0] > interval1[1])
- {
-
- Real diffSpeed = speed1 - speed0;
- if (diffSpeed > (Real)0)
- {
-
-
- Real diffPos = interval0[0] - interval1[1];
- Real invDiffSpeed = (Real)1 / diffSpeed;
- result.intersect = (diffPos <= maxTime * diffSpeed);
- result.firstTime = diffPos * invDiffSpeed;
- result.lastTime = (interval0[1] - interval1[0]) * invDiffSpeed;
- return result;
- }
- }
- else
- {
-
- result.intersect = true;
- result.firstTime = (Real)0;
- if (speed1 > speed0)
- {
- result.lastTime = (interval0[1] - interval1[0]) / (speed1 - speed0);
- }
- else if (speed1 < speed0)
- {
- result.lastTime = (interval1[1] - interval0[0]) / (speed0 - speed1);
- }
- else
- {
- result.lastTime = std::numeric_limits<Real>::max();
- }
- return result;
- }
- result.intersect = false;
- result.firstTime = (Real)0;
- result.lastTime = (Real)0;
- return result;
- }
- };
- template <typename Real>
- class FIQuery<Real, std::array<Real, 2>, std::array<Real, 2>>
- {
- public:
-
-
- struct Result
- {
- Result()
- :
- intersect(false),
- numIntersections(0),
- overlap{ (Real)0, (Real)0 },
- type(isEmpty),
- firstTime((Real)0),
- lastTime((Real)0)
- {
- }
- bool intersect;
-
-
-
-
-
-
-
-
- int numIntersections;
- std::array<Real, 2> overlap;
-
- static int const isEmpty = 0;
-
- static int const isPoint = 1;
-
- static int const isFinite = 2;
-
-
-
-
- static int const isPositiveInfinite = 3;
-
-
-
-
- static int const isNegativeInfinite = 4;
-
-
- static int const isDynamicQuery = 5;
-
-
- int type;
-
-
-
-
-
-
-
-
-
- Real firstTime, lastTime;
- };
-
- Result operator()(std::array<Real, 2> const& interval0, std::array<Real, 2> const& interval1)
- {
- Result result;
- if (interval0[1] < interval1[0] || interval0[0] > interval1[1])
- {
- result.numIntersections = 0;
- result.overlap[0] = (Real)0;
- result.overlap[1] = (Real)0;
- result.type = Result::isEmpty;
- }
- else if (interval0[1] > interval1[0])
- {
- if (interval0[0] < interval1[1])
- {
- result.overlap[0] = (interval0[0] < interval1[0] ? interval1[0] : interval0[0]);
- result.overlap[1] = (interval0[1] > interval1[1] ? interval1[1] : interval0[1]);
- if (result.overlap[0] < result.overlap[1])
- {
- result.numIntersections = 2;
- result.type = Result::isFinite;
- }
- else
- {
- result.numIntersections = 1;
- result.type = Result::isPoint;
- }
- }
- else
- {
- result.numIntersections = 1;
- result.overlap[0] = interval0[0];
- result.overlap[1] = result.overlap[0];
- result.type = Result::isPoint;
- }
- }
- else
- {
- result.numIntersections = 1;
- result.overlap[0] = interval0[1];
- result.overlap[1] = result.overlap[0];
- result.type = Result::isPoint;
- }
- result.intersect = (result.numIntersections > 0);
- return result;
- }
-
-
-
-
- Result operator()(std::array<Real, 2> const& finite, Real const& a, bool isPositiveInfinite)
- {
- Result result;
- if (isPositiveInfinite)
- {
- if (finite[1] > a)
- {
- result.overlap[0] = std::max(finite[0], a);
- result.overlap[1] = finite[1];
- if (result.overlap[0] < result.overlap[1])
- {
- result.numIntersections = 2;
- result.type = Result::isFinite;
- }
- else
- {
- result.numIntersections = 1;
- result.type = Result::isPoint;
- }
- }
- else if (finite[1] == a)
- {
- result.numIntersections = 1;
- result.overlap[0] = a;
- result.overlap[1] = result.overlap[0];
- result.type = Result::isPoint;
- }
- else
- {
- result.numIntersections = 0;
- result.overlap[0] = (Real)0;
- result.overlap[1] = (Real)0;
- result.type = Result::isEmpty;
- }
- }
- else
- {
- if (finite[0] < a)
- {
- result.overlap[0] = finite[0];
- result.overlap[1] = std::min(finite[1], a);
- if (result.overlap[0] < result.overlap[1])
- {
- result.numIntersections = 2;
- result.type = Result::isFinite;
- }
- else
- {
- result.numIntersections = 1;
- result.type = Result::isPoint;
- }
- }
- else if (finite[0] == a)
- {
- result.numIntersections = 1;
- result.overlap[0] = a;
- result.overlap[1] = result.overlap[0];
- result.type = Result::isPoint;
- }
- else
- {
- result.numIntersections = 0;
- result.overlap[0] = (Real)0;
- result.overlap[1] = (Real)0;
- result.type = Result::isEmpty;
- }
- }
- result.intersect = (result.numIntersections > 0);
- return result;
- }
- Result operator()(Real const& a0, bool isPositiveInfinite0,
- Real const& a1, bool isPositiveInfinite1)
- {
- Result result;
- if (isPositiveInfinite0)
- {
- if (isPositiveInfinite1)
- {
-
-
-
-
- result.numIntersections = 1;
- result.overlap[0] = std::max(a0, a1);
- result.overlap[1] = (Real)+1;
- result.type = Result::isPositiveInfinite;
- }
- else
- {
- if (a0 > a1)
- {
- result.numIntersections = 0;
- result.overlap[0] = (Real)0;
- result.overlap[1] = (Real)0;
- result.type = Result::isEmpty;
- }
- else if (a0 < a1)
- {
- result.numIntersections = 2;
- result.overlap[0] = a0;
- result.overlap[1] = a1;
- result.type = Result::isFinite;
- }
- else
- {
- result.numIntersections = 1;
- result.overlap[0] = a0;
- result.overlap[1] = result.overlap[0];
- result.type = Result::isPoint;
- }
- }
- }
- else
- {
- if (isPositiveInfinite1)
- {
- if (a0 < a1)
- {
- result.numIntersections = 0;
- result.overlap[0] = (Real)0;
- result.overlap[1] = (Real)0;
- result.type = Result::isEmpty;
- }
- else if (a0 > a1)
- {
- result.numIntersections = 2;
- result.overlap[0] = a1;
- result.overlap[1] = a0;
- result.type = Result::isFinite;
- }
- else
- {
- result.numIntersections = 1;
- result.overlap[0] = a1;
- result.overlap[1] = result.overlap[0];
- result.type = Result::isPoint;
- }
- result.intersect = (a0 >= a1);
- }
- else
- {
-
-
-
-
- result.numIntersections = 1;
- result.overlap[0] = (Real)-1;
- result.overlap[1] = std::min(a0, a1);
- result.type = Result::isNegativeInfinite;
- }
- }
- result.intersect = (result.numIntersections > 0);
- return result;
- }
-
- Result operator()(Real maxTime, std::array<Real, 2> const& interval0,
- Real speed0, std::array<Real, 2> const& interval1, Real speed1)
- {
- Result result;
- result.type = Result::isDynamicQuery;
- if (interval0[1] < interval1[0])
- {
-
- Real diffSpeed = speed0 - speed1;
- if (diffSpeed > (Real)0)
- {
-
-
- Real diffPos = interval1[0] - interval0[1];
- Real invDiffSpeed = (Real)1 / diffSpeed;
- result.intersect = (diffPos <= maxTime * diffSpeed);
- result.numIntersections = 1;
- result.firstTime = diffPos * invDiffSpeed;
- result.lastTime = (interval1[1] - interval0[0]) * invDiffSpeed;
- result.overlap[0] = interval0[0] + result.firstTime * speed0;
- result.overlap[1] = result.overlap[0];
- return result;
- }
- }
- else if (interval0[0] > interval1[1])
- {
-
- Real diffSpeed = speed1 - speed0;
- if (diffSpeed > (Real)0)
- {
-
-
- Real diffPos = interval0[0] - interval1[1];
- Real invDiffSpeed = (Real)1 / diffSpeed;
- result.intersect = (diffPos <= maxTime * diffSpeed);
- result.numIntersections = 1;
- result.firstTime = diffPos * invDiffSpeed;
- result.lastTime = (interval0[1] - interval1[0]) * invDiffSpeed;
- result.overlap[0] = interval1[1] + result.firstTime * speed1;
- result.overlap[1] = result.overlap[0];
- return result;
- }
- }
- else
- {
-
- result.intersect = true;
- result.firstTime = (Real)0;
- if (speed1 > speed0)
- {
- result.lastTime = (interval0[1] - interval1[0]) / (speed1 - speed0);
- }
- else if (speed1 < speed0)
- {
- result.lastTime = (interval1[1] - interval0[0]) / (speed0 - speed1);
- }
- else
- {
- result.lastTime = std::numeric_limits<Real>::max();
- }
- if (interval0[1] > interval1[0])
- {
- if (interval0[0] < interval1[1])
- {
- result.numIntersections = 2;
- result.overlap[0] = (interval0[0] < interval1[0] ? interval1[0] : interval0[0]);
- result.overlap[1] = (interval0[1] > interval1[1] ? interval1[1] : interval0[1]);
- }
- else
- {
- result.numIntersections = 1;
- result.overlap[0] = interval0[0];
- result.overlap[1] = result.overlap[0];
- }
- }
- else
- {
- result.numIntersections = 1;
- result.overlap[0] = interval0[1];
- result.overlap[1] = result.overlap[0];
- }
- return result;
- }
- result.intersect = false;
- result.numIntersections = 0;
- result.overlap[0] = (Real)0;
- result.overlap[1] = (Real)0;
- result.firstTime = (Real)0;
- result.lastTime = (Real)0;
- return result;
- }
- };
-
- template <typename Real>
- using TIIntervalInterval = TIQuery<Real, std::array<Real, 2>, std::array<Real, 2>>;
- template <typename Real>
- using FIIntervalInterval = FIQuery<Real, std::array<Real, 2>, std::array<Real, 2>>;
- }
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