123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463246424652466246724682469247024712472247324742475247624772478247924802481248224832484248524862487248824892490249124922493249424952496249724982499250025012502250325042505250625072508250925102511 |
- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
-
- License Usage
-
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- #include "Wwise/WwiseResourceLoaderImpl.h"
- #include "Wwise/CookedData/WwiseInitBankCookedData.h"
- #include "Wwise/CookedData/WwiseLocalizedAuxBusCookedData.h"
- #include "Wwise/CookedData/WwiseLocalizedSoundBankCookedData.h"
- #include "Wwise/CookedData/WwiseLocalizedEventCookedData.h"
- #include "Wwise/CookedData/WwiseLocalizedShareSetCookedData.h"
- #include "Wwise/API/WwiseSoundEngineAPI.h"
- #include "Wwise/Stats/AsyncStats.h"
- #include "Wwise/WwiseExternalSourceManager.h"
- #include "Wwise/WwiseGlobalCallbacks.h"
- #include "Wwise/WwiseMediaManager.h"
- #include "Wwise/WwiseResourceLoader.h"
- #include "Wwise/WwiseSoundBankManager.h"
- #include "Async/Async.h"
- #include <inttypes.h>
- FWwiseSwitchContainerLeafGroupValueUsageCount::FLoadedData::FLoadedData()
- {
- }
- bool FWwiseSwitchContainerLeafGroupValueUsageCount::FLoadedData::IsLoaded() const
- {
- return LoadedSoundBanks.Num() > 0 || LoadedExternalSources.Num() > 0 || LoadedMedia.Num() > 0;
- }
- FWwiseSwitchContainerLeafGroupValueUsageCount::FWwiseSwitchContainerLeafGroupValueUsageCount(
- const FWwiseSwitchContainerLeafCookedData& InKey):
- Key(InKey)
- {}
- bool FWwiseSwitchContainerLeafGroupValueUsageCount::HaveAllKeys() const
- {
- if (UNLIKELY(Key.GroupValueSet.Num() < LoadedGroupValues.Num()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("Have more keys loaded (%d) than existing in key (%d) @ %p for key %s"),
- LoadedGroupValues.Num(), Key.GroupValueSet.Num(), &LoadedData, *Key.GetDebugString());
- return true;
- }
- return Key.GroupValueSet.Num() == LoadedGroupValues.Num();
- }
- FWwiseResourceLoaderImpl::FWwiseResourceLoaderImpl()
- {
- }
- FName FWwiseResourceLoaderImpl::GetUnrealExternalSourcePath() const
- {
- #if WITH_EDITORONLY_DATA
- return FName(GeneratedSoundBanksPath.Path / CurrentPlatform.Platform->PathRelativeToGeneratedSoundBanks.ToString() / CurrentPlatform.Platform->ExternalSourceRootPath.ToString());
- #else
- auto* ExternalSourceManager = IWwiseExternalSourceManager::Get();
- if (UNLIKELY(!ExternalSourceManager))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("GetUnrealExternalSourcePath: Failed to retrieve External Source Manager, returning empty string."));
- return {};
- }
- return FName(FPaths::ProjectContentDir() / ExternalSourceManager->GetStagingDirectory());
- #endif
- }
- FString FWwiseResourceLoaderImpl::GetUnrealPath() const
- {
- #if WITH_EDITOR
- return GeneratedSoundBanksPath.Path / CurrentPlatform.Platform->PathRelativeToGeneratedSoundBanks.ToString();
- #elif WITH_EDITORONLY_DATA
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("GetUnrealPath should not be used in WITH_EDITORONLY_DATA (Getting path for %s)"), *InPath);
- return GeneratedSoundBanksPath.Path / CurrentPlatform.Platform->PathRelativeToGeneratedSoundBanks;
- #else
- return StagePath;
- #endif
- }
- FString FWwiseResourceLoaderImpl::GetUnrealPath(const FString& InPath) const
- {
- #if WITH_EDITOR
- return GetUnrealGeneratedSoundBanksPath(InPath);
- #elif WITH_EDITORONLY_DATA
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("GetUnrealPath should not be used in WITH_EDITORONLY_DATA (Getting path for %s)"), *InPath);
- return GetUnrealGeneratedSoundBanksPath(InPath);
- #else
- return GetUnrealStagePath(InPath);
- #endif
- }
- FString FWwiseResourceLoaderImpl::GetUnrealStagePath(const FString& InPath) const
- {
- if (UNLIKELY(StagePath.IsEmpty()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("StagePath not set up (GetUnrealStagePath for %s)"), *InPath);
- }
- return StagePath / InPath;
- }
- #if WITH_EDITORONLY_DATA
- FString FWwiseResourceLoaderImpl::GetUnrealGeneratedSoundBanksPath(const FString& InPath) const
- {
- if (UNLIKELY(GeneratedSoundBanksPath.Path.IsEmpty()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("GeneratedSoundBanksPath not set up (GetUnrealGeneratedSoundBanksPath for %s)"), *InPath);
- }
- return GeneratedSoundBanksPath.Path / CurrentPlatform.Platform->PathRelativeToGeneratedSoundBanks.ToString() / InPath;
- }
- #endif
- EWwiseResourceLoaderState FWwiseResourceLoaderImpl::GetResourceLoaderState()
- {
- return WwiseResourceLoaderState;
- }
- void FWwiseResourceLoaderImpl::SetResourceLoaderState(EWwiseResourceLoaderState State)
- {
- WwiseResourceLoaderState = State;
- }
- bool FWwiseResourceLoaderImpl::IsEnabled()
- {
- return WwiseResourceLoaderState == EWwiseResourceLoaderState::Enabled;
- }
- void FWwiseResourceLoaderImpl::Disable()
- {
- SetResourceLoaderState(EWwiseResourceLoaderState::AlwaysDisabled);
- }
- void FWwiseResourceLoaderImpl::Enable()
- {
- SetResourceLoaderState(EWwiseResourceLoaderState::Enabled);
- }
- void FWwiseResourceLoaderImpl::SetLanguageAsync(FWwiseSetLanguagePromise&& Promise, const FWwiseLanguageCookedData& InLanguage, EWwiseReloadLanguage InReloadLanguage)
- {
- SCOPED_WWISERESOURCELOADER_EVENT(TEXT("SetLanguageAsync"));
- SCOPE_CYCLE_COUNTER(STAT_WwiseResourceLoaderTiming);
- auto OldLanguage = CurrentLanguage;
- auto NewLanguage = InLanguage;
- if (OldLanguage == NewLanguage)
- {
- return Promise.EmplaceValue();
- }
- UE_CLOG(!OldLanguage.GetLanguageName().IsValid(), LogWwiseResourceLoader, Log, TEXT("[SetLanguage] To %s"), *NewLanguage.GetLanguageName().ToString());
- UE_CLOG(OldLanguage.GetLanguageName().IsValid(), LogWwiseResourceLoader, Log, TEXT("[SetLanguage] from %s to %s"), *OldLanguage.GetLanguageName().ToString(), *NewLanguage.GetLanguageName().ToString());
- FCompletionFuture Future = MakeFulfilledWwisePromise<void>().GetFuture();
- if (InReloadLanguage == EWwiseReloadLanguage::Safe)
- {
- UE_LOG(LogWwiseResourceLoader, Verbose, TEXT("SetLanguage: Stopping all sounds"));
- auto* SoundEngine = IWwiseSoundEngineAPI::Get();
- if (UNLIKELY(!SoundEngine))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("SetLanguage: SoundEngine not available to stop all sounds"));
- }
- else
- {
- SoundEngine->StopAll();
- // Wait two audio processing passes to make sure our StopAll was processed.
- FCompletionPromise EndPromise;
- auto EndFuture = EndPromise.GetFuture();
- Future.Next([Promise = MoveTemp(EndPromise)](int) mutable
- {
- if(auto* WwiseGlobalCallbacks = FWwiseGlobalCallbacks::Get())
- {
- FWwiseGlobalCallbacks::FCompletionPromise WaitPromise;
- auto WaitFuture = WaitPromise.GetFuture();
- WwiseGlobalCallbacks->EndCompletion(MoveTemp(WaitPromise), 2);
- WaitFuture.Next([Promise = MoveTemp(Promise)](int) mutable
- {
- Promise.EmplaceValue();
- });
- }
- else
- {
- Promise.EmplaceValue();
- }
- });
- Future = MoveTemp(EndFuture);
- }
- }
- CurrentLanguage = NewLanguage;
- if (InReloadLanguage == EWwiseReloadLanguage::Manual)
- {
- Future.Next([Promise = MoveTemp(Promise)](int) mutable
- {
- UE_LOG(LogWwiseResourceLoader, Verbose, TEXT("SetLanguage: Done (Manual)"));
- Promise.EmplaceValue();
- });
- return;
- }
- Future.Next([this, OldLanguage = MoveTemp(OldLanguage), NewLanguage = MoveTemp(NewLanguage), Promise = MoveTemp(Promise)](int) mutable
- {
- LoadedListExecutionQueue.Async([this, OldLanguage = MoveTemp(OldLanguage), NewLanguage = MoveTemp(NewLanguage), Promise = MoveTemp(Promise)]() mutable
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("SetLanguageAsync Unloading"));
- // Note: these are written as "Log" since it's more dangerous to do loading and unloading operations while the
- // asynchronous SetLanguage is executed. This allows for better debugging.
- UE_LOG(LogWwiseResourceLoader, Log, TEXT("SetLanguage: Switching languages. Unloading old language %s."),
- *OldLanguage.GetLanguageName().ToString());
- TArray<FWwiseLoadedSoundBankInfo*> AffectedSoundBanks;
- TArray<FWwiseLoadedAuxBusInfo*> AffectedAuxBusses;
- TArray<FWwiseLoadedShareSetInfo*> AffectedShareSets;
- TArray<FWwiseLoadedEventInfo*> AffectedEvents;
- // Unload all objects with a language equal to the old language
- FCompletionFutureArray UnloadFutureArray;
- for (auto& LoadedSoundBank : LoadedSoundBankList)
- {
- if (LoadedSoundBank.LanguageRef != OldLanguage)
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("SetLanguage: Skipping SoundBank %s with language %s"),
- *LoadedSoundBank.LocalizedSoundBankCookedData.DebugName.ToString(), *LoadedSoundBank.LanguageRef.GetLanguageName().ToString());
- continue;
- }
- auto* SoundBank = LoadedSoundBank.LocalizedSoundBankCookedData.SoundBankLanguageMap.Find(LoadedSoundBank.LanguageRef);
- if (LIKELY(SoundBank))
- {
- AffectedSoundBanks.Add(&LoadedSoundBank);
- FCompletionPromise UnloadPromise;
- UnloadFutureArray.Add(UnloadPromise.GetFuture());
- UnloadSoundBankResources(MoveTemp(UnloadPromise), LoadedSoundBank.LoadedData, *SoundBank);
- }
- else
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("SetLanguage: Could not find SoundBank %s with language %s"),
- *LoadedSoundBank.LocalizedSoundBankCookedData.DebugName.ToString(), *LoadedSoundBank.LanguageRef.GetLanguageName().ToString());
- }
- }
- for (auto& LoadedAuxBus : LoadedAuxBusList)
- {
- if (LoadedAuxBus.LanguageRef != OldLanguage)
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("SetLanguage: Skipping AuxBus %s with language %s"),
- *LoadedAuxBus.LocalizedAuxBusCookedData.DebugName.ToString(), *LoadedAuxBus.LanguageRef.GetLanguageName().ToString());
- continue;
- }
- auto* AuxBus = LoadedAuxBus.LocalizedAuxBusCookedData.AuxBusLanguageMap.Find(LoadedAuxBus.LanguageRef);
- if (LIKELY(AuxBus))
- {
- AffectedAuxBusses.Add(&LoadedAuxBus);
- FCompletionPromise UnloadPromise;
- UnloadFutureArray.Add(UnloadPromise.GetFuture());
- UnloadAuxBusResources(MoveTemp(UnloadPromise), LoadedAuxBus.LoadedData, *AuxBus);
- }
- else
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("SetLanguage: Could not find AuxBus %s with language %s"),
- *LoadedAuxBus.LocalizedAuxBusCookedData.DebugName.ToString(), *LoadedAuxBus.LanguageRef.GetLanguageName().ToString());
- }
- }
- for (auto& LoadedShareSet : LoadedShareSetList)
- {
- if (LoadedShareSet.LanguageRef != OldLanguage)
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("SetLanguage: Skipping ShareSet %s with language %s"),
- *LoadedShareSet.LocalizedShareSetCookedData.DebugName.ToString(), *LoadedShareSet.LanguageRef.GetLanguageName().ToString());
- continue;
- }
- auto* ShareSet = LoadedShareSet.LocalizedShareSetCookedData.ShareSetLanguageMap.Find(LoadedShareSet.LanguageRef);
- if (LIKELY(ShareSet))
- {
- AffectedShareSets.Add(&LoadedShareSet);
- FCompletionPromise UnloadPromise;
- UnloadFutureArray.Add(UnloadPromise.GetFuture());
- UnloadShareSetResources(MoveTemp(UnloadPromise), LoadedShareSet.LoadedData, *ShareSet);
- }
- else
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("SetLanguage: Could not find ShareSet %s with language %s"),
- *LoadedShareSet.LocalizedShareSetCookedData.DebugName.ToString(), *LoadedShareSet.LanguageRef.GetLanguageName().ToString());
- }
- }
- for (auto& LoadedEvent : LoadedEventList)
- {
- if (LoadedEvent.LanguageRef != OldLanguage)
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("SetLanguage: Skipping Event %s with language %s"),
- *LoadedEvent.LocalizedEventCookedData.DebugName.ToString(), *LoadedEvent.LanguageRef.GetLanguageName().ToString());
- continue;
- }
- auto* Event = LoadedEvent.LocalizedEventCookedData.EventLanguageMap.Find(LoadedEvent.LanguageRef);
- if (LIKELY(Event))
- {
- AffectedEvents.Add(&LoadedEvent);
- FCompletionPromise UnloadPromise;
- UnloadFutureArray.Add(UnloadPromise.GetFuture());
- UnloadEventResources(MoveTemp(UnloadPromise), LoadedEvent.LoadedData, *Event);
- }
- else
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("SetLanguage: Could not find Event %s with language %s"),
- *LoadedEvent.LocalizedEventCookedData.DebugName.ToString(), *LoadedEvent.LanguageRef.GetLanguageName().ToString());
- }
- }
- WaitForFutures(MoveTemp(UnloadFutureArray), [this,
- OldLanguage = MoveTemp(OldLanguage),
- NewLanguage = MoveTemp(NewLanguage),
- Promise = MoveTemp(Promise),
- AffectedAuxBusses = MoveTemp(AffectedAuxBusses),
- AffectedEvents = MoveTemp(AffectedEvents),
- AffectedShareSets = MoveTemp(AffectedShareSets),
- AffectedSoundBanks = MoveTemp(AffectedSoundBanks)]() mutable
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("SetLanguageAsync Loading"));
- UE_LOG(LogWwiseResourceLoader, Log, TEXT("SetLanguage: Loading new language %s."),
- *NewLanguage.GetLanguageName().ToString());
- FCompletionFutureArray LoadFutureArray;
- // Note: The results are ignored. Reloading Wwise objects can individually fail for any given reasons, and it's Out Of Scope
- // for the end product to know SetLanguage wasn't totally successful, since there's no real recourse at that point.
- for (auto* LoadedSoundBank : AffectedSoundBanks)
- {
- LoadedSoundBank->LanguageRef = NewLanguage;
- auto* SoundBank = LoadedSoundBank->LocalizedSoundBankCookedData.SoundBankLanguageMap.Find(LoadedSoundBank->LanguageRef);
- if (LIKELY(SoundBank))
- {
- FCompletionPromise LoadPromise;
- LoadFutureArray.Add(LoadPromise.GetFuture());
- FWwiseResourceLoadPromise ResourceLoadPromise;
- ResourceLoadPromise.GetFuture().Next([LoadPromise = MoveTemp(LoadPromise)](int) mutable
- {
- LoadPromise.EmplaceValue();
- });
- LoadSoundBankResources(MoveTemp(ResourceLoadPromise), LoadedSoundBank->LoadedData, *SoundBank);
- }
- else
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("SetLanguage: Could not find SoundBank %s with language %s"),
- *LoadedSoundBank->LocalizedSoundBankCookedData.DebugName.ToString(), *LoadedSoundBank->LanguageRef.GetLanguageName().ToString());
- }
- }
- for (auto* LoadedAuxBus : AffectedAuxBusses)
- {
- LoadedAuxBus->LanguageRef = NewLanguage;
- auto* AuxBus = LoadedAuxBus->LocalizedAuxBusCookedData.AuxBusLanguageMap.Find(LoadedAuxBus->LanguageRef);
- if (LIKELY(AuxBus))
- {
- FCompletionPromise LoadPromise;
- LoadFutureArray.Add(LoadPromise.GetFuture());
- FWwiseResourceLoadPromise ResourceLoadPromise;
- ResourceLoadPromise.GetFuture().Next([LoadPromise = MoveTemp(LoadPromise)](int) mutable
- {
- LoadPromise.EmplaceValue();
- });
- LoadAuxBusResources(MoveTemp(ResourceLoadPromise), LoadedAuxBus->LoadedData, *AuxBus);
- }
- else
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("SetLanguage: Could not find AuxBus %s with language %s"),
- *LoadedAuxBus->LocalizedAuxBusCookedData.DebugName.ToString(), *LoadedAuxBus->LanguageRef.GetLanguageName().ToString());
- }
- }
- for (auto* LoadedShareSet : AffectedShareSets)
- {
- LoadedShareSet->LanguageRef = NewLanguage;
- auto* ShareSet = LoadedShareSet->LocalizedShareSetCookedData.ShareSetLanguageMap.Find(LoadedShareSet->LanguageRef);
- if (LIKELY(ShareSet))
- {
- FCompletionPromise LoadPromise;
- LoadFutureArray.Add(LoadPromise.GetFuture());
- FWwiseResourceLoadPromise ResourceLoadPromise;
- ResourceLoadPromise.GetFuture().Next([LoadPromise = MoveTemp(LoadPromise)](int) mutable
- {
- LoadPromise.EmplaceValue();
- });
- LoadShareSetResources(MoveTemp(ResourceLoadPromise), LoadedShareSet->LoadedData, *ShareSet);
- }
- else
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("SetLanguage: Could not find ShareSet %s with language %s"),
- *LoadedShareSet->LocalizedShareSetCookedData.DebugName.ToString(), *LoadedShareSet->LanguageRef.GetLanguageName().ToString());
- }
- }
- for (auto* LoadedEvent : AffectedEvents)
- {
- LoadedEvent->LanguageRef = NewLanguage;
- auto* Event = LoadedEvent->LocalizedEventCookedData.EventLanguageMap.Find(LoadedEvent->LanguageRef);
- if (LIKELY(Event))
- {
- FCompletionPromise LoadPromise;
- LoadFutureArray.Add(LoadPromise.GetFuture());
- FWwiseResourceLoadPromise ResourceLoadPromise;
- ResourceLoadPromise.GetFuture().Next([LoadPromise = MoveTemp(LoadPromise)](int) mutable
- {
- LoadPromise.EmplaceValue();
- });
- LoadEventResources(MoveTemp(ResourceLoadPromise), LoadedEvent->LoadedData, *Event);
- }
- else
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("SetLanguage: Could not find Event %s with language %s"),
- *LoadedEvent->LocalizedEventCookedData.DebugName.ToString(), *LoadedEvent->LanguageRef.GetLanguageName().ToString());
- }
- }
- WaitForFutures(MoveTemp(LoadFutureArray), [
- OldLanguage = MoveTemp(OldLanguage),
- NewLanguage = MoveTemp(NewLanguage),
- Promise = MoveTemp(Promise)]() mutable
- {
- UE_LOG(LogWwiseResourceLoader, Log, TEXT("SetLanguage: Done switching assets from language %s to language %s."),
- *OldLanguage.GetLanguageName().ToString(), *NewLanguage.GetLanguageName().ToString());
- Promise.EmplaceValue();
- });
- });
- });
- });
- }
- void FWwiseResourceLoaderImpl::SetPlatform(const FWwiseSharedPlatformId& InPlatform)
- {
- UE_LOG(LogWwiseResourceLoader, Log, TEXT("SetPlatform: Updating platform from %s (%s) to %s (%s)."),
- *CurrentPlatform.GetPlatformName().ToString(), *CurrentPlatform.GetPlatformGuid().ToString(),
- *InPlatform.GetPlatformName().ToString(), *InPlatform.GetPlatformGuid().ToString());
- CurrentPlatform = InPlatform;
- }
- FWwiseLoadedAuxBus FWwiseResourceLoaderImpl::CreateAuxBusNode(
- const FWwiseLocalizedAuxBusCookedData& InAuxBusCookedData, const FWwiseLanguageCookedData* InLanguageOverride)
- {
- const auto* LanguageKey = GetLanguageMapKey(InAuxBusCookedData.AuxBusLanguageMap, InLanguageOverride, InAuxBusCookedData.DebugName);
- if (UNLIKELY(!LanguageKey))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("CreateAuxBusNode: Could not find language for Aux Bus %s"), *InAuxBusCookedData.DebugName.ToString());
- return nullptr;
- }
- return new FWwiseLoadedAuxBusListNode(FWwiseLoadedAuxBusInfo(InAuxBusCookedData, *LanguageKey));
- }
- void FWwiseResourceLoaderImpl::LoadAuxBusAsync(FWwiseLoadedAuxBusPromise&& Promise, FWwiseLoadedAuxBus&& InAuxBusListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadAuxBusAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedAuxBus = InAuxBusListNode->GetValue();
- LogLoad(LoadedAuxBus);
- const FWwiseAuxBusCookedData* AuxBus = LoadedAuxBus.LocalizedAuxBusCookedData.AuxBusLanguageMap.Find(LoadedAuxBus.LanguageRef);
- if (UNLIKELY(!AuxBus))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadAuxBusAsync: Could not find AuxBus %s (%" PRIu32 ") in language %s (%" PRIu32 ")"),
- *LoadedAuxBus.LocalizedAuxBusCookedData.DebugName.ToString(), LoadedAuxBus.LocalizedAuxBusCookedData.AuxBusId, *LoadedAuxBus.LanguageRef.LanguageName.ToString(), LoadedAuxBus.LanguageRef.LanguageId);
- delete InAuxBusListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- FWwiseResourceLoadPromise ResourceLoadPromise;
- auto Future = ResourceLoadPromise.GetFuture();
- LoadAuxBusResources(MoveTemp(ResourceLoadPromise), LoadedAuxBus.LoadedData, *AuxBus);
- Future.Next([this, &LoadedAuxBus, AuxBus, InAuxBusListNode = MoveTemp(InAuxBusListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](bool bResult) mutable
- {
- if (UNLIKELY(!bResult))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadAuxBusAsync: Could not load AuxBus %s (%" PRIu32 ") in language %s (%" PRIu32 ")"),
- *LoadedAuxBus.LocalizedAuxBusCookedData.DebugName.ToString(), LoadedAuxBus.LocalizedAuxBusCookedData.AuxBusId, *LoadedAuxBus.LanguageRef.LanguageName.ToString(), LoadedAuxBus.LanguageRef.LanguageId);
- delete InAuxBusListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- AttachAuxBusNode(InAuxBusListNode)
- .Next([InAuxBusListNode = MoveTemp(InAuxBusListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- Timing.Stop();
- Promise.EmplaceValue(InAuxBusListNode);
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadAuxBusAsync(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedAuxBus&& InAuxBusListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadAuxBusAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedAuxBus = InAuxBusListNode->GetValue();
- LogUnload(LoadedAuxBus);
- const FWwiseAuxBusCookedData* AuxBus = LoadedAuxBus.LocalizedAuxBusCookedData.AuxBusLanguageMap.Find(LoadedAuxBus.LanguageRef);
- if (UNLIKELY(!AuxBus))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("UnloadAuxBusAsync: Could not find AuxBus %s (%" PRIu32 ") in language %s (%" PRIu32 "). Leaking!"),
- *LoadedAuxBus.LocalizedAuxBusCookedData.DebugName.ToString(), LoadedAuxBus.LocalizedAuxBusCookedData.AuxBusId, *LoadedAuxBus.LanguageRef.LanguageName.ToString(), LoadedAuxBus.LanguageRef.LanguageId);
- Timing.Stop();
- Promise.EmplaceValue();
- return;
- }
- DetachAuxBusNode(InAuxBusListNode)
- .Next([this, &LoadedAuxBus, AuxBus, InAuxBusListNode = MoveTemp(InAuxBusListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- FWwiseResourceUnloadPromise ResourceUnloadPromise;
- auto Future = ResourceUnloadPromise.GetFuture();
- UnloadAuxBusResources(MoveTemp(ResourceUnloadPromise), LoadedAuxBus.LoadedData, *AuxBus);
- Future.Next([this, &LoadedAuxBus, AuxBus, InAuxBusListNode = MoveTemp(InAuxBusListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- delete InAuxBusListNode;
- Timing.Stop();
- Promise.EmplaceValue();
- });
- });
- }
- FWwiseLoadedEvent FWwiseResourceLoaderImpl::CreateEventNode(
- const FWwiseLocalizedEventCookedData& InEventCookedData, const FWwiseLanguageCookedData* InLanguageOverride)
- {
- const auto* LanguageKey = GetLanguageMapKey(InEventCookedData.EventLanguageMap, InLanguageOverride, InEventCookedData.DebugName);
- if (UNLIKELY(!LanguageKey))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("CreateEventNode: Could not find language for Event %s"), *InEventCookedData.DebugName.ToString());
- return nullptr;
- }
- return new FWwiseLoadedEventListNode(FWwiseLoadedEventInfo(InEventCookedData, *LanguageKey));
- }
- void FWwiseResourceLoaderImpl::LoadEventAsync(FWwiseLoadedEventPromise&& Promise, FWwiseLoadedEvent&& InEventListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadEventAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedEvent = InEventListNode->GetValue();
- LogLoad(LoadedEvent);
- const FWwiseEventCookedData* Event = LoadedEvent.LocalizedEventCookedData.EventLanguageMap.Find(LoadedEvent.LanguageRef);
- if (UNLIKELY(!Event))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadEventAsync: Could not find Event %s (%" PRIu32 ") in language %s (%" PRIu32 ")"),
- *LoadedEvent.LocalizedEventCookedData.DebugName.ToString(), LoadedEvent.LocalizedEventCookedData.EventId, *LoadedEvent.LanguageRef.LanguageName.ToString(), LoadedEvent.LanguageRef.LanguageId);
- delete InEventListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- FWwiseResourceLoadPromise ResourceLoadPromise;
- auto Future = ResourceLoadPromise.GetFuture();
- LoadEventResources(MoveTemp(ResourceLoadPromise), LoadedEvent.LoadedData, *Event);
- Future.Next([this, &LoadedEvent, Event, InEventListNode = MoveTemp(InEventListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](bool bResult) mutable
- {
- if (UNLIKELY(!bResult))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadEventAsync: Could not load Event %s (%" PRIu32 ") in language %s (%" PRIu32 ")"),
- *LoadedEvent.LocalizedEventCookedData.DebugName.ToString(), LoadedEvent.LocalizedEventCookedData.EventId, *LoadedEvent.LanguageRef.LanguageName.ToString(), LoadedEvent.LanguageRef.LanguageId);
- delete InEventListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- AttachEventNode(InEventListNode)
- .Next([this, InEventListNode = MoveTemp(InEventListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- Timing.Stop();
- Promise.EmplaceValue(InEventListNode);
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadEventAsync(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedEvent&& InEventListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadEventAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedEvent = InEventListNode->GetValue();
- LogUnload(LoadedEvent);
- const FWwiseEventCookedData* Event = LoadedEvent.LocalizedEventCookedData.EventLanguageMap.Find(LoadedEvent.LanguageRef);
- if (UNLIKELY(!Event))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("UnloadEventAsync: Could not find Event %s (%" PRIu32 ") in language %s (%" PRIu32 "). Leaking!"),
- *LoadedEvent.LocalizedEventCookedData.DebugName.ToString(), LoadedEvent.LocalizedEventCookedData.EventId, *LoadedEvent.LanguageRef.LanguageName.ToString(), LoadedEvent.LanguageRef.LanguageId);
- Timing.Stop();
- Promise.EmplaceValue();
- return;
- }
- DetachEventNode(InEventListNode)
- .Next([this, &LoadedEvent, Event, InEventListNode = MoveTemp(InEventListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- FWwiseResourceUnloadPromise ResourceUnloadPromise;
- auto Future = ResourceUnloadPromise.GetFuture();
- UnloadEventResources(MoveTemp(ResourceUnloadPromise), LoadedEvent.LoadedData, *Event);
- Future.Next([this, &LoadedEvent, Event, InEventListNode = MoveTemp(InEventListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- delete InEventListNode;
- Timing.Stop();
- Promise.EmplaceValue();
- });
- });
- }
- FWwiseLoadedExternalSource FWwiseResourceLoaderImpl::CreateExternalSourceNode(
- const FWwiseExternalSourceCookedData& InExternalSourceCookedData)
- {
- return new FWwiseLoadedExternalSourceListNode(FWwiseLoadedExternalSourceInfo(InExternalSourceCookedData));
- }
- void FWwiseResourceLoaderImpl::LoadExternalSourceAsync(FWwiseLoadedExternalSourcePromise&& Promise, FWwiseLoadedExternalSource&& InExternalSourceListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadExternalSourceAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedExternalSource = InExternalSourceListNode->GetValue();
- LogLoad(LoadedExternalSource);
- const FWwiseExternalSourceCookedData* ExternalSource = &LoadedExternalSource.ExternalSourceCookedData;
- FWwiseResourceLoadPromise ResourceLoadPromise;
- auto Future = ResourceLoadPromise.GetFuture();
- LoadExternalSourceResources(MoveTemp(ResourceLoadPromise), LoadedExternalSource.LoadedData, *ExternalSource);
- Future.Next([this, &LoadedExternalSource, ExternalSource, InExternalSourceListNode = MoveTemp(InExternalSourceListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](bool bResult) mutable
- {
- if (UNLIKELY(!bResult))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadExternalSourceAsync: Could not load ExternalSource %s (%" PRIu32 ")"),
- *LoadedExternalSource.ExternalSourceCookedData.DebugName.ToString(), LoadedExternalSource.ExternalSourceCookedData.Cookie);
- delete InExternalSourceListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- AttachExternalSourceNode(InExternalSourceListNode)
- .Next([this, InExternalSourceListNode = MoveTemp(InExternalSourceListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- Timing.Stop();
- Promise.EmplaceValue(InExternalSourceListNode);
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadExternalSourceAsync(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedExternalSource&& InExternalSourceListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadExternalSourceAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedExternalSource = InExternalSourceListNode->GetValue();
- LogUnload(LoadedExternalSource);
- const FWwiseExternalSourceCookedData* ExternalSource = &LoadedExternalSource.ExternalSourceCookedData;
- DetachExternalSourceNode(InExternalSourceListNode)
- .Next([this, &LoadedExternalSource, ExternalSource, InExternalSourceListNode = MoveTemp(InExternalSourceListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- FWwiseResourceUnloadPromise ResourceUnloadPromise;
- auto Future = ResourceUnloadPromise.GetFuture();
- UnloadExternalSourceResources(MoveTemp(ResourceUnloadPromise), LoadedExternalSource.LoadedData, *ExternalSource);
- Future.Next([this, &LoadedExternalSource, ExternalSource, InExternalSourceListNode = MoveTemp(InExternalSourceListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- delete InExternalSourceListNode;
- Timing.Stop();
- Promise.EmplaceValue();
- });
- });
- }
- FWwiseLoadedGroupValue FWwiseResourceLoaderImpl::CreateGroupValueNode(
- const FWwiseGroupValueCookedData& InGroupValueCookedData)
- {
- return new FWwiseLoadedGroupValueListNode(FWwiseLoadedGroupValueInfo(InGroupValueCookedData));
- }
- void FWwiseResourceLoaderImpl::LoadGroupValueAsync(FWwiseLoadedGroupValuePromise&& Promise, FWwiseLoadedGroupValue&& InGroupValueListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadGroupValueAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedGroupValue = InGroupValueListNode->GetValue();
- LogLoad(LoadedGroupValue);
- const FWwiseGroupValueCookedData* GroupValue = &LoadedGroupValue.GroupValueCookedData;
- FWwiseResourceLoadPromise ResourceLoadPromise;
- auto Future = ResourceLoadPromise.GetFuture();
- LoadGroupValueResources(MoveTemp(ResourceLoadPromise), LoadedGroupValue.LoadedData, *GroupValue);
- Future.Next([this, &LoadedGroupValue, GroupValue, InGroupValueListNode = MoveTemp(InGroupValueListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](bool bResult) mutable
- {
- if (UNLIKELY(!bResult))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadGroupValueAsync: Could not load GroupValue %s (%s %" PRIu32 ":%" PRIu32 ")"),
- *LoadedGroupValue.GroupValueCookedData.DebugName.ToString(), *LoadedGroupValue.GroupValueCookedData.GetTypeName(), LoadedGroupValue.GroupValueCookedData.GroupId, LoadedGroupValue.GroupValueCookedData.Id);
- delete InGroupValueListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- AttachGroupValueNode(InGroupValueListNode)
- .Next([this, InGroupValueListNode = MoveTemp(InGroupValueListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- Timing.Stop();
- Promise.EmplaceValue(InGroupValueListNode);
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadGroupValueAsync(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedGroupValue&& InGroupValueListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadGroupValueAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedGroupValue = InGroupValueListNode->GetValue();
- LogUnload(LoadedGroupValue);
- const FWwiseGroupValueCookedData* GroupValue = &LoadedGroupValue.GroupValueCookedData;
- DetachGroupValueNode(InGroupValueListNode)
- .Next([this, &LoadedGroupValue, GroupValue, InGroupValueListNode = MoveTemp(InGroupValueListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- FWwiseResourceUnloadPromise ResourceUnloadPromise;
- auto Future = ResourceUnloadPromise.GetFuture();
- UnloadGroupValueResources(MoveTemp(ResourceUnloadPromise), LoadedGroupValue.LoadedData, *GroupValue);
- Future.Next([this, &LoadedGroupValue, GroupValue, InGroupValueListNode = MoveTemp(InGroupValueListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- delete InGroupValueListNode;
- Timing.Stop();
- Promise.EmplaceValue();
- });
- });
- }
- FWwiseLoadedInitBank FWwiseResourceLoaderImpl::CreateInitBankNode(
- const FWwiseInitBankCookedData& InInitBankCookedData)
- {
- return new FWwiseLoadedInitBankListNode(FWwiseLoadedInitBankInfo(InInitBankCookedData));
- }
- void FWwiseResourceLoaderImpl::LoadInitBankAsync(FWwiseLoadedInitBankPromise&& Promise, FWwiseLoadedInitBank&& InInitBankListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadInitBankAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedInitBank = InInitBankListNode->GetValue();
- LogLoad(LoadedInitBank);
- const FWwiseInitBankCookedData* InitBank = &LoadedInitBank.InitBankCookedData;
- FWwiseResourceLoadPromise ResourceLoadPromise;
- auto Future = ResourceLoadPromise.GetFuture();
- LoadInitBankResources(MoveTemp(ResourceLoadPromise), LoadedInitBank.LoadedData, *InitBank);
- Future.Next([this, &LoadedInitBank, InitBank, InInitBankListNode = MoveTemp(InInitBankListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](bool bResult) mutable
- {
- if (UNLIKELY(!bResult))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadInitBankAsync: Could not load InitBank %s (%" PRIu32 ")"),
- *LoadedInitBank.InitBankCookedData.DebugName.ToString(), LoadedInitBank.InitBankCookedData.SoundBankId);
- delete InInitBankListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- AttachInitBankNode(InInitBankListNode)
- .Next([this, InInitBankListNode = MoveTemp(InInitBankListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- Timing.Stop();
- Promise.EmplaceValue(InInitBankListNode);
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadInitBankAsync(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedInitBank&& InInitBankListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadInitBankAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedInitBank = InInitBankListNode->GetValue();
- LogUnload(LoadedInitBank);
- const FWwiseInitBankCookedData* InitBank = &LoadedInitBank.InitBankCookedData;
- DetachInitBankNode(InInitBankListNode)
- .Next([this, &LoadedInitBank, InitBank, InInitBankListNode = MoveTemp(InInitBankListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- FWwiseResourceUnloadPromise ResourceUnloadPromise;
- auto Future = ResourceUnloadPromise.GetFuture();
- UnloadInitBankResources(MoveTemp(ResourceUnloadPromise), LoadedInitBank.LoadedData, *InitBank);
- Future.Next([this, &LoadedInitBank, InitBank, InInitBankListNode = MoveTemp(InInitBankListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- delete InInitBankListNode;
- Timing.Stop();
- Promise.EmplaceValue();
- });
- });
- }
- FWwiseLoadedMedia FWwiseResourceLoaderImpl::CreateMediaNode(const FWwiseMediaCookedData& InMediaCookedData)
- {
- return new FWwiseLoadedMediaListNode(FWwiseLoadedMediaInfo(InMediaCookedData));
- }
- void FWwiseResourceLoaderImpl::LoadMediaAsync(FWwiseLoadedMediaPromise&& Promise, FWwiseLoadedMedia&& InMediaListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadMediaAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedMedia = InMediaListNode->GetValue();
- LogLoad(LoadedMedia);
- const FWwiseMediaCookedData* Media = &LoadedMedia.MediaCookedData;
- FWwiseResourceLoadPromise ResourceLoadPromise;
- auto Future = ResourceLoadPromise.GetFuture();
- LoadMediaResources(MoveTemp(ResourceLoadPromise), LoadedMedia.LoadedData, *Media);
- Future.Next([this, &LoadedMedia, Media, InMediaListNode = MoveTemp(InMediaListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](bool bResult) mutable
- {
- if (UNLIKELY(!bResult))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadMediaAsync: Could not load Media %s (%" PRIu32 ")"),
- *LoadedMedia.MediaCookedData.DebugName.ToString(), LoadedMedia.MediaCookedData.MediaId);
- delete InMediaListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- AttachMediaNode(InMediaListNode)
- .Next([this, InMediaListNode = MoveTemp(InMediaListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- Timing.Stop();
- Promise.EmplaceValue(InMediaListNode);
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadMediaAsync(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedMedia&& InMediaListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadMediaAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedMedia = InMediaListNode->GetValue();
- LogUnload(LoadedMedia);
- const FWwiseMediaCookedData* Media = &LoadedMedia.MediaCookedData;
- DetachMediaNode(InMediaListNode)
- .Next([this, &LoadedMedia, Media, InMediaListNode = MoveTemp(InMediaListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- FWwiseResourceUnloadPromise ResourceUnloadPromise;
- auto Future = ResourceUnloadPromise.GetFuture();
- UnloadMediaResources(MoveTemp(ResourceUnloadPromise), LoadedMedia.LoadedData, *Media);
- Future.Next([this, &LoadedMedia, Media, InMediaListNode = MoveTemp(InMediaListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- delete InMediaListNode;
- Timing.Stop();
- Promise.EmplaceValue();
- });
- });
- }
- FWwiseLoadedShareSet FWwiseResourceLoaderImpl::CreateShareSetNode(
- const FWwiseLocalizedShareSetCookedData& InShareSetCookedData, const FWwiseLanguageCookedData* InLanguageOverride)
- {
- const auto* LanguageKey = GetLanguageMapKey(InShareSetCookedData.ShareSetLanguageMap, InLanguageOverride, InShareSetCookedData.DebugName);
- if (UNLIKELY(!LanguageKey))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("CreateShareSetNode: Could not find language for ShareSet %s"), *InShareSetCookedData.DebugName.ToString());
- return nullptr;
- }
- return new FWwiseLoadedShareSetListNode(FWwiseLoadedShareSetInfo(InShareSetCookedData, *LanguageKey));
- }
- void FWwiseResourceLoaderImpl::LoadShareSetAsync(FWwiseLoadedShareSetPromise&& Promise, FWwiseLoadedShareSet&& InShareSetListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadShareSetAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedShareSet = InShareSetListNode->GetValue();
- LogLoad(LoadedShareSet);
- const FWwiseShareSetCookedData* ShareSet = LoadedShareSet.LocalizedShareSetCookedData.ShareSetLanguageMap.Find(LoadedShareSet.LanguageRef);
- if (UNLIKELY(!ShareSet))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadShareSetAsync: Could not find ShareSet %s (%" PRIu32 ") in language %s (%" PRIu32 ")"),
- *LoadedShareSet.LocalizedShareSetCookedData.DebugName.ToString(), LoadedShareSet.LocalizedShareSetCookedData.ShareSetId, *LoadedShareSet.LanguageRef.LanguageName.ToString(), LoadedShareSet.LanguageRef.LanguageId);
- delete InShareSetListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- FWwiseResourceLoadPromise ResourceLoadPromise;
- auto Future = ResourceLoadPromise.GetFuture();
- LoadShareSetResources(MoveTemp(ResourceLoadPromise), LoadedShareSet.LoadedData, *ShareSet);
- Future.Next([this, &LoadedShareSet, ShareSet, InShareSetListNode = MoveTemp(InShareSetListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](bool bResult) mutable
- {
- if (UNLIKELY(!bResult))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadShareSetAsync: Could not load ShareSet %s (%" PRIu32 ") in language %s (%" PRIu32 ")"),
- *LoadedShareSet.LocalizedShareSetCookedData.DebugName.ToString(), LoadedShareSet.LocalizedShareSetCookedData.ShareSetId, *LoadedShareSet.LanguageRef.LanguageName.ToString(), LoadedShareSet.LanguageRef.LanguageId);
- delete InShareSetListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- AttachShareSetNode(InShareSetListNode)
- .Next([this, InShareSetListNode = MoveTemp(InShareSetListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- Timing.Stop();
- Promise.EmplaceValue(InShareSetListNode);
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadShareSetAsync(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedShareSet&& InShareSetListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadShareSetAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedShareSet = InShareSetListNode->GetValue();
- LogUnload(LoadedShareSet);
- const FWwiseShareSetCookedData* ShareSet = LoadedShareSet.LocalizedShareSetCookedData.ShareSetLanguageMap.Find(LoadedShareSet.LanguageRef);
- if (UNLIKELY(!ShareSet))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("UnloadShareSetAsync: Could not find ShareSet %s (%" PRIu32 ") in language %s (%" PRIu32 "). Leaking!"),
- *LoadedShareSet.LocalizedShareSetCookedData.DebugName.ToString(), LoadedShareSet.LocalizedShareSetCookedData.ShareSetId, *LoadedShareSet.LanguageRef.LanguageName.ToString(), LoadedShareSet.LanguageRef.LanguageId);
- Timing.Stop();
- Promise.EmplaceValue();
- return;
- }
- DetachShareSetNode(InShareSetListNode)
- .Next([this, &LoadedShareSet, ShareSet, InShareSetListNode = MoveTemp(InShareSetListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- FWwiseResourceUnloadPromise ResourceUnloadPromise;
- auto Future = ResourceUnloadPromise.GetFuture();
- UnloadShareSetResources(MoveTemp(ResourceUnloadPromise), LoadedShareSet.LoadedData, *ShareSet);
- Future.Next([this, &LoadedShareSet, ShareSet, InShareSetListNode = MoveTemp(InShareSetListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- delete InShareSetListNode;
- Timing.Stop();
- Promise.EmplaceValue();
- });
- });
- }
- FWwiseLoadedSoundBank FWwiseResourceLoaderImpl::CreateSoundBankNode(
- const FWwiseLocalizedSoundBankCookedData& InSoundBankCookedData, const FWwiseLanguageCookedData* InLanguageOverride)
- {
- const auto* LanguageKey = GetLanguageMapKey(InSoundBankCookedData.SoundBankLanguageMap, InLanguageOverride, InSoundBankCookedData.DebugName);
- if (UNLIKELY(!LanguageKey))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("CreateSoundBankNode: Could not find language for SoundBank %s"), *InSoundBankCookedData.DebugName.ToString());
- return nullptr;
- }
- return new FWwiseLoadedSoundBankListNode(FWwiseLoadedSoundBankInfo(InSoundBankCookedData, *LanguageKey));
- }
- void FWwiseResourceLoaderImpl::LoadSoundBankAsync(FWwiseLoadedSoundBankPromise&& Promise, FWwiseLoadedSoundBank&& InSoundBankListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadSoundBankAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedSoundBank = InSoundBankListNode->GetValue();
- LogLoad(LoadedSoundBank);
- const FWwiseSoundBankCookedData* SoundBank = LoadedSoundBank.LocalizedSoundBankCookedData.SoundBankLanguageMap.Find(LoadedSoundBank.LanguageRef);
- if (UNLIKELY(!SoundBank))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadSoundBankAsync: Could not find SoundBank %s (%" PRIu32 ") in language %s (%" PRIu32 ")"),
- *LoadedSoundBank.LocalizedSoundBankCookedData.DebugName.ToString(), LoadedSoundBank.LocalizedSoundBankCookedData.SoundBankId, *LoadedSoundBank.LanguageRef.LanguageName.ToString(), LoadedSoundBank.LanguageRef.LanguageId);
- delete InSoundBankListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- FWwiseResourceLoadPromise ResourceLoadPromise;
- auto Future = ResourceLoadPromise.GetFuture();
- LoadSoundBankResources(MoveTemp(ResourceLoadPromise), LoadedSoundBank.LoadedData, *SoundBank);
- Future.Next([this, &LoadedSoundBank, SoundBank, InSoundBankListNode = MoveTemp(InSoundBankListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](bool bResult) mutable
- {
- if (UNLIKELY(!bResult))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadSoundBankAsync: Could not load SoundBank %s (%" PRIu32 ") in language %s (%" PRIu32 ")"),
- *LoadedSoundBank.LocalizedSoundBankCookedData.DebugName.ToString(), LoadedSoundBank.LocalizedSoundBankCookedData.SoundBankId, *LoadedSoundBank.LanguageRef.LanguageName.ToString(), LoadedSoundBank.LanguageRef.LanguageId);
- delete InSoundBankListNode;
- Timing.Stop();
- Promise.EmplaceValue(nullptr);
- return;
- }
- AttachSoundBankNode(InSoundBankListNode)
- .Next([this, InSoundBankListNode = MoveTemp(InSoundBankListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- Timing.Stop();
- Promise.EmplaceValue(InSoundBankListNode);
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadSoundBankAsync(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedSoundBank&& InSoundBankListNode)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadSoundBankAsync"));
- FWwiseAsyncCycleCounter Timing(GET_STATID(STAT_WwiseResourceLoaderTiming));
- auto& LoadedSoundBank = InSoundBankListNode->GetValue();
- LogUnload(LoadedSoundBank);
- const FWwiseSoundBankCookedData* SoundBank = LoadedSoundBank.LocalizedSoundBankCookedData.SoundBankLanguageMap.Find(LoadedSoundBank.LanguageRef);
- if (UNLIKELY(!SoundBank))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("UnloadSoundBankAsync: Could not find SoundBank %s (%" PRIu32 ") in language %s (%" PRIu32 "). Leaking!"),
- *LoadedSoundBank.LocalizedSoundBankCookedData.DebugName.ToString(), LoadedSoundBank.LocalizedSoundBankCookedData.SoundBankId, *LoadedSoundBank.LanguageRef.LanguageName.ToString(), LoadedSoundBank.LanguageRef.LanguageId);
- Timing.Stop();
- Promise.EmplaceValue();
- return;
- }
- DetachSoundBankNode(InSoundBankListNode)
- .Next([this, &LoadedSoundBank, SoundBank, InSoundBankListNode = MoveTemp(InSoundBankListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- FWwiseResourceUnloadPromise ResourceUnloadPromise;
- auto Future = ResourceUnloadPromise.GetFuture();
- UnloadSoundBankResources(MoveTemp(ResourceUnloadPromise), LoadedSoundBank.LoadedData, *SoundBank);
- Future.Next([this, &LoadedSoundBank, SoundBank, InSoundBankListNode = MoveTemp(InSoundBankListNode), Promise = MoveTemp(Promise), Timing = MoveTemp(Timing)](int) mutable
- {
- delete InSoundBankListNode;
- Timing.Stop();
- Promise.EmplaceValue();
- });
- });
- }
- void FWwiseResourceLoaderImpl::LoadAuxBusResources(FWwiseResourceLoadPromise&& Promise, FWwiseLoadedAuxBusInfo::FLoadedData& LoadedData, const FWwiseAuxBusCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadAuxBusResources"));
- LogLoadResources(InCookedData);
- auto& LoadedSoundBanks = LoadedData.LoadedSoundBanks;
- auto& LoadedMedia = LoadedData.LoadedMedia;
- if (UNLIKELY(LoadedData.IsLoaded()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadAuxBusResources: AuxBus %s (%" PRIu32 ") is already loaded."),
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.AuxBusId);
- return Promise.EmplaceValue(false);
- }
- FCompletionFutureArray FutureArray;
- AddLoadMediaFutures(FutureArray, LoadedMedia, InCookedData.Media, TEXT("AuxBus"), InCookedData.DebugName, InCookedData.AuxBusId);
- AddLoadSoundBankFutures(FutureArray, LoadedSoundBanks, InCookedData.SoundBanks, TEXT("AuxBus"), InCookedData.DebugName, InCookedData.AuxBusId);
- WaitForFutures(MoveTemp(FutureArray), [this, Promise = MoveTemp(Promise), &LoadedData, &LoadedSoundBanks, &InCookedData]() mutable
- {
- if (UNLIKELY(LoadedSoundBanks.Num() != InCookedData.SoundBanks.Num()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadAuxBusResources: Could not load %d prerequisites for AuxBus %s (%" PRIu32 "). Unloading and failing."),
- InCookedData.SoundBanks.Num() - LoadedSoundBanks.Num(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.AuxBusId);
- FWwiseResourceUnloadPromise UnloadPromise;
- auto UnloadFuture = UnloadPromise.GetFuture();
- UnloadAuxBusResources(MoveTemp(UnloadPromise), LoadedData, InCookedData);
- UnloadFuture.Next([Promise = MoveTemp(Promise)](int) mutable
- {
- return Promise.EmplaceValue(false);
- });
- }
- else
- {
- return Promise.EmplaceValue(true);
- }
- });
- }
- void FWwiseResourceLoaderImpl::LoadEventResources(FWwiseResourceLoadPromise&& Promise, FWwiseLoadedEventInfo::FLoadedData& LoadedData, const FWwiseEventCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadEventResources"));
- LogLoadResources(InCookedData);
- auto& LoadedSoundBanks = LoadedData.LoadedSoundBanks;
- auto& LoadedExternalSources = LoadedData.LoadedExternalSources;
- auto& LoadedMedia = LoadedData.LoadedMedia;
- if (UNLIKELY(LoadedData.IsLoaded()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadEventResources: Event %s (%" PRIu32 ") is already loaded."),
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- return Promise.EmplaceValue(false);
- }
- FWwiseResourceLoadPromise SwitchContainerPromise;
- auto SwitchContainerFuture = SwitchContainerPromise.GetFuture();
- if (InCookedData.RequiredGroupValueSet.Num() > 0 || InCookedData.SwitchContainerLeaves.Num() > 0)
- {
- LoadEventSwitchContainerResources(MoveTemp(SwitchContainerPromise), LoadedData, InCookedData);
- }
- else
- {
- SwitchContainerPromise.EmplaceValue(true);
- }
- FCompletionFutureArray FutureArray;
- AddLoadExternalSourceFutures(FutureArray, LoadedExternalSources, InCookedData.ExternalSources, TEXT("Event"), InCookedData.DebugName, InCookedData.EventId);
- AddLoadMediaFutures(FutureArray, LoadedMedia, InCookedData.Media, TEXT("Event"), InCookedData.DebugName, InCookedData.EventId);
- AddLoadSoundBankFutures(FutureArray, LoadedSoundBanks, InCookedData.SoundBanks, TEXT("Event"), InCookedData.DebugName, InCookedData.EventId);
- SwitchContainerFuture.Next([this, FutureArray = MoveTemp(FutureArray), Promise = MoveTemp(Promise), &LoadedData, &LoadedSoundBanks, &InCookedData](bool bResult) mutable
- {
- WaitForFutures(MoveTemp(FutureArray), [this, Promise = MoveTemp(Promise), &LoadedData, &LoadedSoundBanks, &InCookedData, bSwitchContainerResult = bResult]() mutable
- {
- if (UNLIKELY(LoadedSoundBanks.Num() != InCookedData.SoundBanks.Num()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadEventResources: Could not load %d prerequisites for Event %s (%" PRIu32 "). Unloading and failing."),
- InCookedData.SoundBanks.Num() - LoadedSoundBanks.Num(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- FWwiseResourceUnloadPromise UnloadPromise;
- auto UnloadFuture = UnloadPromise.GetFuture();
- UnloadEventResources(MoveTemp(UnloadPromise), LoadedData, InCookedData);
- UnloadFuture.Next([Promise = MoveTemp(Promise)](int) mutable
- {
- return Promise.EmplaceValue(false);
- });
- }
- else
- {
- return Promise.EmplaceValue(true);
- }
- });
- });
- }
- void FWwiseResourceLoaderImpl::LoadEventSwitchContainerResources(FWwiseResourceLoadPromise&& Promise, FWwiseLoadedEventInfo::FLoadedData& LoadedData, const FWwiseEventCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadEventSwitchContainerResources"));
- // Load required GroupValues
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Loading %d GroupValues for Event %s (%" PRIu32 ")"),
- (int)InCookedData.RequiredGroupValueSet.Num(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- FWwiseLoadedGroupValueList& LoadedRequiredGroupValues = LoadedData.LoadedRequiredGroupValues;
- bool& bLoadedSwitchContainerLeaves = LoadedData.bLoadedSwitchContainerLeaves;
- FCompletionFutureArray FutureArray;
- for (const auto& GroupValue : InCookedData.RequiredGroupValueSet)
- {
- FCompletionPromise GroupValuePromise;
- FutureArray.Add(GroupValuePromise.GetFuture());
- SwitchContainerExecutionQueue.Async([this, &LoadedRequiredGroupValues, &InCookedData, &GroupValue, GroupValuePromise = MoveTemp(GroupValuePromise)]() mutable
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Loading GroupValue %s for Event %s (%" PRIu32 ")"),
- *GroupValue.GetDebugString(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- auto* LoadedNode = new FWwiseLoadedGroupValueListNode(FWwiseLoadedGroupValueInfo(GroupValue));
- auto& GroupValueLoadedData = LoadedNode->GetValue().LoadedData;
- FWwiseResourceLoadPromise GroupValueResourcePromise;
- auto GroupValueResourceFuture = GroupValueResourcePromise.GetFuture();
- LoadGroupValueResources(MoveTemp(GroupValueResourcePromise), GroupValueLoadedData, GroupValue);
- GroupValueResourceFuture.Next([this, &LoadedRequiredGroupValues, &InCookedData, &GroupValue, GroupValuePromise = MoveTemp(GroupValuePromise), LoadedNode](bool bResult) mutable
- {
- const auto& GroupValueLoadedData = LoadedNode->GetValue().LoadedData;
- if (UNLIKELY(!bResult || !GroupValueLoadedData.IsLoaded()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("Could not load required GroupValue %s for Event %s (%" PRIu32 ")"),
- *GroupValue.DebugName.ToString(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- delete LoadedNode;
- GroupValuePromise.EmplaceValue();
- }
- else
- {
- SwitchContainerExecutionQueue.Async([this, &LoadedRequiredGroupValues, LoadedNode, GroupValuePromise = MoveTemp(GroupValuePromise)]() mutable
- {
- LoadedRequiredGroupValues.AddTail(LoadedNode);
- GroupValuePromise.EmplaceValue();
- });
- }
- });
- });
- }
- // Load Switch Container Leaves
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Loading %d Leaves for Event %s (%" PRIu32 ")"),
- (int)InCookedData.SwitchContainerLeaves.Num(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- for (const auto& SwitchContainerLeaf : InCookedData.SwitchContainerLeaves)
- {
- check(SwitchContainerLeaf.GroupValueSet.Num() > 0);
- FWwiseSwitchContainerLeafGroupValueUsageCount* UsageCount = new FWwiseSwitchContainerLeafGroupValueUsageCount(SwitchContainerLeaf);
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Created %s Usage Count @ %p for Event %s (%" PRIu32 ")"),
- *SwitchContainerLeaf.GetDebugString(), &UsageCount->LoadedData,
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- for (const auto& GroupValue : SwitchContainerLeaf.GroupValueSet)
- {
- FCompletionPromise SwitchContainerLeafPromise;
- FutureArray.Add(SwitchContainerLeafPromise.GetFuture());
- SwitchContainerExecutionQueue.Async([this, &bLoadedSwitchContainerLeaves, &InCookedData, &GroupValue, UsageCount, SwitchContainerLeafPromise = MoveTemp(SwitchContainerLeafPromise)]() mutable
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Adding optional %s for %s in Event %s (%" PRIu32 ")"),
- *GroupValue.GetDebugString(), *UsageCount->Key.GetDebugString(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- auto FoundInfoId = LoadedGroupValueInfo.FindId(FWwiseSwitchContainerLoadedGroupValueInfo(GroupValue));
- auto InfoId = FoundInfoId.IsValidId() ? FoundInfoId : LoadedGroupValueInfo.Add(FWwiseSwitchContainerLoadedGroupValueInfo(GroupValue), nullptr);
- FWwiseSwitchContainerLoadedGroupValueInfo& Info = LoadedGroupValueInfo[InfoId];
- bool bIsAlreadyCreated = false;
- auto UsageCountId = Info.Leaves.Add(UsageCount, &bIsAlreadyCreated);
- if (UNLIKELY(bIsAlreadyCreated))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("Creating already created Switch Container Leaf Usage Count @ %p for key %s"),
- &UsageCount->LoadedData, *UsageCount->Key.GetDebugString());
- return SwitchContainerLeafPromise.EmplaceValue();
- }
- bLoadedSwitchContainerLeaves = true;
- UE_CLOG(!Info.ShouldBeLoaded(), LogWwiseResourceLoader, VeryVerbose, TEXT("Don't have referencing GroupValues yet: %d for key %s"), Info.LoadCount, *UsageCount->Key.GetDebugString());
- UE_CLOG(Info.ShouldBeLoaded(), LogWwiseResourceLoader, VeryVerbose, TEXT("Have referencing GroupValues: %d for key %s"), Info.LoadCount, *UsageCount->Key.GetDebugString());
- if (Info.ShouldBeLoaded())
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Number of GroupValues required for this leaf: %d/%d @ %p for key %s (+1 in Event)"),
- (int)UsageCount->LoadedGroupValues.Num() + 1, UsageCount->Key.GroupValueSet.Num(), &UsageCount->LoadedData, *UsageCount->Key.GetDebugString());
- bIsAlreadyCreated = false;
- UsageCount->LoadedGroupValues.Add(GroupValue, &bIsAlreadyCreated);
- if (UNLIKELY(bIsAlreadyCreated))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("Loading already created Switch Container Leaf LoadedGoupValueCount %d @ %p for key %s"),
- (int)UsageCount->LoadedGroupValues.Num(), &UsageCount->LoadedData, *UsageCount->Key.GetDebugString());
- return SwitchContainerLeafPromise.EmplaceValue();
- }
- if (UsageCount->HaveAllKeys())
- {
- check(!UsageCount->LoadedData.IsLoaded());
- FWwiseResourceLoadPromise LeafResourcesPromise;
- auto LeafResourcesFuture = LeafResourcesPromise.GetFuture();
- LoadSwitchContainerLeafResources(MoveTemp(LeafResourcesPromise), UsageCount->LoadedData, UsageCount->Key);
- LeafResourcesFuture.Next([SwitchContainerLeafPromise = MoveTemp(SwitchContainerLeafPromise)](bool bResult) mutable
- {
- SwitchContainerLeafPromise.EmplaceValue();
- });
- }
- else
- {
- SwitchContainerLeafPromise.EmplaceValue();
- }
- }
- else
- {
- SwitchContainerLeafPromise.EmplaceValue();
- }
- });
- }
- }
- WaitForFutures(MoveTemp(FutureArray), [Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue(true);
- });
- }
- void FWwiseResourceLoaderImpl::LoadExternalSourceResources(FWwiseResourceLoadPromise&& Promise, FWwiseLoadedExternalSourceInfo::FLoadedData& LoadedData, const FWwiseExternalSourceCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadExternalSourceResources"));
- LogLoadResources(InCookedData);
- if (UNLIKELY(LoadedData.IsLoaded()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadExternalSourceResources: ExternalSource %s (%" PRIu32 ") is already loaded."),
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.Cookie);
- return Promise.EmplaceValue(false);
- }
- LoadExternalSourceFile(InCookedData, [Promise = MoveTemp(Promise), &LoadedData, &InCookedData](bool bResult) mutable
- {
- LoadedData.bLoaded = bResult;
- if (UNLIKELY(!bResult))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadExternalSourceResources: Could not load ExternalSource %s (%" PRIu32 ")"),
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.Cookie);
- }
- Promise.EmplaceValue(bResult);
- });
- }
- void FWwiseResourceLoaderImpl::LoadGroupValueResources(FWwiseResourceLoadPromise&& Promise, FWwiseLoadedGroupValueInfo::FLoadedData& LoadedData, const FWwiseGroupValueCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadGroupValueResources"));
- LogLoadResources(InCookedData);
-
- SwitchContainerExecutionQueue.Async([this, &LoadedData, &InCookedData, Promise = MoveTemp(Promise)]() mutable
- {
- auto FoundInfoId = LoadedGroupValueInfo.FindId(FWwiseSwitchContainerLoadedGroupValueInfo(InCookedData));
- auto InfoId = FoundInfoId.IsValidId() ? FoundInfoId : LoadedGroupValueInfo.Add(FWwiseSwitchContainerLoadedGroupValueInfo(InCookedData), nullptr);
- FWwiseSwitchContainerLoadedGroupValueInfo& Info = LoadedGroupValueInfo[InfoId];
- const bool bWasLoaded = Info.ShouldBeLoaded();
- ++Info.LoadCount;
- FCompletionFutureArray FutureArray;
- if (!bWasLoaded && Info.ShouldBeLoaded())
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("First GroupValue %s (%s %" PRIu32 ":%" PRIu32 ") load. Loading %d leaves."),
- *InCookedData.DebugName.ToString(), *InCookedData.GetTypeName(), (uint32)InCookedData.GroupId, (uint32)InCookedData.Id, (int)Info.Leaves.Num());
- for (auto* UsageCount : Info.Leaves)
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Number of GroupValues required for a leaf: %d/%d @ %p for key %s (+1 in GroupValue)"),
- (int)UsageCount->LoadedGroupValues.Num() + 1, UsageCount->Key.GroupValueSet.Num(), &UsageCount->LoadedData, *UsageCount->Key.GetDebugString());
- bool bIsAlreadyCreated = false;
- UsageCount->LoadedGroupValues.Add(InCookedData, &bIsAlreadyCreated);
- if (UNLIKELY(bIsAlreadyCreated))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("Loading already created LoadedGroupValue @ %p for key %s"),
- &UsageCount->LoadedData, *UsageCount->Key.GetDebugString());
- continue;
- }
- if (UsageCount->HaveAllKeys())
- {
- FWwiseResourceLoadPromise LeafPromise;
- auto LeafFuture = LeafPromise.GetFuture();
- LoadSwitchContainerLeafResources(MoveTemp(LeafPromise), UsageCount->LoadedData, UsageCount->Key);
- FCompletionPromise CompletionPromise;
- FutureArray.Add(CompletionPromise.GetFuture());
- LeafFuture.Next([CompletionPromise = MoveTemp(CompletionPromise)](int) mutable
- {
- CompletionPromise.EmplaceValue();
- });
- }
- }
- }
- else
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("GroupValue %s (%s %" PRIu32 ":%" PRIu32 ") already loaded (Count: %d times)."),
- *InCookedData.DebugName.ToString(), *InCookedData.GetTypeName(), (uint32)InCookedData.GroupId, (uint32)InCookedData.Id, (int)Info.LoadCount);
- }
- WaitForFutures(MoveTemp(FutureArray), [&LoadedData, Promise = MoveTemp(Promise)]() mutable
- {
- LoadedData.bLoaded = true;
- // We always return success, as GroupValues are not complete deal-breaks and we cannot do anything if they fail.
- return Promise.EmplaceValue(true);
- });
- });
- }
- void FWwiseResourceLoaderImpl::LoadInitBankResources(FWwiseResourceLoadPromise&& Promise, FWwiseLoadedInitBankInfo::FLoadedData& LoadedData, const FWwiseInitBankCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadInitBankResources"));
- LogLoadResources(InCookedData);
- auto& LoadedMedia = LoadedData.LoadedMedia;
- if (UNLIKELY(LoadedData.IsLoaded()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadInitBankResources: InitBank %s (%" PRIu32 ") is already loaded."),
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.SoundBankId);
- return Promise.EmplaceValue(false);
- }
- FCompletionFutureArray FutureArray;
- AddLoadMediaFutures(FutureArray, LoadedMedia, InCookedData.Media, TEXT("InitBank"), InCookedData.DebugName, InCookedData.SoundBankId);
- WaitForFutures(MoveTemp(FutureArray), [this, Promise = MoveTemp(Promise), &LoadedData, &InCookedData]() mutable
- {
- TPromise<bool> SoundBankPromise;
- auto Future = SoundBankPromise.GetFuture();
- LoadSoundBankFile(InCookedData, [SoundBankPromise = MoveTemp(SoundBankPromise)](bool bInResult) mutable
- {
- SoundBankPromise.EmplaceValue(bInResult);
- });
- Future.Next([this, Promise = MoveTemp(Promise), &LoadedData, &InCookedData](bool bLoaded) mutable
- {
- LoadedData.bLoaded = bLoaded;
- if (UNLIKELY(!bLoaded))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadInitBankResources: Could not load InitBank %s (%" PRIu32 ")"),
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.SoundBankId);
- }
- return Promise.EmplaceValue(bLoaded);
- });
- });
- }
- void FWwiseResourceLoaderImpl::LoadMediaResources(FWwiseResourceLoadPromise&& Promise, FWwiseLoadedMediaInfo::FLoadedData& LoadedData, const FWwiseMediaCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadMediaResources"));
- LogLoadResources(InCookedData);
- if (UNLIKELY(LoadedData.IsLoaded()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadMediaResources: Media %s (%" PRIu32 ") is already loaded."),
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.MediaId);
- return Promise.EmplaceValue(false);
- }
- LoadMediaFile(InCookedData, [Promise = MoveTemp(Promise), &LoadedData, &InCookedData](bool bResult) mutable
- {
- LoadedData.bLoaded = bResult;
- if (UNLIKELY(!bResult))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadMediaResources: Could not load Media %s (%" PRIu32 ")"),
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.MediaId);
- }
- Promise.EmplaceValue(bResult);
- });
- }
- void FWwiseResourceLoaderImpl::LoadShareSetResources(FWwiseResourceLoadPromise&& Promise, FWwiseLoadedShareSetInfo::FLoadedData& LoadedData, const FWwiseShareSetCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadShareSetResources"));
- LogLoadResources(InCookedData);
- auto& LoadedSoundBanks = LoadedData.LoadedSoundBanks;
- auto& LoadedMedia = LoadedData.LoadedMedia;
- if (UNLIKELY(LoadedData.IsLoaded()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadShareSetResources: ShareSet %s (%" PRIu32 ") is already loaded."),
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.ShareSetId);
- return Promise.EmplaceValue(false);
- }
- FCompletionFutureArray FutureArray;
- AddLoadMediaFutures(FutureArray, LoadedMedia, InCookedData.Media, TEXT("ShareSet"), InCookedData.DebugName, InCookedData.ShareSetId);
- AddLoadSoundBankFutures(FutureArray, LoadedSoundBanks, InCookedData.SoundBanks, TEXT("ShareSet"), InCookedData.DebugName, InCookedData.ShareSetId);
- WaitForFutures(MoveTemp(FutureArray), [this, Promise = MoveTemp(Promise), &LoadedData, &LoadedSoundBanks, &InCookedData]() mutable
- {
- if (UNLIKELY(LoadedSoundBanks.Num() != InCookedData.SoundBanks.Num()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadShareSetResources: Could not load %d SoundBanks for ShareSet %s (%" PRIu32 "). Unloading and failing."),
- InCookedData.SoundBanks.Num() - LoadedSoundBanks.Num(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.ShareSetId);
- FWwiseResourceUnloadPromise UnloadPromise;
- auto UnloadFuture = UnloadPromise.GetFuture();
- UnloadShareSetResources(MoveTemp(UnloadPromise), LoadedData, InCookedData);
- UnloadFuture.Next([Promise = MoveTemp(Promise)](int) mutable
- {
- return Promise.EmplaceValue(false);
- });
- }
- else
- {
- return Promise.EmplaceValue(true);
- }
- });
- }
- void FWwiseResourceLoaderImpl::LoadSoundBankResources(FWwiseResourceLoadPromise&& Promise, FWwiseLoadedSoundBankInfo::FLoadedData& LoadedData, const FWwiseSoundBankCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadSoundBankResources"));
- LogLoadResources(InCookedData);
- if (UNLIKELY(LoadedData.IsLoaded()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadSoundBankResources: SoundBank %s (%" PRIu32 ") is already loaded."),
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.SoundBankId);
- return Promise.EmplaceValue(false);
- }
- LoadSoundBankFile(InCookedData, [Promise = MoveTemp(Promise), &LoadedData, &InCookedData](bool bResult) mutable
- {
- LoadedData.bLoaded = bResult;
- if (UNLIKELY(!bResult))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadSoundBankResources: Could not load SoundBank %s (%" PRIu32 ")"),
- *InCookedData.DebugName.ToString(), (uint32)InCookedData.SoundBankId);
- }
- Promise.EmplaceValue(bResult);
- });
- }
- void FWwiseResourceLoaderImpl::LoadSwitchContainerLeafResources(FWwiseResourceLoadPromise&& Promise, FWwiseSwitchContainerLeafGroupValueUsageCount::FLoadedData& LoadedData, const FWwiseSwitchContainerLeafCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("LoadSwitchContainerLeafResources"));
- LogLoadResources(InCookedData, &LoadedData);
- auto& LoadedSoundBanks = LoadedData.LoadedSoundBanks;
- auto& LoadedExternalSources = LoadedData.LoadedExternalSources;
- auto& LoadedMedia = LoadedData.LoadedMedia;
- if (UNLIKELY(LoadedData.IsLoaded()))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("LoadSwitchContainerLeafResources: Leaf is already loaded."));
- return Promise.EmplaceValue(true); // It's loaded, it exists, even if wrong.
- }
- FCompletionFutureArray FutureArray;
- AddLoadExternalSourceFutures(FutureArray, LoadedExternalSources, InCookedData.ExternalSources, TEXT("Leaf"), {}, 0);
- AddLoadMediaFutures(FutureArray, LoadedMedia, InCookedData.Media, TEXT("Leaf"), {}, 0);
- AddLoadSoundBankFutures(FutureArray, LoadedSoundBanks, InCookedData.SoundBanks, TEXT("Leaf"), {}, 0);
- WaitForFutures(MoveTemp(FutureArray), [Promise = MoveTemp(Promise)]() mutable
- {
- INC_DWORD_STAT(STAT_WwiseResourceLoaderSwitchContainerCombinations);
- Promise.EmplaceValue(true);
- });
- }
- void FWwiseResourceLoaderImpl::UnloadAuxBusResources(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedAuxBusInfo::FLoadedData& LoadedData, const FWwiseAuxBusCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadAuxBusResources"));
- LogUnloadResources(InCookedData);
- auto& LoadedSoundBanks = LoadedData.LoadedSoundBanks;
- auto& LoadedMedia = LoadedData.LoadedMedia;
- FCompletionFutureArray FutureArray;
- AddUnloadSoundBankFutures(FutureArray, LoadedSoundBanks);
- WaitForFutures(MoveTemp(FutureArray), [this, Promise = MoveTemp(Promise), &LoadedMedia]() mutable
- {
- FCompletionFutureArray FutureArray;
- AddUnloadMediaFutures(FutureArray, LoadedMedia);
- WaitForFutures(MoveTemp(FutureArray), [Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadEventResources(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedEventInfo::FLoadedData& LoadedData, const FWwiseEventCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadEventResources"));
- LogUnloadResources(InCookedData);
- auto& LoadedSoundBanks = LoadedData.LoadedSoundBanks;
- FCompletionFutureArray FutureArray;
- AddUnloadSoundBankFutures(FutureArray, LoadedSoundBanks);
- WaitForFutures(MoveTemp(FutureArray), [this, Promise = MoveTemp(Promise), &LoadedData, &InCookedData]() mutable
- {
- auto& LoadedExternalSources = LoadedData.LoadedExternalSources;
- auto& LoadedMedia = LoadedData.LoadedMedia;
- FCompletionFutureArray FutureArray;
- if (LoadedData.bLoadedSwitchContainerLeaves || LoadedData.LoadedRequiredGroupValues.Num() > 0)
- {
- FCompletionPromise SwitchContainerLeavesPromise;
- FutureArray.Add(SwitchContainerLeavesPromise.GetFuture());
- AsyncTask(TaskThread, [this, &LoadedData, &InCookedData, SwitchContainerLeavesPromise = MoveTemp(SwitchContainerLeavesPromise)]() mutable
- {
- UnloadEventSwitchContainerResources(MoveTemp(SwitchContainerLeavesPromise), LoadedData, InCookedData);
- });
- }
- AddUnloadExternalSourceFutures(FutureArray, LoadedExternalSources);
- AddUnloadMediaFutures(FutureArray, LoadedMedia);
- WaitForFutures(MoveTemp(FutureArray), [Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadEventSwitchContainerResources(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedEventInfo::FLoadedData& LoadedData, const FWwiseEventCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadEventSwitchContainerResources"));
- // Unload required GroupValues
- FWwiseLoadedGroupValueList& LoadedRequiredGroupValues = LoadedData.LoadedRequiredGroupValues;
- bool& bLoadedSwitchContainerLeaves = LoadedData.bLoadedSwitchContainerLeaves;
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Unloading %d GroupValues for Event %s (%" PRIu32 ")"),
- (int)LoadedRequiredGroupValues.Num(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- FCompletionFutureArray FutureArray;
- for (auto& GroupValue : LoadedRequiredGroupValues)
- {
- FCompletionPromise GroupValuePromise;
- FutureArray.Add(GroupValuePromise.GetFuture());
- SwitchContainerExecutionQueue.Async([this, &InCookedData, &GroupValue, GroupValuePromise = MoveTemp(GroupValuePromise)]() mutable
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Unloading GroupValue %s for Event %s (%" PRIu32 ")"),
- *GroupValue.GroupValueCookedData.DebugName.ToString(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- UnloadGroupValueResources(MoveTemp(GroupValuePromise), GroupValue.LoadedData, GroupValue.GroupValueCookedData);
- });
- }
- // Unload Switch Container Leaves
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Unloading %d Leaves for Event %s (%" PRIu32 ")"),
- (int)InCookedData.SwitchContainerLeaves.Num(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- if (bLoadedSwitchContainerLeaves) for (const auto& SwitchContainerLeaf : InCookedData.SwitchContainerLeaves)
- {
- FCompletionPromise SwitchContainerLeavesPromise;
- FutureArray.Add(SwitchContainerLeavesPromise.GetFuture());
- SwitchContainerExecutionQueue.Async([this, &SwitchContainerLeaf, &InCookedData, SwitchContainerLeavesPromise = MoveTemp(SwitchContainerLeavesPromise)]() mutable
- {
- FWwiseSwitchContainerLeafGroupValueUsageCount* UsageCount = nullptr;
- for (const auto& GroupValue : SwitchContainerLeaf.GroupValueSet)
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Removing requested GroupValue %s for Leaf in Event %s (%" PRIu32 ")"),
- *GroupValue.DebugName.ToString(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- FWwiseSwitchContainerLoadedGroupValueInfo* Info = LoadedGroupValueInfo.Find(FWwiseSwitchContainerLoadedGroupValueInfo(GroupValue));
- if (UNLIKELY(!Info))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("Could not find requested GroupValue %s for Leaf in Event %s (%" PRIu32 ")"),
- *GroupValue.DebugName.ToString(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- continue;
- }
- if (!UsageCount)
- {
- for (auto* Leaf : Info->Leaves)
- {
- if (&Leaf->Key == &SwitchContainerLeaf)
- {
- UsageCount = Leaf;
- break;
- }
- }
- if (UNLIKELY(!UsageCount))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("Could not find requested Leaf in GroupValue %s in Event %s (%" PRIu32 ")"),
- *GroupValue.DebugName.ToString(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- continue;
- }
- }
- Info->Leaves.Remove(UsageCount);
- UE_CLOG(!Info->ShouldBeLoaded(), LogWwiseResourceLoader, VeryVerbose, TEXT("Don't have referencing GroupValues yet: %d for key %s"), Info->LoadCount, *UsageCount->Key.GetDebugString());
- UE_CLOG(Info->ShouldBeLoaded(), LogWwiseResourceLoader, VeryVerbose, TEXT("Have referencing GroupValues: %d for key %s"), Info->LoadCount, *UsageCount->Key.GetDebugString());
- if (Info->ShouldBeLoaded())
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Number of GroupValues required for this leaf: %d/%d @ %p for key %s (-1 in SwitchContainer)"),
- (int)UsageCount->LoadedGroupValues.Num() - 1, UsageCount->Key.GroupValueSet.Num(), &UsageCount->LoadedData, *UsageCount->Key.GetDebugString());
- UsageCount->LoadedGroupValues.Remove(GroupValue);
- }
- }
- if (LIKELY(UsageCount))
- {
- if (UNLIKELY(UsageCount->LoadedGroupValues.Num() > 0))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("There are still %d loaded elements for leaf in Event %s (%" PRIu32 ")"),
- (int)UsageCount->LoadedGroupValues.Num(), *InCookedData.DebugName.ToString(), (uint32)InCookedData.EventId);
- }
- FWwiseResourceUnloadPromise UnloadPromise;
- auto UnloadFuture = UnloadPromise.GetFuture();
- UnloadSwitchContainerLeafResources(MoveTemp(UnloadPromise), UsageCount->LoadedData, UsageCount->Key);
- UnloadFuture.Next([UsageCount, SwitchContainerLeavesPromise = MoveTemp(SwitchContainerLeavesPromise)](int) mutable
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Deleting Switch Container Leaf Usage Count @ %p"), &UsageCount->LoadedData);
- delete UsageCount;
- SwitchContainerLeavesPromise.EmplaceValue();
- });
- }
- else
- {
- SwitchContainerLeavesPromise.EmplaceValue();
- }
- });
- }
- WaitForFutures(MoveTemp(FutureArray), [Promise = MoveTemp(Promise), &LoadedRequiredGroupValues, &bLoadedSwitchContainerLeaves]() mutable
- {
- LoadedRequiredGroupValues.Empty();
- bLoadedSwitchContainerLeaves = false;
- Promise.EmplaceValue();
- });
- }
- void FWwiseResourceLoaderImpl::UnloadExternalSourceResources(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedExternalSourceInfo::FLoadedData& LoadedData, const FWwiseExternalSourceCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadExternalSourceResources"));
- LogUnloadResources(InCookedData);
- if (LoadedData.IsLoaded())
- {
- UnloadExternalSourceFile(InCookedData, [ &LoadedData, Promise = MoveTemp(Promise)]() mutable
- {
- LoadedData.bLoaded = false;
- Promise.EmplaceValue();
- });
- }
- else
- {
- Promise.EmplaceValue();
- }
- }
- void FWwiseResourceLoaderImpl::UnloadGroupValueResources(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedGroupValueInfo::FLoadedData& LoadedData, const FWwiseGroupValueCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadGroupValueResources"));
- LogUnloadResources(InCookedData);
- SwitchContainerExecutionQueue.Async([this, &LoadedData, &InCookedData, Promise = MoveTemp(Promise)]() mutable
- {
- FWwiseSwitchContainerLoadedGroupValueInfo* Info = LoadedGroupValueInfo.Find(FWwiseSwitchContainerLoadedGroupValueInfo(InCookedData));
- if (UNLIKELY(!Info))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("Could not find requested GroupValue %s (%s %" PRIu32 ":%" PRIu32 ")"),
- *InCookedData.DebugName.ToString(), *InCookedData.GetTypeName(), (uint32)InCookedData.GroupId, (uint32)InCookedData.Id);
- return Promise.EmplaceValue();
- }
- check(Info->ShouldBeLoaded());
- --Info->LoadCount;
- FCompletionFutureArray FutureArray;
- if (!Info->ShouldBeLoaded())
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Last GroupValue %s (%s %" PRIu32 ":%" PRIu32 ") unload. Unloading %d leaves."),
- *InCookedData.DebugName.ToString(), *InCookedData.GetTypeName(), (uint32)InCookedData.GroupId, (uint32)InCookedData.Id, (int)Info->Leaves.Num());
- for (auto* UsageCount : Info->Leaves)
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Number of GroupValues required for a leaf: %d/%d @ %p for key %s (-1 in GroupValue)"),
- (int)UsageCount->LoadedGroupValues.Num() - 1, UsageCount->Key.GroupValueSet.Num(), &UsageCount->LoadedData, *UsageCount->Key.GetDebugString());
- check(UsageCount->LoadedGroupValues.Num() > 0);
- check(UsageCount->LoadedData.IsLoaded() && UsageCount->HaveAllKeys() || !UsageCount->LoadedData.IsLoaded());
- UsageCount->LoadedGroupValues.Remove(InCookedData);
- FWwiseResourceUnloadPromise UnloadPromise;
- FutureArray.Add(UnloadPromise.GetFuture());
- UnloadSwitchContainerLeafResources(MoveTemp(UnloadPromise), UsageCount->LoadedData, UsageCount->Key);
- }
- }
- else
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("GroupValue %s (%s %" PRIu32 ":%" PRIu32 ") still loaded (Count: %d times)."),
- *InCookedData.DebugName.ToString(), *InCookedData.GetTypeName(), (uint32)InCookedData.GroupId, (uint32)InCookedData.Id, (int)Info->LoadCount);
- }
- WaitForFutures(MoveTemp(FutureArray), [Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadInitBankResources(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedInitBankInfo::FLoadedData& LoadedData, const FWwiseInitBankCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadInitBankResources"));
- LogUnloadResources(InCookedData);
- auto& LoadedMedia = LoadedData.LoadedMedia;
- FCompletionPromise SoundBankPromise;
- auto Future = SoundBankPromise.GetFuture();
- if (LoadedData.bLoaded)
- {
- UnloadSoundBankFile(InCookedData, [&LoadedData, SoundBankPromise = MoveTemp(SoundBankPromise)]() mutable
- {
- LoadedData.bLoaded = false;
- SoundBankPromise.EmplaceValue();
- });
- }
- else
- {
- SoundBankPromise.EmplaceValue();
- }
- Future.Next([this, Promise = MoveTemp(Promise), &LoadedMedia](int) mutable
- {
- FCompletionFutureArray FutureArray;
- AddUnloadMediaFutures(FutureArray, LoadedMedia);
- WaitForFutures(MoveTemp(FutureArray), [Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadMediaResources(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedMediaInfo::FLoadedData& LoadedData, const FWwiseMediaCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadMediaResources"));
- LogUnloadResources(InCookedData);
- if (LoadedData.IsLoaded())
- {
- UnloadMediaFile(InCookedData, [Promise = MoveTemp(Promise), &LoadedData]() mutable
- {
- LoadedData.bLoaded = false;
- Promise.EmplaceValue();
- });
- }
- else
- {
- Promise.EmplaceValue();
- }
- }
- void FWwiseResourceLoaderImpl::UnloadShareSetResources(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedShareSetInfo::FLoadedData& LoadedData, const FWwiseShareSetCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadShareSetResources"));
- LogUnloadResources(InCookedData);
- auto& LoadedSoundBanks = LoadedData.LoadedSoundBanks;
- auto& LoadedMedia = LoadedData.LoadedMedia;
- FCompletionFutureArray FutureArray;
- AddUnloadSoundBankFutures(FutureArray, LoadedSoundBanks);
- WaitForFutures(MoveTemp(FutureArray), [this, Promise = MoveTemp(Promise), &LoadedMedia]() mutable
- {
- FCompletionFutureArray FutureArray;
- AddUnloadMediaFutures(FutureArray, LoadedMedia);
- WaitForFutures(MoveTemp(FutureArray), [Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- }
- void FWwiseResourceLoaderImpl::UnloadSoundBankResources(FWwiseResourceUnloadPromise&& Promise, FWwiseLoadedSoundBankInfo::FLoadedData& LoadedData, const FWwiseSoundBankCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadSoundBankResources"));
- LogUnloadResources(InCookedData);
- if (LoadedData.IsLoaded())
- {
- UnloadSoundBankFile(InCookedData, [Promise = MoveTemp(Promise), &LoadedData]() mutable
- {
- LoadedData.bLoaded = false;
- Promise.EmplaceValue();
- });
- }
- else
- {
- Promise.EmplaceValue();
- }
- }
- void FWwiseResourceLoaderImpl::UnloadSwitchContainerLeafResources(FWwiseResourceUnloadPromise&& Promise, FWwiseSwitchContainerLeafGroupValueUsageCount::FLoadedData& LoadedData, const FWwiseSwitchContainerLeafCookedData& InCookedData)
- {
- SCOPED_WWISERESOURCELOADER_EVENT_2(TEXT("UnloadSwitchContainerLeafResources"));
- LogUnloadResources(InCookedData, &LoadedData);
- auto& LoadedSoundBanks = LoadedData.LoadedSoundBanks;
- auto& LoadedExternalSources = LoadedData.LoadedExternalSources;
- auto& LoadedMedia = LoadedData.LoadedMedia;
- FCompletionFutureArray FutureArray;
- AddUnloadSoundBankFutures(FutureArray, LoadedSoundBanks);
- WaitForFutures(MoveTemp(FutureArray), [this, Promise = MoveTemp(Promise), &LoadedExternalSources, &LoadedMedia, &LoadedData]() mutable
- {
- FCompletionFutureArray FutureArray;
- AddUnloadExternalSourceFutures(FutureArray, LoadedExternalSources);
- AddUnloadMediaFutures(FutureArray, LoadedMedia);
- WaitForFutures(MoveTemp(FutureArray), [Promise = MoveTemp(Promise), &LoadedData]() mutable
- {
- DEC_DWORD_STAT(STAT_WwiseResourceLoaderSwitchContainerCombinations);
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("Done unloading Switch Container Leaf @ %p"), &LoadedData);
- Promise.EmplaceValue();
- });
- });
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::AttachAuxBusNode(FWwiseLoadedAuxBus AuxBusListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, AuxBusListNode = MoveTemp(AuxBusListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedAuxBusList.AddTail(AuxBusListNode);
- INC_DWORD_STAT(STAT_WwiseResourceLoaderAuxBusses);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::AttachEventNode(FWwiseLoadedEvent EventListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, EventListNode = MoveTemp(EventListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedEventList.AddTail(EventListNode);
- INC_DWORD_STAT(STAT_WwiseResourceLoaderEvents);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::AttachExternalSourceNode(FWwiseLoadedExternalSource ExternalSourceListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, ExternalSourceListNode = MoveTemp(ExternalSourceListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedExternalSourceList.AddTail(ExternalSourceListNode);
- INC_DWORD_STAT(STAT_WwiseResourceLoaderExternalSources);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::AttachGroupValueNode(FWwiseLoadedGroupValue GroupValueListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, GroupValueListNode = MoveTemp(GroupValueListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedGroupValueList.AddTail(GroupValueListNode);
- INC_DWORD_STAT(STAT_WwiseResourceLoaderGroupValues);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::AttachInitBankNode(FWwiseLoadedInitBank InitBankListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, InitBankListNode = MoveTemp(InitBankListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedInitBankList.AddTail(InitBankListNode);
- INC_DWORD_STAT(STAT_WwiseResourceLoaderInitBanks);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::AttachMediaNode(FWwiseLoadedMedia MediaListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, MediaListNode = MoveTemp(MediaListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedMediaList.AddTail(MediaListNode);
- INC_DWORD_STAT(STAT_WwiseResourceLoaderMedia);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::AttachShareSetNode(FWwiseLoadedShareSet ShareSetListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, ShareSetListNode = MoveTemp(ShareSetListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedShareSetList.AddTail(ShareSetListNode);
- INC_DWORD_STAT(STAT_WwiseResourceLoaderShareSets);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::AttachSoundBankNode(FWwiseLoadedSoundBank SoundBankListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, SoundBankListNode = MoveTemp(SoundBankListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedSoundBankList.AddTail(SoundBankListNode);
- INC_DWORD_STAT(STAT_WwiseResourceLoaderSoundBanks);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::DetachAuxBusNode(FWwiseLoadedAuxBus AuxBusListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, AuxBusListNode = MoveTemp(AuxBusListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedAuxBusList.RemoveNode(AuxBusListNode, false);
- DEC_DWORD_STAT(STAT_WwiseResourceLoaderAuxBusses);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::DetachEventNode(FWwiseLoadedEvent EventListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, EventListNode = MoveTemp(EventListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedEventList.RemoveNode(EventListNode, false);
- DEC_DWORD_STAT(STAT_WwiseResourceLoaderEvents);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::DetachExternalSourceNode(FWwiseLoadedExternalSource ExternalSourceListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, ExternalSourceListNode = MoveTemp(ExternalSourceListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedExternalSourceList.RemoveNode(ExternalSourceListNode, false);
- DEC_DWORD_STAT(STAT_WwiseResourceLoaderExternalSources);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::DetachGroupValueNode(FWwiseLoadedGroupValue GroupValueListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, GroupValueListNode = MoveTemp(GroupValueListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedGroupValueList.RemoveNode(GroupValueListNode, false);
- DEC_DWORD_STAT(STAT_WwiseResourceLoaderGroupValues);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::DetachInitBankNode(FWwiseLoadedInitBank InitBankListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, InitBankListNode = MoveTemp(InitBankListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedInitBankList.RemoveNode(InitBankListNode, false);
- DEC_DWORD_STAT(STAT_WwiseResourceLoaderInitBanks);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::DetachMediaNode(FWwiseLoadedMedia MediaListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, MediaListNode = MoveTemp(MediaListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedMediaList.RemoveNode(MediaListNode, false);
- DEC_DWORD_STAT(STAT_WwiseResourceLoaderMedia);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::DetachShareSetNode(FWwiseLoadedShareSet ShareSetListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, ShareSetListNode = MoveTemp(ShareSetListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedShareSetList.RemoveNode(ShareSetListNode, false);
- DEC_DWORD_STAT(STAT_WwiseResourceLoaderShareSets);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- FWwiseResourceLoaderImpl::FCompletionFuture FWwiseResourceLoaderImpl::DetachSoundBankNode(FWwiseLoadedSoundBank SoundBankListNode)
- {
- FCompletionPromise Promise;
- auto Future = Promise.GetFuture();
- LoadedListExecutionQueue.Async([this, SoundBankListNode = MoveTemp(SoundBankListNode), Promise = MoveTemp(Promise)]() mutable
- {
- LoadedSoundBankList.RemoveNode(SoundBankListNode, false);
- DEC_DWORD_STAT(STAT_WwiseResourceLoaderSoundBanks);
- FFunctionGraphTask::CreateAndDispatchWhenReady([Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- });
- return Future;
- }
- void FWwiseResourceLoaderImpl::AddLoadExternalSourceFutures(FCompletionFutureArray& FutureArray, TArray<const FWwiseExternalSourceCookedData*>& LoadedExternalSources,
- const TArray<FWwiseExternalSourceCookedData>& InExternalSources, const TCHAR* InType, FName InDebugName, uint32 InShortId) const
- {
- for (const auto& ExternalSource : InExternalSources)
- {
- TWwisePromise<void> Promise;
- FutureArray.Add(Promise.GetFuture());
- LoadExternalSourceFile(ExternalSource, [this, &ExternalSource, &LoadedExternalSources, InType, InDebugName, InShortId, Promise = MoveTemp(Promise)](bool bInResult) mutable
- {
- if (UNLIKELY(!bInResult))
- {
- UE_CLOG(InDebugName.IsValid(), LogWwiseResourceLoader, Warning, TEXT("Load%sResources: Could not load External Source %s (%" PRIu32 ") for %s %s (%" PRIu32 ")"),
- InType,
- *ExternalSource.DebugName.ToString(), (uint32)ExternalSource.Cookie,
- InType, *InDebugName.ToString(), (uint32)InShortId);
- UE_CLOG(!InDebugName.IsValid(), LogWwiseResourceLoader, Warning, TEXT("Load%sResources: Could not load External Source %s (%" PRIu32 ") for %s"),
- InType,
- *ExternalSource.DebugName.ToString(), (uint32)ExternalSource.Cookie,
- InType);
- Promise.EmplaceValue();
- }
- else
- {
- FileExecutionQueue.Async([&ExternalSource, &LoadedExternalSources, Promise = MoveTemp(Promise)]() mutable
- {
- LoadedExternalSources.Add(&ExternalSource);
- Promise.EmplaceValue();
- });
- }
- });
- }
- }
- void FWwiseResourceLoaderImpl::AddUnloadExternalSourceFutures(FCompletionFutureArray& FutureArray,
- TArray<const FWwiseExternalSourceCookedData*>& LoadedExternalSources) const
- {
- for (const auto* ExternalSource : LoadedExternalSources)
- {
- TWwisePromise<void> Promise;
- FutureArray.Add(Promise.GetFuture());
- UnloadExternalSourceFile(*ExternalSource, [Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- }
- LoadedExternalSources.Empty();
- }
- void FWwiseResourceLoaderImpl::AddLoadMediaFutures(FCompletionFutureArray& FutureArray, TArray<const FWwiseMediaCookedData*>& LoadedMedia,
- const TArray<FWwiseMediaCookedData>& InMedia, const TCHAR* InType, FName InDebugName, uint32 InShortId) const
- {
- for (const auto& Media : InMedia)
- {
- TWwisePromise<void> Promise;
- FutureArray.Add(Promise.GetFuture());
- LoadMediaFile(Media, [this, &Media, &LoadedMedia, InType, InDebugName, InShortId, Promise = MoveTemp(Promise)](bool bInResult) mutable
- {
- if (UNLIKELY(!bInResult))
- {
- UE_CLOG(InDebugName.IsValid(), LogWwiseResourceLoader, Warning, TEXT("Load%sResources: Could not load Media %s (%" PRIu32 ") for %s %s (%" PRIu32 ")"),
- InType,
- *Media.DebugName.ToString(), (uint32)Media.MediaId,
- InType, *InDebugName.ToString(), (uint32)InShortId);
- UE_CLOG(!InDebugName.IsValid(), LogWwiseResourceLoader, Warning, TEXT("Load%sResources: Could not load Media %s (%" PRIu32 ") for %s"),
- InType,
- *Media.DebugName.ToString(), (uint32)Media.MediaId,
- InType);
- Promise.EmplaceValue();
- }
- else
- {
- FileExecutionQueue.Async([&Media, &LoadedMedia, Promise = MoveTemp(Promise)]() mutable
- {
- LoadedMedia.Add(&Media);
- Promise.EmplaceValue();
- });
- }
- });
- }
- }
- void FWwiseResourceLoaderImpl::AddUnloadMediaFutures(FCompletionFutureArray& FutureArray,
- TArray<const FWwiseMediaCookedData*>& LoadedMedia) const
- {
- for (const auto* Media : LoadedMedia)
- {
- TWwisePromise<void> Promise;
- FutureArray.Add(Promise.GetFuture());
- UnloadMediaFile(*Media, [Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- }
- LoadedMedia.Empty();
- }
- void FWwiseResourceLoaderImpl::AddLoadSoundBankFutures(FCompletionFutureArray& FutureArray, TArray<const FWwiseSoundBankCookedData*>& LoadedSoundBanks,
- const TArray<FWwiseSoundBankCookedData>& InSoundBank, const TCHAR* InType, FName InDebugName, uint32 InShortId) const
- {
- for (const auto& SoundBank : InSoundBank)
- {
- TWwisePromise<void> Promise;
- FutureArray.Add(Promise.GetFuture());
- LoadSoundBankFile(SoundBank, [this, &SoundBank, &LoadedSoundBanks, InType, InDebugName, InShortId, Promise = MoveTemp(Promise)](bool bInResult) mutable
- {
- if (UNLIKELY(!bInResult))
- {
- UE_CLOG(InDebugName.IsValid(), LogWwiseResourceLoader, Warning, TEXT("Load%sResources: Could not load SoundBank %s (%" PRIu32 ") for %s %s (%" PRIu32 ")"),
- InType,
- *SoundBank.DebugName.ToString(), (uint32)SoundBank.SoundBankId,
- InType, *InDebugName.ToString(), (uint32)InShortId);
- UE_CLOG(!InDebugName.IsValid(), LogWwiseResourceLoader, Warning, TEXT("Load%sResources: Could not load SoundBank %s (%" PRIu32 ") for %s"),
- InType,
- *SoundBank.DebugName.ToString(), (uint32)SoundBank.SoundBankId,
- InType);
- Promise.EmplaceValue();
- }
- else
- {
- FileExecutionQueue.Async([&SoundBank, &LoadedSoundBanks, Promise = MoveTemp(Promise)]() mutable
- {
- LoadedSoundBanks.Add(&SoundBank);
- Promise.EmplaceValue();
- });
- }
- });
- }
- }
- void FWwiseResourceLoaderImpl::AddUnloadSoundBankFutures(FCompletionFutureArray& FutureArray,
- TArray<const FWwiseSoundBankCookedData*>& LoadedSoundBanks) const
- {
- for (const auto* SoundBank : LoadedSoundBanks)
- {
- TWwisePromise<void> Promise;
- FutureArray.Add(Promise.GetFuture());
- UnloadSoundBankFile(*SoundBank, [Promise = MoveTemp(Promise)]() mutable
- {
- Promise.EmplaceValue();
- });
- }
- LoadedSoundBanks.Empty();
- }
- void FWwiseResourceLoaderImpl::WaitForFutures(FCompletionFutureArray&& FutureArray, FCompletionCallback&& Callback, int NextId) const
- {
- {
- SCOPED_WWISERESOURCELOADER_EVENT_4(TEXT("WaitForFutures"));
- while (FutureArray.Num() > NextId)
- {
- auto Future = MoveTemp(FutureArray[NextId]);
- if (Future.IsReady())
- {
- ++NextId;
- }
- else
- {
- Future.Next([this, FutureArray = MoveTemp(FutureArray), Callback = MoveTemp(Callback), NextId = NextId + 1](int) mutable
- {
- WaitForFutures(MoveTemp(FutureArray), MoveTemp(Callback), NextId);
- });
- return;
- }
- }
- }
- return Callback();
- }
- void FWwiseResourceLoaderImpl::LoadSoundBankFile(const FWwiseSoundBankCookedData& InSoundBank, FLoadFileCallback&& InCallback) const
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[LoadSoundBankAsync: %" PRIu32 "] %s at %s"),
- (uint32)InSoundBank.SoundBankId, *InSoundBank.DebugName.ToString(), *InSoundBank.SoundBankPathName.ToString());
- auto* SoundBankManager = IWwiseSoundBankManager::Get();
- if (UNLIKELY(!SoundBankManager))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("Failed to retrieve SoundBank Manager"));
- InCallback(false);
- return;
- }
- SoundBankManager->LoadSoundBank(InSoundBank, GetUnrealPath(), [&InSoundBank, InCallback = MoveTemp(InCallback)](bool bInResult)
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[LoadSoundBankAsync: %" PRIu32 "] %s: Done."),
- (uint32)InSoundBank.SoundBankId, *InSoundBank.DebugName.ToString());
- InCallback(bInResult);
- });
- }
- void FWwiseResourceLoaderImpl::UnloadSoundBankFile(const FWwiseSoundBankCookedData& InSoundBank, FUnloadFileCallback&& InCallback) const
- {
- auto Path = GetUnrealPath(InSoundBank.SoundBankPathName);
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[UnloadSoundBankAsync: %" PRIu32 "] %s at %s"),
- (uint32)InSoundBank.SoundBankId, *InSoundBank.DebugName.ToString(), *InSoundBank.SoundBankPathName.ToString());
- auto* SoundBankManager = IWwiseSoundBankManager::Get();
- if (UNLIKELY(!SoundBankManager))
- {
- UE_CLOG(!IsEngineExitRequested(), LogWwiseResourceLoader, Error, TEXT("Failed to retrieve SoundBank Manager"));
- InCallback();
- return;
- }
- SoundBankManager->UnloadSoundBank(InSoundBank, GetUnrealPath(), [&InSoundBank, InCallback = MoveTemp(InCallback)]()
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[UnloadSoundBankAsync: %" PRIu32 "] %s: Done."),
- (uint32)InSoundBank.SoundBankId, *InSoundBank.DebugName.ToString());
- InCallback();
- });
- }
- void FWwiseResourceLoaderImpl::LoadMediaFile(const FWwiseMediaCookedData& InMedia, FLoadFileCallback&& InCallback) const
- {
- auto Path = GetUnrealPath(InMedia.MediaPathName);
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[LoadMediaAsync: %" PRIu32 "] %s at %s"),
- (uint32)InMedia.MediaId, *InMedia.DebugName.ToString(), *InMedia.MediaPathName.ToString());
- auto* MediaManager = IWwiseMediaManager::Get();
- if (UNLIKELY(!MediaManager))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("Failed to retrieve Media Manager"));
- InCallback(false);
- return;
- }
- MediaManager->LoadMedia(InMedia, GetUnrealPath(), [&InMedia, InCallback = MoveTemp(InCallback)](bool bInResult)
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[LoadMediaAsync: %" PRIu32 "] %s: Done."),
- (uint32)InMedia.MediaId, *InMedia.DebugName.ToString());
- InCallback(bInResult);
- });
- }
- void FWwiseResourceLoaderImpl::UnloadMediaFile(const FWwiseMediaCookedData& InMedia, FUnloadFileCallback&& InCallback) const
- {
- auto Path = GetUnrealPath(InMedia.MediaPathName);
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[UnloadMediaAsync: %" PRIu32 "] %s at %s"),
- (uint32)InMedia.MediaId, *InMedia.DebugName.ToString(), *InMedia.MediaPathName.ToString());
- auto* MediaManager = IWwiseMediaManager::Get();
- if (UNLIKELY(!MediaManager))
- {
- UE_CLOG(!IsEngineExitRequested(), LogWwiseResourceLoader, Error, TEXT("Failed to retrieve Media Manager"));
- InCallback();
- return;
- }
- MediaManager->UnloadMedia(InMedia, GetUnrealPath(), [&InMedia, InCallback = MoveTemp(InCallback)]()
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[UnloadMediaAsync: %" PRIu32 "] %s: Done."),
- (uint32)InMedia.MediaId, *InMedia.DebugName.ToString());
- InCallback();
- });
- }
- void FWwiseResourceLoaderImpl::LoadExternalSourceFile(const FWwiseExternalSourceCookedData& InExternalSource, FLoadFileCallback&& InCallback) const
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[LoadExternalSourceAsync: %" PRIu32 "] %s"),
- (uint32)InExternalSource.Cookie, *InExternalSource.DebugName.ToString());
- auto* ExternalSourceManager = IWwiseExternalSourceManager::Get();
- if (UNLIKELY(!ExternalSourceManager))
- {
- UE_LOG(LogWwiseResourceLoader, Error, TEXT("Failed to retrieve External Source Manager"));
- InCallback(false);
- return;
- }
- ExternalSourceManager->LoadExternalSource(InExternalSource, GetUnrealExternalSourcePath(), CurrentLanguage, [&InExternalSource, InCallback = MoveTemp(InCallback)](bool bInResult)
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[LoadExternalSourceAsync: %" PRIu32 "] %s: Done."),
- (uint32)InExternalSource.Cookie, *InExternalSource.DebugName.ToString());
- InCallback(bInResult);
- });
- }
- void FWwiseResourceLoaderImpl::UnloadExternalSourceFile(const FWwiseExternalSourceCookedData& InExternalSource, FUnloadFileCallback&& InCallback) const
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[UnloadExternalSourceAsync: %" PRIu32 "] %s"),
- (uint32)InExternalSource.Cookie, *InExternalSource.DebugName.ToString());
- auto* ExternalSourceManager = IWwiseExternalSourceManager::Get();
- if (UNLIKELY(!ExternalSourceManager))
- {
- UE_CLOG(!IsEngineExitRequested(), LogWwiseResourceLoader, Error, TEXT("Failed to retrieve External Source Manager"));
- InCallback();
- return;
- }
- ExternalSourceManager->UnloadExternalSource(InExternalSource, GetUnrealExternalSourcePath(), CurrentLanguage, [&InExternalSource, InCallback = MoveTemp(InCallback)]()
- {
- UE_LOG(LogWwiseResourceLoader, VeryVerbose, TEXT("[UnloadExternalSourceAsync: %" PRIu32 "] %s: Done."),
- (uint32)InExternalSource.Cookie, *InExternalSource.DebugName.ToString());
- InCallback();
- });
- }
|