123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051 |
- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
-
- License Usage
-
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- #pragma once
- #include "WwiseDefines.h"
- // We use Catch2 Test Harness, available starting UE5.1
- #if UE_5_2_OR_LATER
- #include "Tests/TestHarnessAdapter.h"
- #elif UE_5_1_OR_LATER
- #include "Tests/TestHarness.h"
- #endif // UE_5_2_OR_LATER
- #if UE_5_1_OR_LATER
- #if WITH_LOW_LEVEL_TESTS || defined(WITH_AUTOMATION_TESTS) && WITH_AUTOMATION_TESTS
- #define WWISE_UNIT_TESTS 1
- #endif
- #endif // UE_5_1_OR_LATER
- #ifndef WWISE_UNIT_TESTS
- #define WWISE_UNIT_TESTS 0
- #endif
- #if WWISE_UNIT_TESTS
- #include <type_traits>
- // Add logging facilities when running in Automation
- #if defined(WITH_AUTOMATION_TESTS) && WITH_AUTOMATION_TESTS
- #define WWISETEST_LOG(Format, ...) FAutomationTestFramework::Get().GetCurrentTest()->AddInfo(FString::Printf(TEXT(Format), __VA_ARGS__));
- #else
- #define WWISETEST_LOG(Format, ...) (void)0
- #endif
- #endif // WWISE_UNIT_TESTS
|