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- // David Eberly, Geometric Tools, Redmond WA 98052
- // Copyright (c) 1998-2020
- // Distributed under the Boost Software License, Version 1.0.
- // https://www.boost.org/LICENSE_1_0.txt
- // https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
- // Version: 4.0.2019.08.13
- #pragma once
- #include <Mathematics/CurveExtractor.h>
- // The level set extraction algorithm implemented here is described
- // in Section 2 of the document
- // https://www.geometrictools.com/Documentation/ExtractLevelCurves.pdf
- namespace WwiseGTE
- {
- // The image type T must be one of the integer types: int8_t, int16_t,
- // int32_t, uint8_t, uint16_t or uint32_t. Internal integer computations
- // are performed using int64_t. The type Real is for extraction to
- // floating-point vertices.
- template <typename T, typename Real>
- class CurveExtractorTriangles : public CurveExtractor<T, Real>
- {
- public:
- // Convenience type definitions.
- typedef typename CurveExtractor<T, Real>::Vertex Vertex;
- typedef typename CurveExtractor<T, Real>::Edge Edge;
- // The input is a 2D image with lexicographically ordered pixels (x,y)
- // stored in a linear array. Pixel (x,y) is stored in the array at
- // location index = x + xBound * y. The inputs xBound and yBound must
- // each be 2 or larger so that there is at least one image square to
- // process. The inputPixels must be nonnull and point to contiguous
- // storage that contains at least xBound * yBound elements.
- CurveExtractorTriangles(int xBound, int yBound, T const* inputPixels)
- :
- CurveExtractor<T, Real>(xBound, yBound, inputPixels)
- {
- }
- // Extract level curves and return rational vertices. Use the
- // base-class Extract if you want real-valued vertices.
- virtual void Extract(T level, std::vector<Vertex>& vertices,
- std::vector<Edge>& edges) override
- {
- // Adjust the image so that the level set is F(x,y) = 0.
- int64_t levelI64 = static_cast<int64_t>(level);
- for (size_t i = 0; i < this->mPixels.size(); ++i)
- {
- int64_t inputI64 = static_cast<int64_t>(this->mInputPixels[i]);
- this->mPixels[i] = inputI64 - levelI64;
- }
- vertices.clear();
- edges.clear();
- for (int y = 0, yp = 1; yp < this->mYBound; ++y, ++yp)
- {
- int yParity = (y & 1);
- for (int x = 0, xp = 1; xp < this->mXBound; ++x, ++xp)
- {
- int xParity = (x & 1);
- // Get the image values at the corners of the square.
- int i00 = x + this->mXBound * y;
- int i10 = i00 + 1;
- int i01 = i00 + this->mXBound;
- int i11 = i10 + this->mXBound;
- int64_t f00 = this->mPixels[i00];
- int64_t f10 = this->mPixels[i10];
- int64_t f01 = this->mPixels[i01];
- int64_t f11 = this->mPixels[i11];
- // Construct the vertices and edges of the level curve in
- // the square. The x, xp, y and yp values are implicitly
- // converted from int to int64_t (which is guaranteed to
- // be correct).
- if (xParity == yParity)
- {
- ProcessTriangle(vertices, edges, x, y, f00, x, yp, f01, xp, y, f10);
- ProcessTriangle(vertices, edges, xp, yp, f11, xp, y, f10, x, yp, f01);
- }
- else
- {
- ProcessTriangle(vertices, edges, x, yp, f01, xp, yp, f11, x, y, f00);
- ProcessTriangle(vertices, edges, xp, y, f10, x, y, f00, xp, yp, f11);
- }
- }
- }
- }
- protected:
- void ProcessTriangle(std::vector<Vertex>& vertices, std::vector<Edge>& edges,
- int64_t x0, int64_t y0, int64_t f0,
- int64_t x1, int64_t y1, int64_t f1,
- int64_t x2, int64_t y2, int64_t f2)
- {
- int64_t xn0, yn0, xn1, yn1, d0, d1;
- if (f0 != 0)
- {
- // convert to case "+**"
- if (f0 < 0)
- {
- f0 = -f0;
- f1 = -f1;
- f2 = -f2;
- }
- if (f1 > 0)
- {
- if (f2 > 0)
- {
- // +++
- return;
- }
- else if (f2 < 0)
- {
- // ++-
- d0 = f0 - f2;
- xn0 = f0 * x2 - f2 * x0;
- yn0 = f0 * y2 - f2 * y0;
- d1 = f1 - f2;
- xn1 = f1 * x2 - f2 * x1;
- yn1 = f1 * y2 - f2 * y1;
- this->AddEdge(vertices, edges, xn0, d0, yn0, d0, xn1, d1, yn1, d1);
- }
- else
- {
- // ++0
- this->AddVertex(vertices, x2, 1, y2, 1);
- }
- }
- else if (f1 < 0)
- {
- d0 = f0 - f1;
- xn0 = f0 * x1 - f1 * x0;
- yn0 = f0 * y1 - f1 * y0;
- if (f2 > 0)
- {
- // +-+
- d1 = f2 - f1;
- xn1 = f2 * x1 - f1 * x2;
- yn1 = f2 * y1 - f1 * y2;
- this->AddEdge(vertices, edges, xn0, d0, yn0, d0, xn1, d1, yn1, d1);
- }
- else if (f2 < 0)
- {
- // +--
- d1 = f2 - f0;
- xn1 = f2 * x0 - f0 * x2;
- yn1 = f2 * y0 - f0 * y2;
- this->AddEdge(vertices, edges, xn0, d0, yn0, d0, xn1, d1, yn1, d1);
- }
- else
- {
- // +-0
- this->AddEdge(vertices, edges, x2, 1, y2, 1, xn0, d0, yn0, d0);
- }
- }
- else
- {
- if (f2 > 0)
- {
- // +0+
- this->AddVertex(vertices, x1, 1, y1, 1);
- }
- else if (f2 < 0)
- {
- // +0-
- d0 = f2 - f0;
- xn0 = f2 * x0 - f0 * x2;
- yn0 = f2 * y0 - f0 * y2;
- this->AddEdge(vertices, edges, x1, 1, y1, 1, xn0, d0, yn0, d0);
- }
- else
- {
- // +00
- this->AddEdge(vertices, edges, x1, 1, y1, 1, x2, 1, y2, 1);
- }
- }
- }
- else if (f1 != 0)
- {
- // convert to case 0+*
- if (f1 < 0)
- {
- f1 = -f1;
- f2 = -f2;
- }
- if (f2 > 0)
- {
- // 0++
- this->AddVertex(vertices, x0, 1, y0, 1);
- }
- else if (f2 < 0)
- {
- // 0+-
- d0 = f1 - f2;
- xn0 = f1 * x2 - f2 * x1;
- yn0 = f1 * y2 - f2 * y1;
- this->AddEdge(vertices, edges, x0, 1, y0, 1, xn0, d0, yn0, d0);
- }
- else
- {
- // 0+0
- this->AddEdge(vertices, edges, x0, 1, y0, 1, x2, 1, y2, 1);
- }
- }
- else if (f2 != 0)
- {
- // cases 00+ or 00-
- this->AddEdge(vertices, edges, x0, 1, y0, 1, x1, 1, y1, 1);
- }
- else
- {
- // case 000
- this->AddEdge(vertices, edges, x0, 1, y0, 1, x1, 1, y1, 1);
- this->AddEdge(vertices, edges, x1, 1, y1, 1, x2, 1, y2, 1);
- this->AddEdge(vertices, edges, x2, 1, y2, 1, x0, 1, y0, 1);
- }
- }
- };
- }
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