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- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
-
- License Usage
-
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- #pragma once
- #if WITH_EDITOR
- #include "CoreMinimal.h"
- #include "Input/Reply.h"
- #include "IPropertyTypeCustomization.h"
- #include "PropertyHandle.h"
- class SButton;
- class SComboButton;
- class IMenu;
- class AKAUDIO_API FAkWaapiFieldNamesCustomization : public IPropertyTypeCustomization
- {
- public:
- static TSharedRef<IPropertyTypeCustomization> MakeInstance();
- /** IPropertyTypeCustomization interface */
- virtual void CustomizeHeader(TSharedRef<class IPropertyHandle> StructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
- virtual void CustomizeChildren(TSharedRef<class IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
- private:
- /** Delegate used to display the Waapi Picker */
- FReply OnPickContent(TSharedRef<IPropertyHandle> PropertyHandle);
- /** Handler for tree view selection changes */
- void FieldNameSelectionChanged(TSharedPtr< FString > in_FieldName, ESelectInfo::Type SelectInfo);
- private:
- /** The pick button widget */
- TSharedPtr<SButton> PickerButton;
- TSharedPtr<IPropertyHandle> FieldNameHandle;
- TSharedPtr<SWindow> Window;
- };
- #endif// WITH_EDITOR
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