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- /***********************************************************************
- The content of this file includes source code for the sound engine
- portion of the AUDIOKINETIC Wwise Technology and constitutes "Level
- Two Source Code" as defined in the Source Code Addendum attached
- with this file. Any use of the Level Two Source Code shall be
- subject to the terms and conditions outlined in the Source Code
- Addendum and the End User License Agreement for Wwise(R).
- Copyright (c) 2023 Audiokinetic Inc.
- ***********************************************************************/
- #pragma once
- /// Defines the parameters of a marker.
- struct AkAudioMarker
- {
- AkUInt32 dwIdentifier; ///< Identifier.
- AkUInt32 dwPosition; ///< Position in the audio data in sample frames.
- const char* strLabel; ///< Label of the marker taken from the file.
- AkUInt32 dwLabelSize; ///< Length of label read the from the file + terminating null character.
- };
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