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- /*******************************************************************************
- The content of this file includes portions of the AUDIOKINETIC Wwise Technology
- released in source code form as part of the SDK installer package.
- Commercial License Usage
- Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
- may use this file in accordance with the end user license agreement provided
- with the software or, alternatively, in accordance with the terms contained in a
- written agreement between you and Audiokinetic Inc.
- Apache License Usage
- Alternatively, this file may be used under the Apache License, Version 2.0 (the
- "Apache License"); you may not use this file except in compliance with the
- Apache License. You may obtain a copy of the Apache License at
- http://www.apache.org/licenses/LICENSE-2.0.
- Unless required by applicable law or agreed to in writing, software distributed
- under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
- OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
- the specific language governing permissions and limitations under the License.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- // AkSinkFactory.h
- /// \file
- /// Plug-in unique ID and creation functions (hooks) necessary to register the mixer plug-in in the sound engine.
- /// <br><b>Wwise effect name:</b> Sink
- /// <br><b>Library file:</b> AkSink.lib
- #ifndef _AK_SINK_FACTORY_H_
- #define _AK_SINK_FACTORY_H_
- /// \file
- /// Registers the Audio Sink Sample plugin automatically.
- /// This file should be included once in a .CPP (not a .h, really). The simple inclusion of this file and the linking of the library is enough to use the plugin.
- /// <b>WARNING</b>: Include this file only if you wish to link statically with the plugins. Dynamic Libaries (DLL, so, etc) are automatically detected and do not need this include file.
- /// <br><b>Wwise plugin name:</b> Audio Sink Sample
- /// <br><b>Library file:</b> AkSink.lib
- const unsigned long AKEFFECTID_SINK = 152;
- #if defined(AK_WIN)
- AK_STATIC_LINK_PLUGIN(AkSink)
- #endif
- #endif // _AK_SINK_FACTORY_H_
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