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- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
-
- License Usage
-
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- #pragma once
- #include "Wwise/Ref/WwiseRefSoundBank.h"
- class WWISEPROJECTDATABASE_API FWwiseRefSwitchGroup : public FWwiseRefSoundBank
- {
- public:
- static const TCHAR* const NAME;
- static constexpr EWwiseRefType TYPE = EWwiseRefType::SwitchGroup;
- struct FGlobalIdsMap;
- WwiseRefIndexType SwitchGroupIndex;
- FWwiseRefSwitchGroup() {}
- FWwiseRefSwitchGroup(const WwiseMetadataSharedRootFileConstPtr& InRootMediaRef, const FName& InJsonFilePath,
- WwiseRefIndexType InSoundBankIndex, uint32 InLanguageId,
- WwiseRefIndexType InSwitchGroupIndex) :
- FWwiseRefSoundBank(InRootMediaRef, InJsonFilePath, InSoundBankIndex, InLanguageId),
- SwitchGroupIndex(InSwitchGroupIndex)
- {}
- const FWwiseMetadataSwitchGroup* GetSwitchGroup() const;
- bool IsControlledByGameParameter() const;
- uint32 SwitchGroupId() const;
- FGuid SwitchGroupGuid() const;
- FName SwitchGroupName() const;
- FName SwitchGroupObjectPath() const;
- uint32 Hash() const override;
- EWwiseRefType Type() const override { return TYPE; }
- bool operator==(const FWwiseRefSwitchGroup& Rhs) const
- {
- return FWwiseRefSoundBank::operator ==(Rhs)
- && SwitchGroupIndex == Rhs.SwitchGroupIndex;
- }
- bool operator!=(const FWwiseRefSwitchGroup& Rhs) const { return !operator==(Rhs); }
- };
- struct WWISEPROJECTDATABASE_API FWwiseRefSwitchGroup::FGlobalIdsMap
- {
- WwiseSwitchGroupGlobalIdsMap GlobalIdsMap;
- };
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