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- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
- License Usage
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- #pragma once
- #include "Wwise/WwiseFileState.h"
- class FWwiseMockFileState : public FWwiseFileState
- {
- public:
- const TCHAR* GetManagingTypeName() const override final { return TEXT("Test"); }
- uint32 GetShortId() const override final { return ShortId; }
- FWwiseMockFileState(uint32 ShortId) :
- ShortId(ShortId)
- {}
- ~FWwiseMockFileState() override { Term(); }
- void OpenFile(FOpenFileCallback&& InCallback) override
- {
- FFunctionGraphTask::CreateAndDispatchWhenReady([this, InCallback = MoveTemp(InCallback)]() mutable
- {
- if (bOpenFileSuccess)
- {
- OpenFileSucceeded(MoveTemp(InCallback));
- }
- else
- {
- OpenFileFailed(MoveTemp(InCallback));
- }
- });
- }
-
- void LoadInSoundEngine(FLoadInSoundEngineCallback&& InCallback) override
- {
- FFunctionGraphTask::CreateAndDispatchWhenReady([this, InCallback = MoveTemp(InCallback)]() mutable
- {
- if (bLoadInSoundEngineSuccess)
- {
- LoadInSoundEngineSucceeded(MoveTemp(InCallback));
- }
- else
- {
- LoadInSoundEngineFailed(MoveTemp(InCallback));
- }
- });
- }
- void UnloadFromSoundEngine(FUnloadFromSoundEngineCallback&& InCallback) override
- {
- FFunctionGraphTask::CreateAndDispatchWhenReady([this, InCallback = MoveTemp(InCallback)]() mutable
- {
- if (bUnloadFromSoundEngineDefer)
- {
- UnloadFromSoundEngineDefer(MoveTemp(InCallback));
- }
- else
- {
- UnloadFromSoundEngineDone(MoveTemp(InCallback));
- }
- });
- }
- void CloseFile(FCloseFileCallback&& InCallback) override
- {
- FFunctionGraphTask::CreateAndDispatchWhenReady([this, InCallback = MoveTemp(InCallback)]() mutable
- {
- if (bCloseFileDefer)
- {
- CloseFileDefer(MoveTemp(InCallback));
- }
- else
- {
- CloseFileDone(MoveTemp(InCallback));
- }
- });
- }
- enum class OptionalBool
- {
- False,
- True,
- Default
- };
- bool CanDelete() const override { return bCanDelete == OptionalBool::Default ? FWwiseFileState::CanDelete() : bCanDelete == OptionalBool::False ? false : true; }
- bool CanOpenFile() const override { return bCanOpenFile == OptionalBool::Default ? FWwiseFileState::CanOpenFile() : bCanOpenFile == OptionalBool::False ? false : true; }
- bool CanLoadInSoundEngine() const override { return bCanLoadInSoundEngine == OptionalBool::Default ? FWwiseFileState::CanLoadInSoundEngine() : bCanLoadInSoundEngine == OptionalBool::False ? false : true; }
- bool CanUnloadFromSoundEngine() const override { return bCanUnloadFromSoundEngine == OptionalBool::Default ? FWwiseFileState::CanUnloadFromSoundEngine() : bCanUnloadFromSoundEngine == OptionalBool::False ? false : true; }
- bool CanCloseFile() const override { return bCanCloseFile == OptionalBool::Default ? FWwiseFileState::CanCloseFile() : bCanCloseFile == OptionalBool::False ? false : true; }
- bool IsStreamedState() const override { return bIsStreamedState == OptionalBool::Default ? FWwiseFileState::IsStreamedState() : bIsStreamedState == OptionalBool::False ? false : true; }
-
- uint32 ShortId;
- bool bOpenFileSuccess{ true };
- bool bLoadInSoundEngineSuccess{ true };
- bool bUnloadFromSoundEngineDefer{ false };
- bool bCloseFileDefer{ false };
- OptionalBool bCanDelete{ OptionalBool::Default };
- OptionalBool bCanOpenFile{ OptionalBool::Default };
- OptionalBool bCanLoadInSoundEngine{ OptionalBool::Default };
- OptionalBool bCanUnloadFromSoundEngine{ OptionalBool::Default };
- OptionalBool bCanCloseFile{ OptionalBool::Default };
- OptionalBool bIsStreamedState{ OptionalBool::Default };
- };
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