Default Work Unit.wwu 45 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <WwiseDocument Type="WorkUnit" ID="{F9F77685-1DB2-4050-AAED-33946C03D307}" SchemaVersion="119">
  3. <AudioObjects>
  4. <WorkUnit Name="Default Work Unit" ID="{F9F77685-1DB2-4050-AAED-33946C03D307}" PersistMode="Standalone">
  5. <ChildrenList>
  6. <ActorMixer Name="SFX" ID="{E6A4353D-9EE1-4E72-9F6B-FB8F9B5B27B9}" ShortID="594760429">
  7. <PropertyList>
  8. <Property Name="EnableAttenuation" Type="bool" Value="False"/>
  9. </PropertyList>
  10. <ReferenceList>
  11. <Reference Name="Conversion">
  12. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  13. </Reference>
  14. <Reference Name="OutputBus">
  15. <ObjectRef Name="SFXBus" ID="{68A4EF25-F860-4EAB-B9C2-01BCF770C539}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  16. </Reference>
  17. </ReferenceList>
  18. <ChildrenList>
  19. <Sound Name="SFXTest" ID="{F9A2CFB6-0531-41C1-8EF0-6B117EFD8116}" ShortID="738992365">
  20. <PropertyList>
  21. <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
  22. <Property Name="IsStreamingEnabled" Type="bool">
  23. <ValueList>
  24. <Value>True</Value>
  25. </ValueList>
  26. </Property>
  27. </PropertyList>
  28. <ReferenceList>
  29. <Reference Name="Conversion">
  30. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  31. </Reference>
  32. <Reference Name="OutputBus">
  33. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  34. </Reference>
  35. </ReferenceList>
  36. <ChildrenList>
  37. <AudioFileSource Name="Sonophile Audio - Calm City - Livingroom Room Tone" ID="{4C801B82-0E31-427D-A51A-8D4AFD1CC7E9}">
  38. <PropertyList>
  39. <Property Name="CrossfadeDuration" Type="Real64" Value="450.188"/>
  40. <Property Name="CrossfadeShape" Type="int16" Value="2"/>
  41. <Property Name="LoopBegin" Type="Real64" Value="0.359"/>
  42. <Property Name="LoopEnd" Type="Real64" Value="33.13429"/>
  43. <Property Name="OverrideWavLoop" Type="bool" Value="True"/>
  44. <Property Name="VolumeOffset" Type="Real64">
  45. <ValueList>
  46. <Value>12</Value>
  47. </ValueList>
  48. </Property>
  49. </PropertyList>
  50. <Language>SFX</Language>
  51. <AudioFile>SFXTest\Sonophile Audio - Calm City - Livingroom Room Tone.wav</AudioFile>
  52. <MediaIDList>
  53. <MediaID ID="283153857"/>
  54. </MediaIDList>
  55. </AudioFileSource>
  56. </ChildrenList>
  57. <ActiveSourceList>
  58. <ActiveSource Name="Sonophile Audio - Calm City - Livingroom Room Tone" ID="{4C801B82-0E31-427D-A51A-8D4AFD1CC7E9}" Platform="Linked"/>
  59. </ActiveSourceList>
  60. </Sound>
  61. <Sound Name="TreeAttentionDrone" ID="{6939BD33-3D19-4029-B0C2-3035C8088C12}" ShortID="132514814">
  62. <PropertyList>
  63. <Property Name="3DSpatialization" Type="int16" Value="2"/>
  64. <Property Name="CenterPercentage" Type="int32">
  65. <ValueList>
  66. <Value>17</Value>
  67. </ValueList>
  68. </Property>
  69. <Property Name="EnableAttenuation" Type="bool" Value="False"/>
  70. <Property Name="IsStreamingEnabled" Type="bool">
  71. <ValueList>
  72. <Value>True</Value>
  73. </ValueList>
  74. </Property>
  75. <Property Name="Volume" Type="Real64">
  76. <ValueList>
  77. <Value>-2</Value>
  78. </ValueList>
  79. </Property>
  80. </PropertyList>
  81. <ReferenceList>
  82. <Reference Name="Attenuation">
  83. <Custom>
  84. <Attenuation Name="Attenuation (Custom)" ID="{D76A4D11-9968-4468-A82F-91D62EB3B3F9}" ShortID="1059644656">
  85. <CurveUsageInfoList>
  86. <VolumeDryUsage>
  87. <CurveUsageInfo Platform="Linked" CurveToUse="Custom">
  88. <Curve Name="VolumeDry" ID="{8529EE7B-B859-4D77-8A6C-AE33124A496F}">
  89. <PropertyList>
  90. <Property Name="Flags" Type="int32" Value="3"/>
  91. </PropertyList>
  92. <PointList>
  93. <Point>
  94. <XPos>0</XPos>
  95. <YPos>0</YPos>
  96. <Flags>5</Flags>
  97. </Point>
  98. <Point>
  99. <XPos>100</XPos>
  100. <YPos>-200</YPos>
  101. <Flags>37</Flags>
  102. </Point>
  103. </PointList>
  104. </Curve>
  105. </CurveUsageInfo>
  106. </VolumeDryUsage>
  107. <VolumeWetGameUsage>
  108. <CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
  109. </VolumeWetGameUsage>
  110. <VolumeWetUserUsage>
  111. <CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
  112. </VolumeWetUserUsage>
  113. <LowPassFilterUsage>
  114. <CurveUsageInfo Platform="Linked" CurveToUse="None"/>
  115. </LowPassFilterUsage>
  116. <HighPassFilterUsage>
  117. <CurveUsageInfo Platform="Linked" CurveToUse="None"/>
  118. </HighPassFilterUsage>
  119. <SpreadUsage>
  120. <CurveUsageInfo Platform="Linked" CurveToUse="None"/>
  121. </SpreadUsage>
  122. <FocusUsage>
  123. <CurveUsageInfo Platform="Linked" CurveToUse="None"/>
  124. </FocusUsage>
  125. <ObstructionVolumeUsage>
  126. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  127. </ObstructionVolumeUsage>
  128. <ObstructionLPFUsage>
  129. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  130. </ObstructionLPFUsage>
  131. <ObstructionHPFUsage>
  132. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  133. </ObstructionHPFUsage>
  134. <OcclusionVolumeUsage>
  135. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  136. </OcclusionVolumeUsage>
  137. <OcclusionLPFUsage>
  138. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  139. </OcclusionLPFUsage>
  140. <OcclusionHPFUsage>
  141. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  142. </OcclusionHPFUsage>
  143. <DiffractionVolumeUsage>
  144. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  145. </DiffractionVolumeUsage>
  146. <DiffractionLPFUsage>
  147. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  148. </DiffractionLPFUsage>
  149. <DiffractionHPFUsage>
  150. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  151. </DiffractionHPFUsage>
  152. <TransmissionVolumeUsage>
  153. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  154. </TransmissionVolumeUsage>
  155. <TransmissionLPFUsage>
  156. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  157. </TransmissionLPFUsage>
  158. <TransmissionHPFUsage>
  159. <CurveUsageInfo Platform="Linked" CurveToUse="UseProject"/>
  160. </TransmissionHPFUsage>
  161. </CurveUsageInfoList>
  162. </Attenuation>
  163. </Custom>
  164. </Reference>
  165. <Reference Name="Conversion">
  166. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  167. </Reference>
  168. <Reference Name="OutputBus">
  169. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  170. </Reference>
  171. </ReferenceList>
  172. <ChildrenList>
  173. <AudioFileSource Name="Artlist Original - Designed Motion - Deep Impact" ID="{D1FE68EE-7B76-47E6-A0B0-A8675A440744}">
  174. <PropertyList>
  175. <Property Name="FadeInDuration" Type="Real64" Value="0.023555482295072"/>
  176. <Property Name="FadeOutDuration" Type="Real64" Value="3.71608537972813"/>
  177. <Property Name="OverrideWavLoop" Type="bool" Value="True"/>
  178. </PropertyList>
  179. <Language>SFX</Language>
  180. <AudioFile>SFXTest\Artlist Original - Designed Motion - Deep Impact.wav</AudioFile>
  181. <MediaIDList>
  182. <MediaID ID="557760748"/>
  183. </MediaIDList>
  184. </AudioFileSource>
  185. </ChildrenList>
  186. <PositioningInfo>
  187. <Panner Name="" ID="{D1175D23-4AFA-4F83-BC6D-278D1C800E09}">
  188. <PropertyList>
  189. <Property Name="PanX" Type="Real64" Value="0.55286800276434"/>
  190. <Property Name="PanY" Type="Real64" Value="-0.43891733723483"/>
  191. </PropertyList>
  192. </Panner>
  193. </PositioningInfo>
  194. <ActiveSourceList>
  195. <ActiveSource Name="Artlist Original - Designed Motion - Deep Impact" ID="{D1FE68EE-7B76-47E6-A0B0-A8675A440744}" Platform="Linked"/>
  196. </ActiveSourceList>
  197. </Sound>
  198. <Sound Name="NS_Flame_01_large1" ID="{39675346-CE2B-4D68-A165-BA5FD659B6A5}" ShortID="421886693">
  199. <PropertyList>
  200. <Property Name="3DSpatialization" Type="int16" Value="2"/>
  201. <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
  202. <Property Name="IsStreamingEnabled" Type="bool">
  203. <ValueList>
  204. <Value>True</Value>
  205. </ValueList>
  206. </Property>
  207. <Property Name="OverridePositioning" Type="bool" Value="True"/>
  208. <Property Name="Volume" Type="Real64">
  209. <ValueList>
  210. <Value>-11</Value>
  211. </ValueList>
  212. </Property>
  213. </PropertyList>
  214. <ReferenceList>
  215. <Reference Name="Conversion">
  216. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  217. </Reference>
  218. <Reference Name="OutputBus">
  219. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  220. </Reference>
  221. </ReferenceList>
  222. <ChildrenList>
  223. <AudioFileSource Name="Bjorn Lynne - Flameable - Large Fire Crackling" ID="{52A68AC6-8A39-4E8F-87FD-40849EEA1E06}">
  224. <Language>SFX</Language>
  225. <AudioFile>SFXTest\Bjorn Lynne - Flameable - Large Fire Crackling.wav</AudioFile>
  226. <MediaIDList>
  227. <MediaID ID="848996052"/>
  228. </MediaIDList>
  229. </AudioFileSource>
  230. </ChildrenList>
  231. <ActiveSourceList>
  232. <ActiveSource Name="Bjorn Lynne - Flameable - Large Fire Crackling" ID="{52A68AC6-8A39-4E8F-87FD-40849EEA1E06}" Platform="Linked"/>
  233. </ActiveSourceList>
  234. </Sound>
  235. <Sound Name="PS_HeroFire5" ID="{0D55194E-70F7-4B98-BD78-9D4C6747E910}" ShortID="557120138">
  236. <PropertyList>
  237. <Property Name="3DSpatialization" Type="int16" Value="2"/>
  238. <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
  239. <Property Name="IsStreamingEnabled" Type="bool">
  240. <ValueList>
  241. <Value>True</Value>
  242. </ValueList>
  243. </Property>
  244. <Property Name="OverridePositioning" Type="bool" Value="True"/>
  245. <Property Name="Volume" Type="Real64">
  246. <ValueList>
  247. <Value>-13</Value>
  248. </ValueList>
  249. </Property>
  250. </PropertyList>
  251. <ReferenceList>
  252. <Reference Name="Conversion">
  253. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  254. </Reference>
  255. <Reference Name="OutputBus">
  256. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  257. </Reference>
  258. </ReferenceList>
  259. <ChildrenList>
  260. <AudioFileSource Name="Unrealsfx - Extreme Climate - Forest Fire Wildfire" ID="{1459115A-4DAA-4726-BC4F-792C7A2D0EB0}">
  261. <PropertyList>
  262. <Property Name="FadeOutDuration" Type="Real64" Value="2.73329933707292"/>
  263. <Property Name="LoopBegin" Type="Real64" Value="1.5910249872514"/>
  264. <Property Name="LoopEnd" Type="Real64" Value="36.5323814380418"/>
  265. <Property Name="OverrideWavLoop" Type="bool" Value="True"/>
  266. </PropertyList>
  267. <Language>SFX</Language>
  268. <AudioFile>SFXTest\Unrealsfx - Extreme Climate - Forest Fire Wildfire .wav</AudioFile>
  269. <MediaIDList>
  270. <MediaID ID="395041855"/>
  271. </MediaIDList>
  272. </AudioFileSource>
  273. </ChildrenList>
  274. <PositioningInfo>
  275. <Position Name="" ID="{894FFAC3-77D0-437D-9170-588C3409A20C}"/>
  276. </PositioningInfo>
  277. <ActiveSourceList>
  278. <ActiveSource Name="Unrealsfx - Extreme Climate - Forest Fire Wildfire" ID="{1459115A-4DAA-4726-BC4F-792C7A2D0EB0}" Platform="Linked"/>
  279. </ActiveSourceList>
  280. </Sound>
  281. <SwitchContainer Name="Enviorment" ID="{5F212D40-FBCD-49F0-9B91-D0759FABE6A2}" ShortID="338470601">
  282. <PropertyList>
  283. <Property Name="SwitchBehavior" Type="int16" Value="1"/>
  284. <Property Name="Volume" Type="Real64">
  285. <ValueList>
  286. <Value>-2</Value>
  287. </ValueList>
  288. </Property>
  289. </PropertyList>
  290. <ReferenceList>
  291. <Reference Name="Conversion">
  292. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  293. </Reference>
  294. <Reference Name="DefaultSwitchOrState">
  295. <ObjectRef Name="None" ID="{A8C54391-4DCB-4F28-A3AA-7157CFD38737}" WorkUnitID="{966021DB-945C-4CA6-B1AB-9A2F9BE8D5C4}"/>
  296. </Reference>
  297. <Reference Name="OutputBus">
  298. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  299. </Reference>
  300. <Reference Name="SwitchGroupOrStateGroup">
  301. <ObjectRef Name="Environment" ID="{96846CFB-25B4-477F-A514-93F21562D8D7}" WorkUnitID="{966021DB-945C-4CA6-B1AB-9A2F9BE8D5C4}"/>
  302. </Reference>
  303. </ReferenceList>
  304. <ChildrenList>
  305. <Sound Name="New Silence" ID="{62066747-F03D-4140-9E6D-748003EB33DA}" ShortID="100382949">
  306. <ReferenceList>
  307. <Reference Name="Conversion">
  308. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  309. </Reference>
  310. <Reference Name="OutputBus">
  311. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  312. </Reference>
  313. </ReferenceList>
  314. <ChildrenList>
  315. <SourcePlugin Name="Silence" ID="{4A26C689-CB71-481E-B5E8-C3721AF59942}" ShortID="613606785" PluginName="Wwise Silence" CompanyID="0" PluginID="101">
  316. <Language>SFX</Language>
  317. </SourcePlugin>
  318. </ChildrenList>
  319. <ActiveSourceList>
  320. <ActiveSource Name="Silence" ID="{4A26C689-CB71-481E-B5E8-C3721AF59942}" Platform="Linked"/>
  321. </ActiveSourceList>
  322. </Sound>
  323. <Sound Name="Enviorment_Fire" ID="{86569B0D-003E-41AB-B308-7FD1CF5E4E17}" ShortID="914976630">
  324. <PropertyList>
  325. <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
  326. <Property Name="IsStreamingEnabled" Type="bool">
  327. <ValueList>
  328. <Value>True</Value>
  329. </ValueList>
  330. </Property>
  331. <Property Name="OverrideEffect" Type="bool" Value="True"/>
  332. <Property Name="Volume" Type="Real64">
  333. <ValueList>
  334. <Value>-12</Value>
  335. </ValueList>
  336. </Property>
  337. </PropertyList>
  338. <ReferenceList>
  339. <Reference Name="Conversion">
  340. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  341. </Reference>
  342. <Reference Name="OutputBus">
  343. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  344. </Reference>
  345. </ReferenceList>
  346. <ChildrenList>
  347. <AudioFileSource Name="Gregor Quendel - Designed Fire - Flames Sizzling Crackling Popping" ID="{4EBB2C72-670E-4766-AACE-2924580AEB8F}">
  348. <PropertyList>
  349. <Property Name="FadeInDuration" Type="Real64" Value="3.09108205316165"/>
  350. <Property Name="LoopBegin" Type="Real64" Value="1.42760817716301"/>
  351. <Property Name="LoopEnd" Type="Real64" Value="21.5134345306391"/>
  352. <Property Name="OverrideWavLoop" Type="bool" Value="True"/>
  353. <Property Name="TrimEnd" Type="Real64" Value="24.207269091025"/>
  354. </PropertyList>
  355. <Language>SFX</Language>
  356. <AudioFile>SFXTest\Gregor Quendel - Designed Fire - Flames Sizzling Crackling Popping.wav</AudioFile>
  357. <MediaIDList>
  358. <MediaID ID="281940785"/>
  359. </MediaIDList>
  360. </AudioFileSource>
  361. </ChildrenList>
  362. <ObjectLists>
  363. <ObjectList Name="Effects">
  364. <Reference>
  365. <Local>
  366. <EffectSlot Name="" ID="{2D97FC3E-170F-4ECE-A4D0-F2772FE8FE2D}" ShortID="349019809">
  367. <ReferenceList>
  368. <Reference Name="Effect" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
  369. <ObjectRef Name="Have_U_Ever_Been_Outside" ID="{FE29AE8D-FD86-4652-A95D-68D32F5760EC}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
  370. </Reference>
  371. </ReferenceList>
  372. </EffectSlot>
  373. </Local>
  374. </Reference>
  375. </ObjectList>
  376. </ObjectLists>
  377. <ActiveSourceList>
  378. <ActiveSource Name="Gregor Quendel - Designed Fire - Flames Sizzling Crackling Popping" ID="{4EBB2C72-670E-4766-AACE-2924580AEB8F}" Platform="Linked"/>
  379. </ActiveSourceList>
  380. </Sound>
  381. </ChildrenList>
  382. <GroupingInfo>
  383. <GroupingBehaviorList>
  384. <GroupingBehavior>
  385. <ItemRef Name="Enviorment_Fire" ID="{86569B0D-003E-41AB-B308-7FD1CF5E4E17}"/>
  386. </GroupingBehavior>
  387. <GroupingBehavior>
  388. <ItemRef Name="New Silence" ID="{62066747-F03D-4140-9E6D-748003EB33DA}"/>
  389. </GroupingBehavior>
  390. </GroupingBehaviorList>
  391. <GroupingList>
  392. <Grouping>
  393. <SwitchRef Name="None" ID="{A8C54391-4DCB-4F28-A3AA-7157CFD38737}"/>
  394. <ItemList>
  395. <ItemRef Name="New Silence" ID="{62066747-F03D-4140-9E6D-748003EB33DA}"/>
  396. </ItemList>
  397. </Grouping>
  398. <Grouping>
  399. <SwitchRef Name="FirePlace" ID="{A42C05A0-F885-42AA-9120-FF7A71C7CFF7}"/>
  400. <ItemList>
  401. <ItemRef Name="Enviorment_Fire" ID="{86569B0D-003E-41AB-B308-7FD1CF5E4E17}"/>
  402. </ItemList>
  403. </Grouping>
  404. </GroupingList>
  405. </GroupingInfo>
  406. </SwitchContainer>
  407. <Sound Name="UEAudioLinkTest" ID="{9A00413F-29B2-456A-A832-2E910211C216}" ShortID="998600775">
  408. <ReferenceList>
  409. <Reference Name="Conversion">
  410. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  411. </Reference>
  412. <Reference Name="OutputBus">
  413. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  414. </Reference>
  415. </ReferenceList>
  416. <ChildrenList>
  417. <SourcePlugin Name="Audio Input" ID="{E1668D4A-6CE1-44D2-836A-426570C15515}" ShortID="1021695931" PluginName="Wwise Audio Input" CompanyID="0" PluginID="200">
  418. <Language>SFX</Language>
  419. </SourcePlugin>
  420. </ChildrenList>
  421. <ActiveSourceList>
  422. <ActiveSource Name="Audio Input" ID="{E1668D4A-6CE1-44D2-836A-426570C15515}" Platform="Linked"/>
  423. </ActiveSourceList>
  424. </Sound>
  425. <RandomSequenceContainer Name="TreeSound" ID="{34DA0FD9-E3F7-4FB0-9A0F-C13C6ABCCD62}" ShortID="211379785">
  426. <PropertyList>
  427. <Property Name="3DSpatialization" Type="int16" Value="2"/>
  428. <Property Name="CenterPercentage" Type="int32">
  429. <ValueList>
  430. <Value>8</Value>
  431. </ValueList>
  432. </Property>
  433. <Property Name="EnableDiffraction" Type="bool" Value="True"/>
  434. <Property Name="OverridePositioning" Type="bool" Value="True"/>
  435. <Property Name="Pitch" Type="int32">
  436. <ModifierList>
  437. <ModifierInfo>
  438. <Modifier Name="" ID="{61BEEB6C-DA5D-478E-8B21-C82C32D32C44}"/>
  439. </ModifierInfo>
  440. </ModifierList>
  441. </Property>
  442. <Property Name="PlayMechanismSpecialTransitions" Type="bool" Value="True"/>
  443. <Property Name="PlayMechanismSpecialTransitionsValue" Type="Real64" Value="5"/>
  444. <Property Name="PlayMechanismStepOrContinuous" Type="int16" Value="0"/>
  445. <Property Name="RandomOrSequence" Type="int16" Value="0"/>
  446. <Property Name="Volume" Type="Real64">
  447. <ValueList>
  448. <Value>-1</Value>
  449. </ValueList>
  450. </Property>
  451. </PropertyList>
  452. <ReferenceList>
  453. <Reference Name="Attenuation">
  454. <ObjectRef Name="MAP11Tree" ID="{7A5FBABD-562F-4122-AA71-52182C9B1E7D}" WorkUnitID="{AA4BADAF-EFBD-4F69-AE29-AF3D1F78FF3A}"/>
  455. </Reference>
  456. <Reference Name="Conversion">
  457. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  458. </Reference>
  459. <Reference Name="OutputBus">
  460. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  461. </Reference>
  462. </ReferenceList>
  463. <ChildrenList>
  464. <Sound Name="TreeStart" ID="{152125B1-549A-4599-BACF-5E78DAF819D1}" ShortID="8152459">
  465. <PropertyList>
  466. <Property Name="IsStreamingEnabled" Type="bool">
  467. <ValueList>
  468. <Value>True</Value>
  469. </ValueList>
  470. </Property>
  471. <Property Name="Volume" Type="Real64">
  472. <ValueList>
  473. <Value>-1</Value>
  474. </ValueList>
  475. </Property>
  476. </PropertyList>
  477. <ReferenceList>
  478. <Reference Name="Conversion">
  479. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  480. </Reference>
  481. <Reference Name="OutputBus">
  482. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  483. </Reference>
  484. </ReferenceList>
  485. <ChildrenList>
  486. <AudioFileSource Name="TreeSound_Start" ID="{0126439C-31FB-49E1-A39F-356DB751F5E7}">
  487. <PropertyList>
  488. <Property Name="FadeOutDuration" Type="Real64" Value="3.02162135117909"/>
  489. <Property Name="LoopEnd" Type="Real64" Value="12.503017319949"/>
  490. <Property Name="OverrideWavLoop" Type="bool" Value="True"/>
  491. <Property Name="TrimBegin" Type="Real64" Value="3.6711287444232"/>
  492. </PropertyList>
  493. <Language>SFX</Language>
  494. <AudioFile>SFXTest\TreeSound_Start.wav</AudioFile>
  495. <MediaIDList>
  496. <MediaID ID="335121387"/>
  497. </MediaIDList>
  498. </AudioFileSource>
  499. </ChildrenList>
  500. <ActiveSourceList>
  501. <ActiveSource Name="TreeSound_Start" ID="{0126439C-31FB-49E1-A39F-356DB751F5E7}" Platform="Linked"/>
  502. </ActiveSourceList>
  503. </Sound>
  504. <Sound Name="TreeLoopable" ID="{EDA5BDE5-3D96-4631-B823-A4ADAD83C0DA}" ShortID="128634642">
  505. <PropertyList>
  506. <Property Name="IsLoopingEnabled" Type="bool" Value="True"/>
  507. <Property Name="IsStreamingEnabled" Type="bool">
  508. <ValueList>
  509. <Value>True</Value>
  510. </ValueList>
  511. </Property>
  512. <Property Name="Volume" Type="Real64">
  513. <ValueList>
  514. <Value>-5</Value>
  515. </ValueList>
  516. </Property>
  517. </PropertyList>
  518. <ReferenceList>
  519. <Reference Name="Conversion">
  520. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  521. </Reference>
  522. <Reference Name="OutputBus">
  523. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  524. </Reference>
  525. </ReferenceList>
  526. <ChildrenList>
  527. <AudioFileSource Name="TreeSound_Loopable" ID="{D86FAA6C-C31B-4D86-AFAA-31F95EF1B955}">
  528. <PropertyList>
  529. <Property Name="FadeInDuration" Type="Real64" Value="0.568671797323136"/>
  530. <Property Name="FadeOutDuration" Type="Real64" Value="1.2005293499044"/>
  531. <Property Name="LoopBegin" Type="Real64" Value="11.3418430688336"/>
  532. <Property Name="OverrideWavLoop" Type="bool" Value="True"/>
  533. <Property Name="TrimBegin" Type="Real64" Value="6.82406156787763"/>
  534. </PropertyList>
  535. <Language>SFX</Language>
  536. <AudioFile>SFXTest\TreeSound_Loopable.wav</AudioFile>
  537. <MediaIDList>
  538. <MediaID ID="549806777"/>
  539. </MediaIDList>
  540. </AudioFileSource>
  541. </ChildrenList>
  542. <ActiveSourceList>
  543. <ActiveSource Name="TreeSound_Loopable" ID="{D86FAA6C-C31B-4D86-AFAA-31F95EF1B955}" Platform="Linked"/>
  544. </ActiveSourceList>
  545. </Sound>
  546. </ChildrenList>
  547. <PositioningInfo>
  548. <Panner Name="" ID="{AD045B48-B6BE-4B97-8919-14B42F5A9E74}">
  549. <PropertyList>
  550. <Property Name="PanX" Type="Real64" Value="-0.282885431400283"/>
  551. <Property Name="PanY" Type="Real64" Value="11.2443778110945"/>
  552. </PropertyList>
  553. </Panner>
  554. <Position Name="" ID="{18251701-137E-4953-879A-610DCAA4C7F2}"/>
  555. </PositioningInfo>
  556. <ObjectLists>
  557. <ObjectList Name="Playlist">
  558. <Reference>
  559. <ObjectRef Name="TreeStart" ID="{152125B1-549A-4599-BACF-5E78DAF819D1}" WorkUnitID="{F9F77685-1DB2-4050-AAED-33946C03D307}"/>
  560. </Reference>
  561. <Reference>
  562. <ObjectRef Name="TreeLoopable" ID="{EDA5BDE5-3D96-4631-B823-A4ADAD83C0DA}" WorkUnitID="{F9F77685-1DB2-4050-AAED-33946C03D307}"/>
  563. </Reference>
  564. </ObjectList>
  565. </ObjectLists>
  566. </RandomSequenceContainer>
  567. <Sound Name="AlarmComing" ID="{B1355DF6-B878-44D5-91AA-43730700542C}" ShortID="811917044">
  568. <PropertyList>
  569. <Property Name="3DSpatialization" Type="int16" Value="2"/>
  570. <Property Name="IsStreamingEnabled" Type="bool">
  571. <ValueList>
  572. <Value>True</Value>
  573. </ValueList>
  574. </Property>
  575. <Property Name="OverrideEffect" Type="bool" Value="True"/>
  576. <Property Name="OverridePositioning" Type="bool" Value="True"/>
  577. <Property Name="Volume" Type="Real64">
  578. <ValueList>
  579. <Value>-5</Value>
  580. </ValueList>
  581. </Property>
  582. </PropertyList>
  583. <ReferenceList>
  584. <Reference Name="Conversion">
  585. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  586. </Reference>
  587. <Reference Name="OutputBus">
  588. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  589. </Reference>
  590. </ReferenceList>
  591. <ChildrenList>
  592. <AudioFileSource Name="Adam Pietruszko - Sound the Alarm - Reactor Unstable Speaker" ID="{23C6A8FC-18CB-43E9-82D3-BA935F0FC0F6}">
  593. <PropertyList>
  594. <Property Name="FadeInDuration" Type="Real64" Value="0.00981987198355088"/>
  595. <Property Name="FadeOutDuration" Type="Real64" Value="0.556505240091463"/>
  596. <Property Name="OverrideWavLoop" Type="bool" Value="True"/>
  597. <Property Name="TrimBegin" Type="Real64" Value="0.115656270028488"/>
  598. <Property Name="TrimEnd" Type="Real64" Value="4.99738407569937"/>
  599. </PropertyList>
  600. <Language>SFX</Language>
  601. <AudioFile>SFXTest\Adam Pietruszko - Sound the Alarm - Reactor Unstable Speaker.wav</AudioFile>
  602. <MediaIDList>
  603. <MediaID ID="677064330"/>
  604. </MediaIDList>
  605. </AudioFileSource>
  606. </ChildrenList>
  607. <PositioningInfo>
  608. <Position Name="" ID="{AA22E69C-03A8-4C2B-A036-F7B2671812F8}">
  609. <PropertyList>
  610. <Property Name="PlayMechanismStepOrContinuous" Type="int16" Value="0"/>
  611. </PropertyList>
  612. <ChildrenList>
  613. <Path2D Name="AlarmComing_Path" ID="{4AF454E9-4F15-4E6A-B08B-04877549EDF9}">
  614. <PointList>
  615. <Point>
  616. <XPos>32.70779</XPos>
  617. <YPos>-11.74142</YPos>
  618. <Flags>12</Flags>
  619. <Time>0</Time>
  620. </Point>
  621. </PointList>
  622. </Path2D>
  623. </ChildrenList>
  624. </Position>
  625. </PositioningInfo>
  626. <ObjectLists>
  627. <ObjectList Name="Effects">
  628. <Reference>
  629. <Local>
  630. <EffectSlot Name="" ID="{C22793DB-A8E9-418B-8B3B-53ED9FAFB1CB}" ShortID="502321704">
  631. <ReferenceList>
  632. <Reference Name="Effect" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
  633. <ObjectRef Name="Holy" ID="{CC7B8638-C670-4AD5-B3FB-331EA81037F6}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
  634. </Reference>
  635. </ReferenceList>
  636. </EffectSlot>
  637. </Local>
  638. </Reference>
  639. </ObjectList>
  640. </ObjectLists>
  641. <ActiveSourceList>
  642. <ActiveSource Name="Adam Pietruszko - Sound the Alarm - Reactor Unstable Speaker" ID="{23C6A8FC-18CB-43E9-82D3-BA935F0FC0F6}" Platform="Linked"/>
  643. </ActiveSourceList>
  644. </Sound>
  645. <Sound Name="FireBlockAlarm" ID="{77CB5424-3AD8-45DD-90E6-9692CF99DB58}" ShortID="490758658">
  646. <PropertyList>
  647. <Property Name="3DSpatialization" Type="int16" Value="2"/>
  648. <Property Name="EnableDiffraction" Type="bool" Value="True"/>
  649. <Property Name="IsStreamingEnabled" Type="bool">
  650. <ValueList>
  651. <Value>True</Value>
  652. </ValueList>
  653. </Property>
  654. <Property Name="Lowpass" Type="int16">
  655. <ModifierList>
  656. <ModifierInfo>
  657. <Modifier Name="" ID="{9EEC3F79-B4A9-4EFD-9773-B69F7C373116}">
  658. <PropertyList>
  659. <Property Name="Enabled" Type="bool" Value="True"/>
  660. <Property Name="Max" Type="Real64" Value="32"/>
  661. <Property Name="Min" Type="Real64" Value="-6"/>
  662. </PropertyList>
  663. </Modifier>
  664. </ModifierInfo>
  665. </ModifierList>
  666. </Property>
  667. <Property Name="OverrideEffect" Type="bool" Value="True"/>
  668. <Property Name="OverridePositioning" Type="bool" Value="True"/>
  669. <Property Name="Pitch" Type="int32">
  670. <ModifierList>
  671. <ModifierInfo>
  672. <Modifier Name="" ID="{83EC5F35-223E-4ECE-A0FA-6A9266980068}">
  673. <PropertyList>
  674. <Property Name="Enabled" Type="bool" Value="True"/>
  675. <Property Name="Max" Type="Real64" Value="252"/>
  676. <Property Name="Min" Type="Real64" Value="-125"/>
  677. </PropertyList>
  678. </Modifier>
  679. </ModifierInfo>
  680. </ModifierList>
  681. </Property>
  682. <Property Name="Volume" Type="Real64">
  683. <ValueList>
  684. <Value>-2</Value>
  685. </ValueList>
  686. </Property>
  687. </PropertyList>
  688. <ReferenceList>
  689. <Reference Name="Attenuation">
  690. <ObjectRef Name="FireBlockAlarmAtten" ID="{2FF8D5A5-65BF-490F-94C8-CF160B88BED9}" WorkUnitID="{AA4BADAF-EFBD-4F69-AE29-AF3D1F78FF3A}"/>
  691. </Reference>
  692. <Reference Name="Conversion">
  693. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  694. </Reference>
  695. <Reference Name="OutputBus">
  696. <ObjectRef Name="SFXBus" ID="{68A4EF25-F860-4EAB-B9C2-01BCF770C539}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  697. </Reference>
  698. </ReferenceList>
  699. <ChildrenList>
  700. <AudioFileSource Name="FIREBLOCKALARM" ID="{70F4F4C2-BB28-4B55-A1FD-4E690AC47D25}">
  701. <PropertyList>
  702. <Property Name="FadeInDuration" Type="Real64" Value="2.23796355994819"/>
  703. <Property Name="FadeOutDuration" Type="Real64" Value="1.5550341050768"/>
  704. <Property Name="FadeOutShape" Type="int16" Value="6"/>
  705. <Property Name="OverrideWavLoop" Type="bool" Value="True"/>
  706. <Property Name="TrimBegin" Type="Real64" Value="1.33739970588456"/>
  707. <Property Name="VolumeOffset" Type="Real64">
  708. <ValueList>
  709. <Value>24</Value>
  710. </ValueList>
  711. </Property>
  712. </PropertyList>
  713. <Language>SFX</Language>
  714. <AudioFile>SFXTest\FIREBLOCKALARM.wav</AudioFile>
  715. <MediaIDList>
  716. <MediaID ID="29737000"/>
  717. </MediaIDList>
  718. </AudioFileSource>
  719. </ChildrenList>
  720. <ObjectLists>
  721. <ObjectList Name="Effects">
  722. <Reference>
  723. <Local>
  724. <EffectSlot Name="" ID="{03D8CDFF-392C-4E8E-8B10-BB610D3156B0}" ShortID="1067879928">
  725. <ReferenceList>
  726. <Reference Name="Effect" PluginName="Wwise Parametric EQ" CompanyID="0" PluginID="105" PluginType="3">
  727. <ObjectRef Name="Boost_3dB_10KHz" ID="{59632554-9396-4E15-889E-7A2F5458DEC3}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
  728. </Reference>
  729. </ReferenceList>
  730. </EffectSlot>
  731. </Local>
  732. </Reference>
  733. </ObjectList>
  734. </ObjectLists>
  735. <ActiveSourceList>
  736. <ActiveSource Name="FIREBLOCKALARM" ID="{70F4F4C2-BB28-4B55-A1FD-4E690AC47D25}" Platform="Linked"/>
  737. </ActiveSourceList>
  738. </Sound>
  739. <RandomSequenceContainer Name="BlockFalls" ID="{294E7AC3-3322-4300-B5A6-85136EEFE7A9}" ShortID="585038394">
  740. <PropertyList>
  741. <Property Name="3DSpatialization" Type="int16" Value="2"/>
  742. <Property Name="EnableDiffraction" Type="bool" Value="True"/>
  743. <Property Name="NormalOrShuffle" Type="int16" Value="0"/>
  744. <Property Name="OverridePositioning" Type="bool" Value="True"/>
  745. <Property Name="Pitch" Type="int32">
  746. <ModifierList>
  747. <ModifierInfo>
  748. <Modifier Name="" ID="{DAC6B96F-3111-446A-BE65-9974ED208605}">
  749. <PropertyList>
  750. <Property Name="Enabled" Type="bool" Value="True"/>
  751. <Property Name="Max" Type="Real64" Value="480"/>
  752. <Property Name="Min" Type="Real64" Value="-429"/>
  753. </PropertyList>
  754. </Modifier>
  755. </ModifierInfo>
  756. </ModifierList>
  757. </Property>
  758. </PropertyList>
  759. <ReferenceList>
  760. <Reference Name="Attenuation">
  761. <ObjectRef Name="NewBlockFall" ID="{DCABFC72-ABB7-4C2F-A0B7-84B20D0C0D98}" WorkUnitID="{AA4BADAF-EFBD-4F69-AE29-AF3D1F78FF3A}"/>
  762. </Reference>
  763. <Reference Name="Conversion">
  764. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  765. </Reference>
  766. <Reference Name="OutputBus">
  767. <ObjectRef Name="SFXTestBus" ID="{C91A0912-0D97-4608-9560-95C7DC8E68D4}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  768. </Reference>
  769. </ReferenceList>
  770. <ChildrenList>
  771. <Sound Name="BlockFallBasic" ID="{9B71239B-ED4C-4434-9327-E6BAE578478D}" ShortID="71733678">
  772. <PropertyList>
  773. <Property Name="3DSpatialization" Type="int16" Value="2"/>
  774. <Property Name="CenterPercentage" Type="int32">
  775. <ValueList>
  776. <Value>44</Value>
  777. </ValueList>
  778. </Property>
  779. <Property Name="IsStreamingEnabled" Type="bool">
  780. <ValueList>
  781. <Value>True</Value>
  782. </ValueList>
  783. </Property>
  784. <Property Name="Pitch" Type="int32">
  785. <ModifierList>
  786. <ModifierInfo>
  787. <Modifier Name="" ID="{4FB0A01E-9C63-421E-B427-077F6CA7BA6E}">
  788. <PropertyList>
  789. <Property Name="Enabled" Type="bool" Value="True"/>
  790. <Property Name="Max" Type="Real64" Value="556"/>
  791. <Property Name="Min" Type="Real64" Value="-1592"/>
  792. </PropertyList>
  793. </Modifier>
  794. </ModifierInfo>
  795. </ModifierList>
  796. </Property>
  797. </PropertyList>
  798. <ReferenceList>
  799. <Reference Name="Attenuation">
  800. <ObjectRef Name="BlockFallBasicAtten" ID="{781A993B-9ECA-4924-B6F7-68BFB67E5528}" WorkUnitID="{AA4BADAF-EFBD-4F69-AE29-AF3D1F78FF3A}"/>
  801. </Reference>
  802. <Reference Name="Conversion">
  803. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  804. </Reference>
  805. <Reference Name="OutputBus">
  806. <ObjectRef Name="SFXBus" ID="{68A4EF25-F860-4EAB-B9C2-01BCF770C539}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  807. </Reference>
  808. </ReferenceList>
  809. <ChildrenList>
  810. <AudioFileSource Name="BlockFallBasic" ID="{5A610911-AE00-4C20-A3AD-1F40291A0CC3}">
  811. <PropertyList>
  812. <Property Name="FadeInDuration" Type="Real64" Value="0.825852845102733"/>
  813. <Property Name="FadeOutDuration" Type="Real64" Value="6.4924739053461"/>
  814. <Property Name="FadeOutShape" Type="int16" Value="6"/>
  815. <Property Name="OverrideWavLoop" Type="bool" Value="True"/>
  816. <Property Name="VolumeOffset" Type="Real64">
  817. <ValueList>
  818. <Value>-0.5</Value>
  819. </ValueList>
  820. </Property>
  821. </PropertyList>
  822. <Language>SFX</Language>
  823. <AudioFile>SFXTest\BlockFallBasic.wav</AudioFile>
  824. <MediaIDList>
  825. <MediaID ID="858060153"/>
  826. </MediaIDList>
  827. </AudioFileSource>
  828. </ChildrenList>
  829. <PositioningInfo>
  830. <Panner Name="" ID="{F04EC8C9-02B3-4CC4-A1D3-202266835D72}"/>
  831. </PositioningInfo>
  832. <ActiveSourceList>
  833. <ActiveSource Name="BlockFallBasic" ID="{5A610911-AE00-4C20-A3AD-1F40291A0CC3}" Platform="Linked"/>
  834. </ActiveSourceList>
  835. </Sound>
  836. </ChildrenList>
  837. </RandomSequenceContainer>
  838. <RandomSequenceContainer Name="Explosion_01" ID="{BB3E6A8B-03CA-4588-BBD5-B0D87D4004F2}" ShortID="113041624">
  839. <PropertyList>
  840. <Property Name="3DSpatialization" Type="int16" Value="2"/>
  841. <Property Name="CenterPercentage" Type="int32">
  842. <ValueList>
  843. <Value>12</Value>
  844. </ValueList>
  845. </Property>
  846. <Property Name="EnableDiffraction" Type="bool" Value="True"/>
  847. <Property Name="MaxSoundPerInstance" Type="int16">
  848. <ValueList>
  849. <Value>8</Value>
  850. </ValueList>
  851. </Property>
  852. <Property Name="NormalOrShuffle" Type="int16" Value="0"/>
  853. <Property Name="OverrideEffect" Type="bool" Value="True"/>
  854. <Property Name="OverridePositioning" Type="bool" Value="True"/>
  855. <Property Name="Pitch" Type="int32">
  856. <ModifierList>
  857. <ModifierInfo>
  858. <Modifier Name="" ID="{F2E54F62-F570-4779-B8B8-FA16F14D0FA5}">
  859. <PropertyList>
  860. <Property Name="Enabled" Type="bool" Value="True"/>
  861. <Property Name="Max" Type="Real64" Value="556"/>
  862. <Property Name="Min" Type="Real64" Value="-657"/>
  863. </PropertyList>
  864. </Modifier>
  865. </ModifierInfo>
  866. </ModifierList>
  867. </Property>
  868. <Property Name="PlayMechanismSpecialTransitions" Type="bool" Value="True"/>
  869. <Property Name="UseMaxSoundPerInstance" Type="bool">
  870. <ValueList>
  871. <Value>True</Value>
  872. </ValueList>
  873. </Property>
  874. <Property Name="Volume" Type="Real64">
  875. <ValueList>
  876. <Value>3</Value>
  877. </ValueList>
  878. </Property>
  879. </PropertyList>
  880. <ReferenceList>
  881. <Reference Name="Attenuation">
  882. <ObjectRef Name="BlockFallBasicAtten" ID="{781A993B-9ECA-4924-B6F7-68BFB67E5528}" WorkUnitID="{AA4BADAF-EFBD-4F69-AE29-AF3D1F78FF3A}"/>
  883. </Reference>
  884. <Reference Name="Conversion">
  885. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  886. </Reference>
  887. <Reference Name="OutputBus">
  888. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  889. </Reference>
  890. </ReferenceList>
  891. <ChildrenList>
  892. <Sound Name="CB Sounddesign - Kaboom - Impact Explosion Destruction" ID="{94E133CA-C4FB-4D1F-9787-1157E147E820}" ShortID="512658475">
  893. <ReferenceList>
  894. <Reference Name="Conversion">
  895. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  896. </Reference>
  897. <Reference Name="OutputBus">
  898. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  899. </Reference>
  900. </ReferenceList>
  901. <ChildrenList>
  902. <AudioFileSource Name="CB Sounddesign - Kaboom - Impact Explosion Destruction" ID="{2E79F29C-2436-46F9-8494-3AE80D4F4C7B}">
  903. <Language>SFX</Language>
  904. <AudioFile>SFXTest\CB Sounddesign - Kaboom - Impact Explosion Destruction.wav</AudioFile>
  905. <MediaIDList>
  906. <MediaID ID="235375971"/>
  907. </MediaIDList>
  908. </AudioFileSource>
  909. </ChildrenList>
  910. <ActiveSourceList>
  911. <ActiveSource Name="CB Sounddesign - Kaboom - Impact Explosion Destruction" ID="{2E79F29C-2436-46F9-8494-3AE80D4F4C7B}" Platform="Linked"/>
  912. </ActiveSourceList>
  913. </Sound>
  914. <Sound Name="dfMG Signature Series - Xplosions - Medium Explosion" ID="{F8D05B96-67A6-469A-8C03-61AC07D6FDB0}" ShortID="25206317">
  915. <ReferenceList>
  916. <Reference Name="Conversion">
  917. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  918. </Reference>
  919. <Reference Name="OutputBus">
  920. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  921. </Reference>
  922. </ReferenceList>
  923. <ChildrenList>
  924. <AudioFileSource Name="dfMG Signature Series - Xplosions - Medium Explosion" ID="{9ABFFDD6-D396-40D8-B748-66BF770BE998}">
  925. <Language>SFX</Language>
  926. <AudioFile>SFXTest\dfMG Signature Series - Xplosions - Medium Explosion.wav</AudioFile>
  927. <MediaIDList>
  928. <MediaID ID="371733837"/>
  929. </MediaIDList>
  930. </AudioFileSource>
  931. </ChildrenList>
  932. <ActiveSourceList>
  933. <ActiveSource Name="dfMG Signature Series - Xplosions - Medium Explosion" ID="{9ABFFDD6-D396-40D8-B748-66BF770BE998}" Platform="Linked"/>
  934. </ActiveSourceList>
  935. </Sound>
  936. <Sound Name="OG SoundFX - Boom - Big Echoing Explosion Light Debris Falling" ID="{132C7AFB-56C8-4F1C-A548-6979CE1AF4DD}" ShortID="622094389">
  937. <ReferenceList>
  938. <Reference Name="Conversion">
  939. <ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{8A83836A-73E9-4946-A3B5-041F0FC74006}"/>
  940. </Reference>
  941. <Reference Name="OutputBus">
  942. <ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{D82AE235-2DB6-43F2-B2FD-BB75D723879E}"/>
  943. </Reference>
  944. </ReferenceList>
  945. <ChildrenList>
  946. <AudioFileSource Name="OG SoundFX - Boom - Big Echoing Explosion Light Debris Falling" ID="{F6852E7D-B60D-4496-8A1E-DD7D08C34BC0}">
  947. <Language>SFX</Language>
  948. <AudioFile>SFXTest\OG SoundFX - Boom - Big Echoing Explosion Light Debris Falling.wav</AudioFile>
  949. <MediaIDList>
  950. <MediaID ID="744411762"/>
  951. </MediaIDList>
  952. </AudioFileSource>
  953. </ChildrenList>
  954. <ActiveSourceList>
  955. <ActiveSource Name="OG SoundFX - Boom - Big Echoing Explosion Light Debris Falling" ID="{F6852E7D-B60D-4496-8A1E-DD7D08C34BC0}" Platform="Linked"/>
  956. </ActiveSourceList>
  957. </Sound>
  958. </ChildrenList>
  959. <ObjectLists>
  960. <ObjectList Name="Effects">
  961. <Reference>
  962. <Local>
  963. <EffectSlot Name="" ID="{C9E6582A-F80C-4EF5-A029-3D987A438A50}" ShortID="309686814">
  964. <ReferenceList>
  965. <Reference Name="Effect" PluginName="Wwise Matrix Reverb" CompanyID="0" PluginID="115" PluginType="3">
  966. <ObjectRef Name="Underground_Parking1" ID="{8DA66AA3-6CA0-41A0-B7A2-BB6FCABFCDA8}" WorkUnitID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}"/>
  967. </Reference>
  968. </ReferenceList>
  969. </EffectSlot>
  970. </Local>
  971. </Reference>
  972. </ObjectList>
  973. </ObjectLists>
  974. </RandomSequenceContainer>
  975. </ChildrenList>
  976. </ActorMixer>
  977. </ChildrenList>
  978. </WorkUnit>
  979. </AudioObjects>
  980. </WwiseDocument>