Definitions.TetreeseDemo.h 22 KB

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  1. #undef TETREESEDEMO_API
  2. #undef UE_IS_ENGINE_MODULE
  3. #undef DEPRECATED_FORGAME
  4. #define DEPRECATED_FORGAME DEPRECATED
  5. #undef UE_DEPRECATED_FORGAME
  6. #define UE_DEPRECATED_FORGAME UE_DEPRECATED
  7. #undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
  8. #undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
  9. // Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
  10. #define IS_PROGRAM 0
  11. #define UE_EDITOR 1
  12. #define USE_SHADER_COMPILER_WORKER_TRACE 0
  13. #define ENABLE_PGO_PROFILE 0
  14. #define USE_VORBIS_FOR_STREAMING 1
  15. #define USE_XMA2_FOR_STREAMING 1
  16. #define WITH_DEV_AUTOMATION_TESTS 1
  17. #define WITH_PERF_AUTOMATION_TESTS 1
  18. #define WITH_LOW_LEVEL_TESTS 0
  19. #define WITH_TESTS 1
  20. #define UNICODE 1
  21. #define _UNICODE 1
  22. #define __UNREAL__ 1
  23. #define IS_MONOLITHIC 0
  24. #define WITH_ENGINE 1
  25. #define WITH_UNREAL_DEVELOPER_TOOLS 1
  26. #define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
  27. #define WITH_APPLICATION_CORE 1
  28. #define WITH_COREUOBJECT 1
  29. #define WITH_VERSE 1
  30. #define UE_USE_VERSE_PATHS 1
  31. #define USE_STATS_WITHOUT_ENGINE 0
  32. #define WITH_PLUGIN_SUPPORT 0
  33. #define WITH_ACCESSIBILITY 1
  34. #define WITH_PERFCOUNTERS 1
  35. #define WITH_FIXED_TIME_STEP_SUPPORT 1
  36. #define USE_LOGGING_IN_SHIPPING 0
  37. #define WITH_LOGGING_TO_MEMORY 0
  38. #define USE_CACHE_FREED_OS_ALLOCS 1
  39. #define USE_CHECKS_IN_SHIPPING 0
  40. #define USE_UTF8_TCHARS 0
  41. #define USE_ESTIMATED_UTCNOW 0
  42. #define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
  43. #define WITH_EDITOR 1
  44. #define WITH_IOSTORE_IN_EDITOR 1
  45. #define WITH_SERVER_CODE 1
  46. #define UE_FNAME_OUTLINE_NUMBER 0
  47. #define WITH_PUSH_MODEL 1
  48. #define WITH_CEF3 1
  49. #define WITH_LIVE_CODING 1
  50. #define WITH_CPP_MODULES 0
  51. #define WITH_CPP_COROUTINES 0
  52. #define WITH_PROCESS_PRIORITY_CONTROL 0
  53. #define UBT_MODULE_MANIFEST "UnrealEditor.modules"
  54. #define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
  55. #define UBT_COMPILED_PLATFORM Win64
  56. #define UBT_COMPILED_TARGET Editor
  57. #define UE_APP_NAME "UnrealEditor"
  58. #define NDIS_MINIPORT_MAJOR_VERSION 0
  59. #define WIN32 1
  60. #define _WIN32_WINNT 0x0601
  61. #define WINVER 0x0601
  62. #define PLATFORM_WINDOWS 1
  63. #define PLATFORM_MICROSOFT 1
  64. #define OVERRIDE_PLATFORM_HEADER_NAME Windows
  65. #define RHI_RAYTRACING 1
  66. #define NDEBUG 1
  67. #define UE_BUILD_DEVELOPMENT 1
  68. #define UE_IS_ENGINE_MODULE 0
  69. #define UE_DISABLE_INLINE_GEN_CPP 0
  70. #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
  71. #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 1
  72. #define UE_PROJECT_NAME TetreeseDemo
  73. #define UE_TARGET_NAME TetreeseDemoEditor
  74. #define UE_MODULE_NAME "TetreeseDemo"
  75. #define UE_PLUGIN_NAME ""
  76. #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
  77. #define IMPLEMENT_SIGNING_KEY_REGISTRATION()
  78. #define DEPRECATED_FORGAME DEPRECATED
  79. #define UE_DEPRECATED_FORGAME UE_DEPRECATED
  80. #define COREUOBJECT_API DLLIMPORT
  81. #define UE_MEMORY_TAGS_TRACE_ENABLED 1
  82. #define UE_ENABLE_ICU 1
  83. #define WITH_ADDITIONAL_CRASH_CONTEXTS 1
  84. #define WITH_VS_PERF_PROFILER 1
  85. #define WITH_SUPERLUMINAL_PROFILER 0
  86. #define WITH_CONCURRENCYVIEWER_PROFILER 0
  87. #define WITH_DIRECTXMATH 0
  88. #define UE_WITH_IRIS 1
  89. #define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
  90. #define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
  91. #define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
  92. #define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
  93. #define UE_MEMORY_TRACE_AVAILABLE 1
  94. #define WITH_MALLOC_STOMP 1
  95. #define CORE_API DLLIMPORT
  96. #define TRACELOG_API DLLIMPORT
  97. #define WITH_CLOTH_COLLISION_DETECTION 1
  98. #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  99. #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  100. #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  101. #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  102. #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  103. #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  104. #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  105. #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  106. #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  107. #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  108. #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  109. #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  110. #define GPUPARTICLE_LOCAL_VF_ONLY 0
  111. #define WITH_ODSC 0
  112. #define UE_WITH_IRIS 1
  113. #define ENGINE_API DLLIMPORT
  114. #define PLATFORM_MAX_LOCAL_PLAYERS 0
  115. #define COREONLINE_API DLLIMPORT
  116. #define NETCORE_API DLLIMPORT
  117. #define NETCOMMON_API DLLIMPORT
  118. #define UE_WINDOWS_USING_UIA 1
  119. #define APPLICATIONCORE_API DLLIMPORT
  120. #define RHI_WANT_BREADCRUMB_EVENTS 1
  121. #define RHI_WANT_RESOURCE_INFO 1
  122. #define RHI_API DLLIMPORT
  123. #define IMAGECORE_API DLLIMPORT
  124. #define JSON_API DLLIMPORT
  125. #define JSONUTILITIES_API DLLIMPORT
  126. #define WITH_FREETYPE 1
  127. #define SLATECORE_API DLLIMPORT
  128. #define INPUTCORE_API DLLIMPORT
  129. #define SLATE_API DLLIMPORT
  130. #define WITH_UNREALPNG 1
  131. #define WITH_UNREALJPEG 1
  132. #define WITH_LIBJPEGTURBO 1
  133. #define WITH_UNREALEXR 1
  134. #define WITH_UNREALEXR_MINIMAL 0
  135. #define IMAGEWRAPPER_API DLLIMPORT
  136. #define WITH_LIBTIFF 1
  137. #define MESSAGING_API DLLIMPORT
  138. #define MESSAGINGCOMMON_API DLLIMPORT
  139. #define RENDERCORE_API DLLIMPORT
  140. #define ANALYTICSET_API DLLIMPORT
  141. #define ANALYTICS_API DLLIMPORT
  142. #define SOCKETS_PACKAGE 1
  143. #define SOCKETS_API DLLIMPORT
  144. #define ASSETREGISTRY_API DLLIMPORT
  145. #define ENGINEMESSAGES_API DLLIMPORT
  146. #define ENGINESETTINGS_API DLLIMPORT
  147. #define SYNTHBENCHMARK_API DLLIMPORT
  148. #define RENDERER_API DLLIMPORT
  149. #define UE_WITH_IRIS 1
  150. #define GAMEPLAYTAGS_API DLLIMPORT
  151. #define DEVELOPERSETTINGS_API DLLIMPORT
  152. #define PACKETHANDLER_API DLLIMPORT
  153. #define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
  154. #define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
  155. #define MESHDESCRIPTION_API DLLIMPORT
  156. #define STATICMESHDESCRIPTION_API DLLIMPORT
  157. #define SKELETALMESHDESCRIPTION_API DLLIMPORT
  158. #define ANIMATIONCORE_API DLLIMPORT
  159. #define PAKFILE_API DLLIMPORT
  160. #define RSA_API DLLIMPORT
  161. #define NETWORKREPLAYSTREAMING_API DLLIMPORT
  162. #define WITH_CLOTH_COLLISION_DETECTION 1
  163. #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  164. #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  165. #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  166. #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  167. #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  168. #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  169. #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  170. #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  171. #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  172. #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  173. #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  174. #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  175. #define PHYSICSCORE_API DLLIMPORT
  176. #define COMPILE_WITHOUT_UNREAL_SUPPORT 0
  177. #define CHAOS_CHECKED 0
  178. #define CHAOS_DEBUG_NAME 1
  179. #define CHAOSCORE_API DLLIMPORT
  180. #define INTEL_ISPC 1
  181. #define COMPILE_WITHOUT_UNREAL_SUPPORT 0
  182. #define CHAOS_MEMORY_TRACKING 0
  183. #define CHAOS_API DLLIMPORT
  184. #define VORONOI_API DLLIMPORT
  185. #define GEOMETRYCORE_API DLLIMPORT
  186. #define SIGNALPROCESSING_API DLLIMPORT
  187. #define AUDIOEXTENSIONS_API DLLIMPORT
  188. #define AUDIOMIXERCORE_API DLLIMPORT
  189. #define AUDIOLINKCORE_API DLLIMPORT
  190. #define COOKONTHEFLY_API DLLIMPORT
  191. #define NETWORKING_API DLLIMPORT
  192. #define TEXTUREBUILDUTILITIES_API DLLIMPORT
  193. #define WITH_CLOTH_COLLISION_DETECTION 1
  194. #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  195. #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  196. #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  197. #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  198. #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  199. #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  200. #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  201. #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  202. #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  203. #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  204. #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  205. #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  206. #define WITH_RECAST 1
  207. #define WITH_NAVMESH_SEGMENT_LINKS 1
  208. #define WITH_NAVMESH_CLUSTER_LINKS 1
  209. #define UNREALED_API DLLIMPORT
  210. #define ASSETDEFINITION_API DLLIMPORT
  211. #define EDITORSUBSYSTEM_API DLLIMPORT
  212. #define DIRECTORYWATCHER_API DLLIMPORT
  213. #define DOCUMENTATION_API DLLIMPORT
  214. #define MAINFRAME_API DLLIMPORT
  215. #define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
  216. #define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
  217. #define PROJECTS_API DLLIMPORT
  218. #define SANDBOXFILE_API DLLIMPORT
  219. #define EDITORFRAMEWORK_API DLLIMPORT
  220. #define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
  221. #define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
  222. #define TYPEDELEMENTRUNTIME_API DLLIMPORT
  223. #define SOURCE_CONTROL_WITH_SLATE 1
  224. #define SOURCECONTROL_API DLLIMPORT
  225. #define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
  226. #define UNREALEDMESSAGES_API DLLIMPORT
  227. #define UE_WITH_IRIS 1
  228. #define WITH_GAMEPLAY_DEBUGGER_CORE 1
  229. #define WITH_GAMEPLAY_DEBUGGER 1
  230. #define WITH_GAMEPLAY_DEBUGGER_MENU 1
  231. #define GAMEPLAYDEBUGGER_API DLLIMPORT
  232. #define BLUEPRINTGRAPH_API DLLIMPORT
  233. #define HTTP_PACKAGE 1
  234. #define CURL_ENABLE_DEBUG_CALLBACK 1
  235. #define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
  236. #define WITH_WINHTTP 1
  237. #define HTTP_API DLLIMPORT
  238. #define FUNCTIONALTESTING_API DLLIMPORT
  239. #define AUTOMATIONCONTROLLER_API DLLIMPORT
  240. #define AUTOMATIONTEST_API DLLIMPORT
  241. #define LOCALIZATION_API DLLIMPORT
  242. #define WITH_SNDFILE_IO 1
  243. #define AUDIOEDITOR_API DLLIMPORT
  244. #define AUDIOMIXER_API DLLIMPORT
  245. #define AUDIOLINKENGINE_API DLLIMPORT
  246. #define TARGETPLATFORM_API DLLIMPORT
  247. #define TEXTUREFORMAT_API DLLIMPORT
  248. #define LEVELEDITOR_API DLLIMPORT
  249. #define SETTINGS_API DLLIMPORT
  250. #define HEADMOUNTEDDISPLAY_API DLLIMPORT
  251. #define VREDITOR_API DLLIMPORT
  252. #define COMMONMENUEXTENSIONS_API DLLIMPORT
  253. #define WITH_CLOTH_COLLISION_DETECTION 1
  254. #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  255. #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  256. #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  257. #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  258. #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  259. #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  260. #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  261. #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  262. #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  263. #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  264. #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  265. #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  266. #define LANDSCAPE_API DLLIMPORT
  267. #define PROPERTYEDITOR_API DLLIMPORT
  268. #define ACTORPICKERMODE_API DLLIMPORT
  269. #define SCENEDEPTHPICKERMODE_API DLLIMPORT
  270. #define EDITORCONFIG_API DLLIMPORT
  271. #define DETAILCUSTOMIZATIONS_API DLLIMPORT
  272. #define CLASSVIEWER_API DLLIMPORT
  273. #define GRAPHEDITOR_API DLLIMPORT
  274. #define STRUCTVIEWER_API DLLIMPORT
  275. #define CONTENTBROWSER_API DLLIMPORT
  276. #define ASSETTOOLS_API DLLIMPORT
  277. #define MERGE_API DLLIMPORT
  278. #define COLLECTIONMANAGER_API DLLIMPORT
  279. #define CONTENTBROWSERDATA_API DLLIMPORT
  280. #define UELIBSAMPLERATE_API DLLIMPORT
  281. #define ENABLE_HTTP_FOR_NFS 1
  282. #define NETWORKFILESYSTEM_API DLLIMPORT
  283. #define UMG_API DLLIMPORT
  284. #define MOVIESCENE_API DLLIMPORT
  285. #define TIMEMANAGEMENT_API DLLIMPORT
  286. #define MOVIESCENETRACKS_API DLLIMPORT
  287. #define CONSTRAINTS_API DLLIMPORT
  288. #define PROPERTYPATH_API DLLIMPORT
  289. #define WITH_CLOTH_COLLISION_DETECTION 1
  290. #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  291. #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  292. #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  293. #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  294. #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  295. #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  296. #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  297. #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  298. #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  299. #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  300. #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  301. #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  302. #define WITH_RECAST 1
  303. #define WITH_NAVMESH_SEGMENT_LINKS 1
  304. #define WITH_NAVMESH_CLUSTER_LINKS 1
  305. #define NAVIGATIONSYSTEM_API DLLIMPORT
  306. #define WITH_CLOTH_COLLISION_DETECTION 1
  307. #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  308. #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  309. #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  310. #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  311. #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  312. #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  313. #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  314. #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  315. #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  316. #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  317. #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  318. #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  319. #define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
  320. #define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
  321. #define FIELDSYSTEMENGINE_API DLLIMPORT
  322. #define WITH_CLOTH_COLLISION_DETECTION 1
  323. #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  324. #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  325. #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  326. #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  327. #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  328. #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  329. #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  330. #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  331. #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  332. #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  333. #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  334. #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  335. #define CHAOSSOLVERENGINE_API DLLIMPORT
  336. #define DATAFLOWCORE_API DLLIMPORT
  337. #define DATAFLOWENGINE_API DLLIMPORT
  338. #define MESHBUILDER_API DLLIMPORT
  339. #define MESHUTILITIESCOMMON_API DLLIMPORT
  340. #define TOOLMENUSEDITOR_API DLLIMPORT
  341. #define TOOLMENUS_API DLLIMPORT
  342. #define STATUSBAR_API DLLIMPORT
  343. #define INTERCHANGECORE_API DLLIMPORT
  344. #define INTERCHANGEENGINE_API DLLIMPORT
  345. #define DEVELOPERTOOLSETTINGS_API DLLIMPORT
  346. #define SUBOBJECTDATAINTERFACE_API DLLIMPORT
  347. #define SUBOBJECTEDITOR_API DLLIMPORT
  348. #define KISMET_API DLLIMPORT
  349. #define PHYSICSUTILITIES_API DLLIMPORT
  350. #define TOOLWIDGETS_API DLLIMPORT
  351. #define AUDIOMIXERXAUDIO2_API DLLIMPORT
  352. #define ASSETTAGSEDITOR_API DLLIMPORT
  353. #define ADDCONTENTDIALOG_API DLLIMPORT
  354. #define MESHUTILITIES_API DLLIMPORT
  355. #define MESHMERGEUTILITIES_API DLLIMPORT
  356. #define HIERARCHICALLODUTILITIES_API DLLIMPORT
  357. #define MESHREDUCTIONINTERFACE_API DLLIMPORT
  358. #define SKELETALMESHEDITOR_API DLLIMPORT
  359. #define PERSONA_API DLLIMPORT
  360. #define SKELETONEDITOR_API DLLIMPORT
  361. #define ANIMATIONWIDGETS_API DLLIMPORT
  362. #define ANIMATIONEDITOR_API DLLIMPORT
  363. #define ADVANCEDPREVIEWSCENE_API DLLIMPORT
  364. #define KISMETCOMPILER_API DLLIMPORT
  365. #define GAMEPLAYTASKS_API DLLIMPORT
  366. #define WITH_RECAST 1
  367. #define WITH_GAMEPLAY_DEBUGGER_CORE 1
  368. #define WITH_GAMEPLAY_DEBUGGER 1
  369. #define WITH_GAMEPLAY_DEBUGGER_MENU 1
  370. #define AIMODULE_API DLLIMPORT
  371. #define WITH_CLOTH_COLLISION_DETECTION 1
  372. #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  373. #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  374. #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  375. #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  376. #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  377. #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  378. #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  379. #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  380. #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  381. #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  382. #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  383. #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  384. #define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
  385. #define UE_WITH_IRIS 1
  386. #define IRISCORE_API DLLIMPORT
  387. #define MOVIESCENECAPTURE_API DLLIMPORT
  388. #define ANIMATIONDATACONTROLLER_API DLLIMPORT
  389. #define TETREESEDEMO_API DLLEXPORT