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- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
-
- License Usage
-
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- #pragma once
- #include "WwiseItemType.h"
- #include "Misc/TextFilter.h"
- #include "WwiseBrowser/WwiseBrowserForwards.h"
- typedef TTextFilter< const FString& > StringFilter;
- class IWwiseBrowserDataSource
- {
- public:
- virtual ~IWwiseBrowserDataSource() = default;
- virtual bool Init() = 0;
- virtual void ConstructTree(bool bShouldRefresh) = 0;
- // Constructs the top-level root for the given type, along with its direct children
- virtual FWwiseTreeItemPtr ConstructTreeRoot(EWwiseItemType::Type Type) = 0;
- // Loads children for the item matching first InParentId, then InParentPath
- virtual int32 LoadChildren(const FGuid& InParentId, const FString& InParentPath, TArray<FWwiseTreeItemPtr>& OutChildren) = 0;
- // Loads children for the item
- virtual int32 LoadChildren(FWwiseTreeItemPtr ParentTreeItem) = 0;
- virtual int32 GetChildItemCount(const FWwiseTreeItemPtr& InParentItem) = 0;
- virtual FWwiseTreeItemPtr GetRootItem(EWwiseItemType::Type RootType) = 0;
- virtual FWwiseTreeItemPtr LoadFilteredRootItem(EWwiseItemType::Type Type, TSharedPtr<StringFilter> CurrentFilterText) = 0;
- };
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