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- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
-
- License Usage
-
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- #pragma once
- #include "CoreMinimal.h"
- #include "InputCoreTypes.h"
- #include "AkAudioStyle.h"
- #include "Framework/Commands/InputChord.h"
- #include "Framework/Commands/Commands.h"
- #define LOCTEXT_NAMESPACE "WaapiPickerViewCommands"
-
- /**
- * The set of commands supported by the WaapiPickerView
- */
- class AKAUDIO_API FWaapiPickerViewCommands : public TCommands<FWaapiPickerViewCommands>
- {
- public:
- /** FWaapiPickerViewCommands Constructor */
- FWaapiPickerViewCommands() : TCommands<FWaapiPickerViewCommands>
- (
- "WaapiPickerViewCommand", // Context name for fast lookup
- NSLOCTEXT("Contexts", "WaapiPickerViewCommand", "Waapi Picker Command"), // Localized context name for displaying
- NAME_None, // Parent
- FAkAudioStyle::GetStyleSetName() // Icon Style Set
- )
- {
- }
-
- /**
- * Initialize the commands
- */
- virtual void RegisterCommands() override
- {
- UI_COMMAND(RequestRenameWwiseItem, "Rename", "Renames the selected item.", EUserInterfaceActionType::Button, FInputChord(EKeys::F2));
- UI_COMMAND(RequestPlayWwiseItem, "Play/Stop", "Plays or stops the selected item.", EUserInterfaceActionType::Button, FInputChord(EKeys::SpaceBar));
- UI_COMMAND(RequestStopAllWwiseItem, "Stop All", "Stop all playing events", EUserInterfaceActionType::Button, FInputChord());
- UI_COMMAND(RequestDeleteWwiseItem, "Delete", "Deletes the selected item(s).", EUserInterfaceActionType::Button, FInputChord(EKeys::Delete));
- UI_COMMAND(RequestExploreWwiseItem, "Show in Folder", "Finds this item on disk.", EUserInterfaceActionType::Button, FInputChord());
- UI_COMMAND(RequestFindInProjectExplorerWwisetem, "Find in the Project Explorer", "Finds the specified object in the Project Explorer (Sync Group 1).", EUserInterfaceActionType::Button, FInputChord(EModifierKey::Control | EModifierKey::Shift, EKeys::One));
- UI_COMMAND(RequestRefreshWaapiPicker, "Refresh All", "Populates the Waapi Picker.", EUserInterfaceActionType::Button, FInputChord(EKeys::F5));
- UI_COMMAND(RequestImportWwiseItem, "Import Selected Assets", "Imports the selected assets from the Waapi Picker.", EUserInterfaceActionType::Button, FInputChord());
- }
- public:
- /** Requests a rename on the Item */
- TSharedPtr< FUICommandInfo > RequestRenameWwiseItem;
-
- /** Requests a play action on a Wwise item */
- TSharedPtr< FUICommandInfo > RequestPlayWwiseItem;
- /** Requests a stop playing on all Wwise items */
- TSharedPtr< FUICommandInfo > RequestStopAllWwiseItem;
-
- /** Requests a delete action on a Wwise item(s) */
- TSharedPtr< FUICommandInfo > RequestDeleteWwiseItem;
-
- /** Requests an explore action on the Item */
- TSharedPtr< FUICommandInfo > RequestExploreWwiseItem;
-
- /** Requests a Find in the Project Explorer action on the Item */
- TSharedPtr< FUICommandInfo > RequestFindInProjectExplorerWwisetem;
-
- /** Requests a refresh on the Waapi Picker */
- TSharedPtr< FUICommandInfo > RequestRefreshWaapiPicker;
- /** Imports the selected asset into the project's Contents */
- TSharedPtr< FUICommandInfo > RequestImportWwiseItem;
- };
- #undef LOCTEXT_NAMESPACE
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