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- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
-
- License Usage
-
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- #pragma once
- #include "MovieSceneSection.h"
- #include "AkInclude.h"
- #include "AkAudioEvent.h"
- #include "WwiseEventTracking.h"
- #include "Dom/JsonObject.h"
- #include "MovieSceneAkAudioEventSection.generated.h"
- class FAkAudioDevice;
- struct FWwiseEventTracker;
- enum class AkEventSectionState : uint8
- {
- EUninitialized = 0,
- EUnrecognized,
- EInitialized
- };
- /**
- * A single floating point section that triggers a Wwise event.
- */
- UCLASS(MinimalAPI)
- class UMovieSceneAkAudioEventSection : public UMovieSceneSection
- {
- GENERATED_BODY()
- FCriticalSection WAAPISection;
- /** The AkAudioEvent represented by this section */
- UPROPERTY(EditAnywhere, Category = "AkAudioEvent", meta = (NoResetToDefault))
- UAkAudioEvent* Event = nullptr;
- /* Indicates whether the Wwise event will be re-triggered when the end is reached. */
- UPROPERTY(EditAnywhere, Category = "AkAudioEvent")
- bool RetriggerEvent = false;
- /* The length, in ms, of scrub snippets */
- UPROPERTY(EditAnywhere, Category = "AkAudioEvent",
- meta = (ClampMin = "30", ClampMax = "500", UIMin = "30", UIMax = "500"))
- int ScrubTailLengthMs = FWwiseEventTracker::GetScrubTimeMs();
- /** Indicates whether the Wwise event should be stopped when the section stops in the Unreal Sequencer. */
- UPROPERTY(EditAnywhere, Category = "AkAudioEvent")
- bool StopAtSectionEnd = true;
- /** The name of the AkAudioEvent represented by this section */
- UPROPERTY(EditAnywhere, AdvancedDisplay, Category = "AkAudioEvent")
- FString EventName = "";
- /** The duration of the longest Wwise source that the Wwise event contains (taking trim into account). */
- UPROPERTY(VisibleAnywhere, Category = "AkAudioEvent")
- float MaxSourceDuration = -1.0f;
- /** The ID of the longest Wwise source that the Wwise event contains. */
- UPROPERTY()
- FString MaxDurationSourceID = "";
- public:
- /** Update the audio source info and register the waapi connection callbacks. */
- AKAUDIO_API void Initialize();
- /** Returns the UAkAudioEvent that this section triggers. */
- AKAUDIO_API UAkAudioEvent* GetEvent() const { return Event; }
- AKAUDIO_API FString GetEventName() const { return (Event == nullptr) ? EventName : Event->GetName(); }
- AKAUDIO_API bool EventShouldStopAtSectionEnd() const;
- AKAUDIO_API int32 GetMaxEventDuration() const;
- AKAUDIO_API float GetStartTime() const;
- AKAUDIO_API float GetEndTime() const;
- /** Returns the minimum and maximum durations for the specified Event or EventName. This uses the generated XML data, not WAAPI. */
- AKAUDIO_API FFloatRange GetEventDuration() const;
- bool RequiresUpdate = false;
- AkEventSectionState InitState = AkEventSectionState::EUninitialized;
- /** A structure that tracks Wwise events as they are played, scrubbed, and stopped. */
- TSharedPtr<FWwiseEventTracker> EventTracker = MakeShareable(new FWwiseEventTracker());
- /** Indicates whether the Wwise event will be re-triggered when the end is reached. */
- bool ShouldRetriggerEvent() const { return RetriggerEvent; }
- /** Gets the section's Wwise event's GUID. */
- FGuid GetEventWwiseGUID() const;
- /** Gets the section's Wwise event's name. */
- FString GetEventWwiseName() const;
- virtual void BeginDestroy() override;
- #if WITH_EDITOR
- /* A collection of subscription IDs for WAAPI callbacks. */
- uint64 iTrimBeginSubscriptionID = 0;
- uint64 iTrimEndSubscriptionID = 0;
- uint64 iChildAddedSubscriptionID = 0;
- uint64 iChildRemovedSubscriptionID = 0;
- uint64 iChildAddedInitializeSubscriptionID = 0;
- TArray<uint64> EventActionSubscriptionIDs;
- FThreadSafeCounter iCallbackCounter = 0;
- /* An array of min-max magnitude pairs from the audio source data. */
- TArray<double> AudioSourcePeaks;
- /* We only keep track of the TrimBegin value (not TrimEnd), as the waveform length is calculated using the duration value. */
- float TrimBegin = 0.0f;
- /** Use WAAPI to update the MaxDurationSourceID and MaxSourceDuration. */
- AKAUDIO_API void UpdateAudioSourceInfo();
- /** Matches the duration of the Unreal Section to that of the Wwise Event. */
- AKAUDIO_API void MatchSectionLengthToEventLength();
- /** Get the audio peaks data (min max magnitude pairs) for the current MaxDurationSourceID, using WAAPI.
- * @param in_iNumPeaks - The number of peaks required.
- */
- AKAUDIO_API void UpdateAudioSourcePeaks(int in_iNumPeaks);
- /** Get the audio peaks data (min max magnitude pairs) for the current MaxDurationSourceID, using WAAPI.
- * @param in_iNumPeaks - The number of peaks required.
- * @param in_dTimeFrom - The start time of the time period for which peaks are required
- * @param in_dTimeTo - The end time of the time period for which peaks are required.
- */
- AKAUDIO_API void UpdateAudioSourcePeaks(int in_iNumPeaks, double in_dTimeFrom, double in_dTimeTo);
- /** Returns the number of min max magnitude pairs in the current peaks array. */
- AKAUDIO_API const int GetNumMinMaxPairs() const;
- /** Returns the current peaks array. */
- AKAUDIO_API const TArray<double>& GetAudioSourcePeaks() const;
- /** Returns the duration of the longest audio source that is used in the Wwise event that this section triggers. */
- AKAUDIO_API const float GetMaxSourceDuration() const;
- /** Resets the audio source information to an uninitialized state. */
- AKAUDIO_API void InvalidateAudioSourceInfo();
- /** Returns true if the audio source information is initialized and valid. */
- AKAUDIO_API bool AudioSourceInfoIsValid() const;
- #if !UE_4_26_OR_LATER
- /* UMovieSceneSection interface */
- AKAUDIO_API virtual FMovieSceneEvalTemplatePtr GenerateTemplate() const override;
- #endif
- /** Check if the workunit is dirty. If so, enable the soundbank generation notification in the event section. */
- AKAUDIO_API void CheckForWorkunitChanges(bool in_bNotifyTrack = false);
- /** Update the AK event info using the UAkAudioEvent Event member. This should be called when the event is changed. */
- AKAUDIO_API bool UpdateAkEventInfo();
- bool IsValid() const { return Event != nullptr || !EventName.IsEmpty(); }
- bool GetStopAtSectionEnd() const { return StopAtSectionEnd; }
- /** Returns the trim begin value for the Wwise event that this section triggers. */
- float GetTrimBegin() const { return TrimBegin; }
- /** Returns the duration of the scrub snippets that this section produces when scrubbed.
- * This can be changed using the ScrubTailLengthMs property.
- */
- int GetScrubTailLength() const { return ScrubTailLengthMs; }
- /** Returns true if this section is set to retrigger Wwise events after they finish. Change using the RetriggerEvent property. */
- bool DoesEventRetrigger() const { return RetriggerEvent; }
- virtual void PostEditChangeProperty(struct FPropertyChangedEvent& e) override;
- /** Associate a new AK audio event with this section. Also updates section time and audio source info. */
- bool SetEvent(UAkAudioEvent* AudioEvent, const FString& Name);
- /** Use WAAPI to get the peak data for the Wwise event, with the given arguments and options. This is called by GetAudioSourcePeaks(). */
- void WAAPIGetPeaks(const char* in_uri, TSharedRef<FJsonObject> in_getPeaksArgs,
- TSharedRef<FJsonObject> in_getPeaksOptions, TSharedPtr<FJsonObject> in_getPeaksResults);
- /** Update the trim data for the longest audio source used by the Wwise event that this section triggers. */
- void UpdateTrimData();
- /** Subscribe to TrimBegin and TrimEnd properties via WAAPI for the longest audio source that the Wwise event contains. */
- void SubscribeToTrimChanges();
- /** Subscribes to child added and child removed for each of the action targets in the Wwise event that this section triggers. */
- void SubscribeToEventChildren();
- /** Registers a call to update the audio source info when a child is added or removed from in_sParentID */
- void SubscribeToChildAddedRemoved(FString in_sParentID, uint64& in_iAddedSubID, uint64& in_iRemovedSubID);
- /** Subscribed to child added and child removed for the event ID. When a child is added or removed, UpdateAudioSourceInfo() is called. */
- void SubscribeToEventChildAddedRemoved();
- /** Unsubscribes a specfic WAAPI subscription ID. */
- void UnsubscribeWAAPICallback(uint64& in_iSubID);
- /** Unsubscribes from all existing WAAPI subscriptions for this section. */
- void UnsubscribeAllWAAPICallbacks();
- /** Gets the containing work unit for the given object ID, and checks whether that workunit is dirty. */
- bool CheckWorkunitChangesForID(FGuid in_objectGUID);
- #endif //WITH_EDITOR
- };
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