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- // David Eberly, Geometric Tools, Redmond WA 98052
- // Copyright (c) 1998-2020
- // Distributed under the Boost Software License, Version 1.0.
- // https://www.boost.org/LICENSE_1_0.txt
- // https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
- // Version: 4.0.2019.08.13
- #pragma once
- #include <Mathematics/IntrAlignedBox3Cylinder3.h>
- #include <Mathematics/OrientedBox.h>
- // The query considers the cylinder and box to be solids.
- namespace WwiseGTE
- {
- template <typename Real>
- class TIQuery<Real, OrientedBox3<Real>, Cylinder3<Real>>
- {
- public:
- struct Result
- {
- bool intersect;
- };
- Result operator()(OrientedBox3<Real> const& box, Cylinder3<Real> const& cylinder)
- {
- // Transform the box and cylinder so that the box is axis-aligned.
- AlignedBox3<Real> aabb(-box.extent, box.extent);
- Vector3<Real> diff = cylinder.axis.origin - box.center;
- Cylinder3<Real> transformedCylinder;
- transformedCylinder.radius = cylinder.radius;
- transformedCylinder.height = cylinder.height;
- for (int i = 0; i < 3; ++i)
- {
- transformedCylinder.axis.origin[i] = Dot(box.axis[i], diff);
- transformedCylinder.axis.direction[i] = Dot(box.axis[i], cylinder.axis.direction);
- }
- TIQuery<Real, AlignedBox3<Real>, Cylinder3<Real>> aabbCylinderQuery;
- auto aabbCylinderResult = aabbCylinderQuery(aabb, transformedCylinder);
- Result result;
- result.intersect = aabbCylinderResult.intersect;
- return result;
- }
- };
- }
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