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- // David Eberly, Geometric Tools, Redmond WA 98052
- // Copyright (c) 1998-2020
- // Distributed under the Boost Software License, Version 1.0.
- // https://www.boost.org/LICENSE_1_0.txt
- // https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
- // Version: 4.0.2019.08.13
- #pragma once
- #include <Mathematics/Vector2.h>
- #include <Mathematics/Line.h>
- #include <Mathematics/FIQuery.h>
- #include <Mathematics/TIQuery.h>
- #include <limits>
- namespace WwiseGTE
- {
- template <typename Real>
- class TIQuery<Real, Line2<Real>, Line2<Real>>
- {
- public:
- struct Result
- {
- bool intersect;
- // The number is 0 (no intersection), 1 (lines intersect in a
- // single point) or std::numeric_limits<int>::max() (lines are
- // the same).
- int numIntersections;
- };
- Result operator()(Line2<Real> const& line0, Line2<Real> const& line1)
- {
- Result result;
- // The intersection of two lines is a solution to P0 + s0*D0 =
- // P1 + s1*D1. Rewrite this as s0*D0 - s1*D1 = P1 - P0 = Q. If
- // DotPerp(D0, D1)) = 0, the lines are parallel. Additionally, if
- // DotPerp(Q, D1)) = 0, the lines are the same. If
- // Dotperp(D0, D1)) is not zero, then
- // s0 = DotPerp(Q, D1))/DotPerp(D0, D1))
- // produces the point of intersection. Also,
- // s1 = DotPerp(Q, D0))/DotPerp(D0, D1))
- Vector2<Real> diff = line1.origin - line0.origin;
- Real D0DotPerpD1 = DotPerp(line0.direction, line1.direction);
- if (D0DotPerpD1 != (Real)0)
- {
- // The lines are not parallel.
- result.intersect = true;
- result.numIntersections = 1;
- }
- else
- {
- // The lines are parallel.
- Normalize(diff);
- Real diffNDotPerpD1 = DotPerp(diff, line1.direction);
- if (diffNDotPerpD1 != (Real)0)
- {
- // The lines are parallel but distinct.
- result.intersect = false;
- result.numIntersections = 0;
- }
- else
- {
- // The lines are the same.
- result.intersect = true;
- result.numIntersections = std::numeric_limits<int>::max();
- }
- }
- return result;
- }
- };
- template <typename Real>
- class FIQuery<Real, Line2<Real>, Line2<Real>>
- {
- public:
- struct Result
- {
- bool intersect;
- // The number is 0 (no intersection), 1 (lines intersect in a
- // single point) or std::numeric_limits<int>::max() (lines are
- // the same).
- int numIntersections;
- // If numIntersections is 1, the intersection is
- // point = line0.origin + line0parameter[0] * line0.direction
- // = line1.origin + line1parameter[0] * line1.direction
- // If numIntersections is maxInt, point is not valid but the
- // intervals are
- // line0Parameter[] = { -maxReal, +maxReal }
- // line1Parameter[] = { -maxReal, +maxReal }
- Real line0Parameter[2], line1Parameter[2];
- Vector2<Real> point;
- };
- Result operator()(Line2<Real> const& line0, Line2<Real> const& line1)
- {
- Result result;
- // The intersection of two lines is a solution to P0 + s0*D0 =
- // P1 + s1*D1. Rewrite this as s0*D0 - s1*D1 = P1 - P0 = Q. If
- // DotPerp(D0, D1)) = 0, the lines are parallel. Additionally, if
- // DotPerp(Q, D1)) = 0, the lines are the same. If
- // Dotperp(D0, D1)) is not zero, then
- // s0 = DotPerp(Q, D1))/DotPerp(D0, D1))
- // produces the point of intersection. Also,
- // s1 = DotPerp(Q, D0))/DotPerp(D0, D1))
- Vector2<Real> diff = line1.origin - line0.origin;
- Real D0DotPerpD1 = DotPerp(line0.direction, line1.direction);
- if (D0DotPerpD1 != (Real)0)
- {
- // The lines are not parallel.
- result.intersect = true;
- result.numIntersections = 1;
- Real invD0DotPerpD1 = (Real)1 / D0DotPerpD1;
- Real diffDotPerpD0 = DotPerp(diff, line0.direction);
- Real diffDotPerpD1 = DotPerp(diff, line1.direction);
- Real s0 = diffDotPerpD1 * invD0DotPerpD1;
- Real s1 = diffDotPerpD0 * invD0DotPerpD1;
- result.line0Parameter[0] = s0;
- result.line1Parameter[0] = s1;
- result.point = line0.origin + s0 * line0.direction;
- }
- else
- {
- // The lines are parallel.
- Normalize(diff);
- Real diffNDotPerpD1 = DotPerp(diff, line1.direction);
- if (std::fabs(diffNDotPerpD1) != (Real)0)
- {
- // The lines are parallel but distinct.
- result.intersect = false;
- result.numIntersections = 0;
- }
- else
- {
- // The lines are the same.
- result.intersect = true;
- result.numIntersections = std::numeric_limits<int>::max();
- Real maxReal = std::numeric_limits<Real>::max();
- result.line0Parameter[0] = -maxReal;
- result.line0Parameter[1] = +maxReal;
- result.line1Parameter[0] = -maxReal;
- result.line1Parameter[1] = +maxReal;
- }
- }
- return result;
- }
- };
- }
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