123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153 |
- #pragma once
- #include <Mathematics/DCPQuery.h>
- #include <Mathematics/Ray.h>
- namespace WwiseGTE
- {
- template <int N, typename Real>
- class DCPQuery<Real, Ray<N, Real>, Ray<N, Real>>
- {
- public:
- struct Result
- {
- Real distance, sqrDistance;
- Real parameter[2];
- Vector<N, Real> closestPoint[2];
- };
- Result operator()(Ray<N, Real> const& ray0, Ray<N, Real> const& ray1)
- {
- Result result;
- Vector<N, Real> diff = ray0.origin - ray1.origin;
- Real a01 = -Dot(ray0.direction, ray1.direction);
- Real b0 = Dot(diff, ray0.direction), b1;
- Real s0, s1;
- if (std::fabs(a01) < (Real)1)
- {
-
- b1 = -Dot(diff, ray1.direction);
- s0 = a01 * b1 - b0;
- s1 = a01 * b0 - b1;
- if (s0 >= (Real)0)
- {
- if (s1 >= (Real)0)
- {
-
- Real det = (Real)1 - a01 * a01;
- s0 /= det;
- s1 /= det;
- }
- else
- {
- s1 = (Real)0;
- if (b0 >= (Real)0)
- {
- s0 = (Real)0;
- }
- else
- {
- s0 = -b0;
- }
- }
- }
- else
- {
- if (s1 >= (Real)0)
- {
- s0 = (Real)0;
- if (b1 >= (Real)0)
- {
- s1 = (Real)0;
- }
- else
- {
- s1 = -b1;
- }
- }
- else
- {
- if (b0 < (Real)0)
- {
- s0 = -b0;
- s1 = (Real)0;
- }
- else
- {
- s0 = (Real)0;
- if (b1 >= (Real)0)
- {
- s1 = (Real)0;
- }
- else
- {
- s1 = -b1;
- }
- }
- }
- }
- }
- else
- {
-
- if (a01 > (Real)0)
- {
-
- s1 = (Real)0;
- if (b0 >= (Real)0)
- {
- s0 = (Real)0;
- }
- else
- {
- s0 = -b0;
- }
- }
- else
- {
-
- if (b0 >= (Real)0)
- {
- b1 = -Dot(diff, ray1.direction);
- s0 = (Real)0;
- s1 = -b1;
- }
- else
- {
- s0 = -b0;
- s1 = (Real)0;
- }
- }
- }
- result.parameter[0] = s0;
- result.parameter[1] = s1;
- result.closestPoint[0] = ray0.origin + s0 * ray0.direction;
- result.closestPoint[1] = ray1.origin + s1 * ray1.direction;
- diff = result.closestPoint[0] - result.closestPoint[1];
- result.sqrDistance = Dot(diff, diff);
- result.distance = std::sqrt(result.sqrDistance);
- return result;
- }
- };
-
- template <int N, typename Real>
- using DCPRayRay = DCPQuery<Real, Ray<N, Real>, Ray<N, Real>>;
- template <typename Real>
- using DCPRay2Ray2 = DCPRayRay<2, Real>;
- template <typename Real>
- using DCPRay3Ray3 = DCPRayRay<3, Real>;
- }
|