12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 |
- /*******************************************************************************
- The content of this file includes portions of the AUDIOKINETIC Wwise Technology
- released in source code form as part of the SDK installer package.
- Commercial License Usage
- Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
- may use this file in accordance with the end user license agreement provided
- with the software or, alternatively, in accordance with the terms contained in a
- written agreement between you and Audiokinetic Inc.
- Apache License Usage
- Alternatively, this file may be used under the Apache License, Version 2.0 (the
- "Apache License"); you may not use this file except in compliance with the
- Apache License. You may obtain a copy of the Apache License at
- http://www.apache.org/licenses/LICENSE-2.0.
- Unless required by applicable law or agreed to in writing, software distributed
- under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
- OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
- the specific language governing permissions and limitations under the License.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- // AkLinuxSoundEngine.h
- /// \file
- /// Main Sound Engine interface, specific to Linux.
- #pragma once
- #include <AK/SoundEngine/Common/AkTypes.h>
- #include <AK/Tools/Common/AkPlatformFuncs.h>
- ///< API used for audio output
- ///< Use with AkPlatformInitSettings to select the API used for audio output.
- ///< Use AkAPI_Default, it will select the more appropriate API depending on the computer's capabilities. Other values should be used for testing purposes.
- ///< \sa AK::SoundEngine::Init
- typedef enum AkAudioAPILinux
- {
- AkAPI_PulseAudio = 1 << 0, ///< Use PulseAudio (this is the preferred API on Linux)
- AkAPI_ALSA = 1 << 1, ///< Use ALSA
- AkAPI_Default = AkAPI_PulseAudio | AkAPI_ALSA, ///< Default value, will select the more appropriate API
- } AkAudioAPI;
- /// Platform specific initialization settings
- /// \sa AK::SoundEngine::Init
- /// \sa AK::SoundEngine::GetDefaultPlatformInitSettings
- struct AkPlatformInitSettings
- {
- // Threading model.
- AkThreadProperties threadLEngine; ///< Lower engine threading properties
- AkThreadProperties threadOutputMgr; ///< Ouput thread threading properties
- AkThreadProperties threadBankManager; ///< Bank manager threading properties (its default priority is AK_THREAD_PRIORITY_NORMAL)
- AkThreadProperties threadMonitor; ///< Monitor threading properties (its default priority is AK_THREAD_PRIORITY_ABOVENORMAL). This parameter is not used in Release build.
-
- //Voices.
- AkUInt32 uSampleRate; ///< Sampling Rate. Default 48000 Hz
- AkUInt16 uNumRefillsInVoice; ///< Number of refill buffers in voice buffer. 2 == double-buffered, defaults to 4.
- AkAudioAPI eAudioAPI; ///< Main audio API to use. Leave to AkAPI_Default for the default sink (default value).
- ///< If a valid audioDeviceShareset plug-in is provided, the AkAudioAPI will be Ignored.
- ///< \ref AkAudioAPI
- AkDataTypeID sampleType; ///< Sample type. AK_FLOAT for 32 bit float, AK_INT for 16 bit signed integer, defaults to AK_FLOAT.
- ///< Supported by AkAPI_PulseAudio only.
- };
|