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- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
-
- License Usage
-
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- #include "MovieSceneAkAudioRTPCTrack.h"
- #include "AkAudioDevice.h"
- #include "IMovieScenePlayer.h"
- #include "MovieSceneCommonHelpers.h"
- #include "MovieSceneAkAudioRTPCSection.h"
- #include "MovieSceneAkAudioRTPCTemplate.h"
- FMovieSceneEvalTemplatePtr UMovieSceneAkAudioRTPCTrack::CreateTemplateForSection(const UMovieSceneSection& InSection) const
- {
- #if UE_4_26_OR_LATER
- return FMovieSceneAkAudioRTPCTemplate(*CastChecked<UMovieSceneAkAudioRTPCSection>(&InSection));
- #else
- return InSection.GenerateTemplate();
- #endif
- }
- UMovieSceneSection* UMovieSceneAkAudioRTPCTrack::CreateNewSection()
- {
- return NewObject<UMovieSceneSection>(this, UMovieSceneAkAudioRTPCSection::StaticClass(), NAME_None, RF_Transactional);
- }
- #if WITH_EDITORONLY_DATA
- FText UMovieSceneAkAudioRTPCTrack::GetDisplayName() const
- {
- auto AllSections = GetAllSections();
- FString DisplayName("AkAudioRTPC");
- if (AllSections.Num() > 0)
- {
- UMovieSceneAkAudioRTPCSection* RTPCSection = CastChecked<UMovieSceneAkAudioRTPCSection>(AllSections[0]);
- DisplayName += TEXT(" - ") + RTPCSection->GetRTPCName();
- }
- if (AllSections.Num() > 1)
- {
- DisplayName += TEXT(" and more.");
- }
- return FText::FromString(DisplayName);
- }
- #endif
- FName UMovieSceneAkAudioRTPCTrack::GetTrackName() const
- {
- const auto Section = CastChecked<UMovieSceneAkAudioRTPCSection>(MovieSceneHelpers::FindNearestSectionAtTime(Sections, 0));
- return (Section != nullptr) ? FName(*Section->GetRTPCName()) : FName(NAME_None);
- }
- bool UMovieSceneAkAudioRTPCTrack::SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const
- {
- return SectionClass == UMovieSceneAkAudioRTPCSection::StaticClass();
- }
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