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- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
-
- License Usage
-
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- #if WITH_EDITOR
- #include "AkWaapiUMG/Components/AkPropertyToControlCustomization.h"
- #include "AkAudioDevice.h"
- #include "Framework/Application/SlateApplication.h"
- #include "Widgets/Images/SImage.h"
- #include "Widgets/Input/SButton.h"
- #include "DetailWidgetRow.h"
- #include "AkWaapiUMG/Components/SAkItemProperties.h"
- #include "AkAudioStyle.h"
- #if UE_5_0_OR_LATER
- #include "Framework/Docking/TabManager.h"
- #endif
- #define LOCTEXT_NAMESPACE "AkPropertyToControlCustomization"
- TSharedRef<IPropertyTypeCustomization> FAkPropertyToControlCustomization::MakeInstance()
- {
- return MakeShareable(new FAkPropertyToControlCustomization());
- }
- void FAkPropertyToControlCustomization::CustomizeHeader( TSharedRef<IPropertyHandle> StructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils )
- {
- ItemPropertyHandle = StructPropertyHandle->GetChildHandle("ItemProperty");
-
- if(ItemPropertyHandle.IsValid())
- {
- TSharedPtr<SWidget> PickerWidget = nullptr;
- PickerWidget = SAssignNew(PickerButton, SButton)
- .ButtonStyle(FAkAudioStyle::Get(), "AudiokineticTools.HoverHintOnly" )
- .ToolTipText( LOCTEXT( "WwisePropertyToolTipText", "Choose a property") )
- .OnClicked(FOnClicked::CreateSP(this, &FAkPropertyToControlCustomization::OnPickContent, ItemPropertyHandle.ToSharedRef()))
- .ContentPadding(2.0f)
- .ForegroundColor( FSlateColor::UseForeground() )
- .IsFocusable(false)
- [
- SNew(SImage)
- .Image(FAkAudioStyle::GetBrush("AudiokineticTools.Button_EllipsisIcon"))
- .ColorAndOpacity(FSlateColor::UseForeground())
- ];
- HeaderRow.ValueContent()
- .MinDesiredWidth(125.0f)
- .MaxDesiredWidth(600.0f)
- [
- SNew(SHorizontalBox)
- + SHorizontalBox::Slot()
- .FillWidth(1.0f)
- .VAlign(VAlign_Center)
- [
- ItemPropertyHandle->CreatePropertyValueWidget()
- ]
- + SHorizontalBox::Slot()
- .AutoWidth()
- .Padding(FMargin(4.0f, 0.0f, 0.0f, 0.0f))
- .VAlign(VAlign_Center)
- [
- PickerWidget.ToSharedRef()
- ]
-
- ]
- .NameContent()
- [
- StructPropertyHandle->CreatePropertyNameWidget()
- ];
- }
- }
- void FAkPropertyToControlCustomization::CustomizeChildren( TSharedRef<IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils )
- {
- }
- FReply FAkPropertyToControlCustomization::OnPickContent(TSharedRef<IPropertyHandle> PropertyHandle)
- {
- Window = SNew(SWindow)
- .Title(LOCTEXT("PropertyPickerWindowTitle", "Choose A Property"))
- .SizingRule(ESizingRule::UserSized)
- .AutoCenter(EAutoCenter::PreferredWorkArea)
- .ClientSize(FVector2D(350, 400));
- Window->SetContent(
- SNew(SBorder)
- [
- SNew(SAkItemProperties)
- .FocusSearchBoxWhenOpened(true)
- .SelectionMode(ESelectionMode::Single)
- .OnSelectionChanged(this, &FAkPropertyToControlCustomization::PropertySelectionChanged)
- ]
- );
- TSharedPtr<SWindow> RootWindow = FGlobalTabmanager::Get()->GetRootWindow();
- FSlateApplication::Get().AddWindowAsNativeChild(Window.ToSharedRef(), RootWindow.ToSharedRef());
- return FReply::Handled();
- }
- void FAkPropertyToControlCustomization::PropertySelectionChanged(TSharedPtr< FString > ItemProperty, ESelectInfo::Type SelectInfo)
- {
- if (ItemProperty.IsValid())
- {
- ItemPropertyHandle->SetValue(*ItemProperty.Get());
- Window->RequestDestroyWindow();
- }
- }
- #undef LOCTEXT_NAMESPACE
- #endif//WITH_EDITOR
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