Enable_State_Enviorment_Fire.xml 3.8 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="16" SoundBankVersion="150">
  3. <SoundBanks>
  4. <SoundBank Id="3759612739" Type="Event" GUID="{57B804B1-8612-4C12-ABD6-56152D042DF7}" Language="SFX" Hash="{7080D259-FDF7-50F8-511B-A2081BC65558}">
  5. <ObjectPath>Enable_State_Enviorment_Fire</ObjectPath>
  6. <ShortName>Enable_State_Enviorment_Fire</ShortName>
  7. <Path>Event/Enable_State_Enviorment_Fire.bnk</Path>
  8. <Media>
  9. <File Id="281940785" Language="SFX" Streaming="true" Location="Loose">
  10. <ShortName>SFXTest\Gregor Quendel - Designed Fire - Flames Sizzling Crackling Popping.wav</ShortName>
  11. <Path>Media/281940785.wem</Path>
  12. <CachePath>SFX/SFXTest/Gregor Quendel - Designed Fire - Flames Sizzling Crackling Popping_47D24755.wem</CachePath>
  13. </File>
  14. <File Id="283153857" Language="SFX" Streaming="true" Location="Loose">
  15. <ShortName>SFXTest\Sonophile Audio - Calm City - Livingroom Room Tone.wav</ShortName>
  16. <Path>Media/283153857.wem</Path>
  17. <CachePath>SFX/SFXTest/Sonophile Audio - Calm City - Livingroom Room Tone_0856A497.wem</CachePath>
  18. </File>
  19. </Media>
  20. <Plugins>
  21. <Custom>
  22. <Plugin Id="613606785" Name="Silence" ObjectPath="\Actor-Mixer Hierarchy\Default Work Unit\SFX\Enviorment\New Silence\Silence" GUID="{4A26C689-CB71-481E-B5E8-C3721AF59942}" LibName="Wwise Silence" LibId="6619138"/>
  23. </Custom>
  24. <ShareSets>
  25. <Plugin Id="48620415" Name="Have_U_Ever_Been_Outside" ObjectPath="\Effects\Factory Effects\RoomVerb\Exteriors\Have_U_Ever_Been_Outside" GUID="{FE29AE8D-FD86-4652-A95D-68D32F5760EC}" LibName="Wwise RoomVerb" LibId="7733251"/>
  26. </ShareSets>
  27. </Plugins>
  28. <Events>
  29. <Event Id="3759612739" Name="Enable_State_Enviorment_Fire" ObjectPath="\Events\Default Work Unit\Enable_State_Enviorment_Fire" GUID="{57B804B1-8612-4C12-ABD6-56152D042DF7}" DurationType="Infinite">
  30. <SwitchContainers>
  31. <SwitchContainer>
  32. <SwitchValue GroupType="State" GroupId="1229948536" Id="688112595" GUID="{DD6CF85D-8D2C-4ED8-80C0-6748D0E084AC}"/>
  33. <MediaRefs>
  34. <MediaRef Id="283153857"/>
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  36. </SwitchContainer>
  37. <SwitchContainer>
  38. <SwitchValue GroupType="State" GroupId="1229948536" Id="748895195" GUID="{A8C54391-4DCB-4F28-A3AA-7157CFD38737}" Default="true"/>
  39. <PluginRefs>
  40. <Custom>
  41. <PluginRef Id="613606785"/>
  42. </Custom>
  43. </PluginRefs>
  44. </SwitchContainer>
  45. <SwitchContainer>
  46. <SwitchValue GroupType="State" GroupId="1229948536" Id="1404152342" GUID="{A42C05A0-F885-42AA-9120-FF7A71C7CFF7}"/>
  47. <MediaRefs>
  48. <MediaRef Id="281940785"/>
  49. </MediaRefs>
  50. <PluginRefs>
  51. <ShareSets>
  52. <PluginRef Id="48620415"/>
  53. </ShareSets>
  54. </PluginRefs>
  55. </SwitchContainer>
  56. </SwitchContainers>
  57. <ActionSetState>
  58. <ActionSetStateEntry GroupId="1229948536" Id="1404152342" Name="FirePlace" ObjectPath="\States\Default Work Unit\Environment\FirePlace" GUID="{A42C05A0-F885-42AA-9120-FF7A71C7CFF7}"/>
  59. </ActionSetState>
  60. </Event>
  61. </Events>
  62. <StateGroups>
  63. <StateGroup Id="1229948536" Name="Environment" ObjectPath="\States\Default Work Unit\Environment" GUID="{96846CFB-25B4-477F-A514-93F21562D8D7}">
  64. <States>
  65. <State Id="688112595" Name="WaitingRoom" ObjectPath="\States\Default Work Unit\Environment\WaitingRoom" GUID="{DD6CF85D-8D2C-4ED8-80C0-6748D0E084AC}"/>
  66. <State Id="748895195" Name="None" ObjectPath="\States\Default Work Unit\Environment\None" GUID="{A8C54391-4DCB-4F28-A3AA-7157CFD38737}"/>
  67. <State Id="1404152342" Name="FirePlace" ObjectPath="\States\Default Work Unit\Environment\FirePlace" GUID="{A42C05A0-F885-42AA-9120-FF7A71C7CFF7}"/>
  68. </States>
  69. </StateGroup>
  70. </StateGroups>
  71. </SoundBank>
  72. </SoundBanks>
  73. <FileHash>{C10D84E2-6133-3B80-8430-0B8EE7106396}</FileHash>
  74. </SoundBanksInfo>