AllPluginsFactories.h 3.4 KB

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  1. /*******************************************************************************
  2. The content of this file includes portions of the AUDIOKINETIC Wwise Technology
  3. released in source code form as part of the SDK installer package.
  4. Commercial License Usage
  5. Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
  6. may use this file in accordance with the end user license agreement provided
  7. with the software or, alternatively, in accordance with the terms contained in a
  8. written agreement between you and Audiokinetic Inc.
  9. Apache License Usage
  10. Alternatively, this file may be used under the Apache License, Version 2.0 (the
  11. "Apache License"); you may not use this file except in compliance with the
  12. Apache License. You may obtain a copy of the Apache License at
  13. http://www.apache.org/licenses/LICENSE-2.0.
  14. Unless required by applicable law or agreed to in writing, software distributed
  15. under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
  16. OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
  17. the specific language governing permissions and limitations under the License.
  18. Copyright (c) 2023 Audiokinetic Inc.
  19. *******************************************************************************/
  20. #ifndef _AK_ALLPLUGINSFACTORIES_H_
  21. #define _AK_ALLPLUGINSFACTORIES_H_
  22. #include <AK/AkPlatforms.h>
  23. #include <AK/SoundEngine/Common/AkTypes.h>
  24. #include <AK/SoundEngine/Common/IAkPlugin.h>
  25. // Effect plug-ins
  26. #include <AK/Plugin/AkCompressorFXFactory.h> // Compressor
  27. #include <AK/Plugin/AkDelayFXFactory.h> // Delay
  28. #include <AK/Plugin/AkMatrixReverbFXFactory.h> // Matrix reverb
  29. #include <AK/Plugin/AkMeterFXFactory.h> // Meter
  30. #include <AK/Plugin/AkExpanderFXFactory.h> // Expander
  31. #include <AK/Plugin/AkParametricEQFXFactory.h> // Parametric equalizer
  32. #include <AK/Plugin/AkGainFXFactory.h> // Gain
  33. #include <AK/Plugin/AkPeakLimiterFXFactory.h> // Peak limiter
  34. #include <AK/Plugin/AkRoomVerbFXFactory.h> // RoomVerb
  35. #include <AK/Plugin/AkGuitarDistortionFXFactory.h> // Guitar distortion
  36. #include <AK/Plugin/AkStereoDelayFXFactory.h> // Stereo delay
  37. #include <AK/Plugin/AkPitchShifterFXFactory.h> // Pitch shifter
  38. #include <AK/Plugin/AkTimeStretchFXFactory.h> // Time stretch
  39. #include <AK/Plugin/AkFlangerFXFactory.h> // Flanger
  40. #include <AK/Plugin/AkTremoloFXFactory.h> // Tremolo
  41. #include <AK/Plugin/AkHarmonizerFXFactory.h> // Harmonizer
  42. #include <AK/Plugin/AkRecorderFXFactory.h> // Recorder
  43. #include <AK/Plugin/Ak3DAudioBedMixerFXFactory.h> // 3D Audio Bed Mixer
  44. // Platform specific
  45. #ifdef AK_SONY
  46. #include <AK/Plugin/SceAudio3dEngineFactory.h> // SCE Audio3d
  47. #endif
  48. // Sources plug-ins
  49. #include <AK/Plugin/AkSilenceSourceFactory.h> // Silence generator
  50. #include <AK/Plugin/AkSineSourceFactory.h> // Sine wave generator
  51. #include <AK/Plugin/AkToneSourceFactory.h> // Tone generator
  52. #include <AK/Plugin/AkAudioInputSourceFactory.h> // Audio input
  53. #include <AK/Plugin/AkSynthOneSourceFactory.h> // SynthOne
  54. // Metadata plug-ins
  55. // Required by codecs plug-ins
  56. #include <AK/Plugin/AkVorbisDecoderFactory.h>
  57. #include <AK/Plugin/AkOpusDecoderFactory.h>
  58. #ifdef AK_NX
  59. #include <AK/Plugin/AkOpusNXFactory.h> // Note: Useable only on NX. Ok to include it on other platforms as long as it is not referenced.
  60. #endif
  61. #endif // _AK_ALLPLUGINSFACTORIES_H_