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- /*******************************************************************************
- The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
- Technology released in source code form as part of the game integration package.
- The content of this file may not be used without valid licenses to the
- AUDIOKINETIC Wwise Technology.
- Note that the use of the game engine is subject to the Unreal(R) Engine End User
- License Agreement at https://www.unrealengine.com/en-US/eula/unreal
-
- License Usage
-
- Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
- this file in accordance with the end user license agreement provided with the
- software or, alternatively, in accordance with the terms contained
- in a written agreement between you and Audiokinetic Inc.
- Copyright (c) 2023 Audiokinetic Inc.
- *******************************************************************************/
- /*------------------------------------------------------------------------------------
- WwiseEventDragDropOp.h
- ------------------------------------------------------------------------------------*/
- #pragma once
- #include "Containers/Map.h"
- #include "DragAndDrop/AssetDragDropOp.h"
- #include "ContentBrowserDelegates.h"
- #include "AssetTools/Public/AssetToolsModule.h"
- #include "WwiseBrowser/WwiseBrowserHelpers.h"
- class FWwiseAssetDragDropOp : public FAssetDragDropOp
- {
- public:
- DRAG_DROP_OPERATOR_TYPE(FWwiseEventDragDropOp, FAssetDragDropOp)
- static TSharedRef<FAssetDragDropOp> New(TArray<WwiseBrowserHelpers::WwiseBrowserAssetPayload> InAssetData, UActorFactory* ActorFactory = nullptr);
- static TSharedRef<FAssetDragDropOp> New(TArray<WwiseBrowserHelpers::WwiseBrowserAssetPayload> InAssetData, TArray<FString> InAssetPaths, UActorFactory* ActorFactory);
- bool OnAssetViewDrop(const FAssetViewDragAndDropExtender::FPayload& Payload);
- bool OnAssetViewDragOver(const FAssetViewDragAndDropExtender::FPayload& Payload);
- void SaveAssets();
- void DeleteAssets();
- virtual void OnDrop(bool bDropWasHandled, const FPointerEvent& MouseEvent) override;
- void SetCanDrop(const bool InCanDrop);
- void SetTooltipText();
- FText GetTooltipText() const;
- ~FWwiseAssetDragDropOp();
- public:
- FText CurrentHoverText;
- bool CanDrop = true;
- FAssetViewDragAndDropExtender* Extender = nullptr;
- private:
- // Assets contained within the drag operation. Value is true if the asset existed prior to initiating the drop.
- TArray<WwiseBrowserHelpers::WwiseBrowserAssetPayload> WwiseAssetsToDrop;
- bool bDroppedOnContentBrowser = false;
- FString AssetViewDropTargetPackagePath;
- };
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