// David Eberly, Geometric Tools, Redmond WA 98052 // Copyright (c) 1998-2020 // Distributed under the Boost Software License, Version 1.0. // https://www.boost.org/LICENSE_1_0.txt // https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt // Version: 4.0.2019.08.13 #pragma once #include <Mathematics/DistLine3Triangle3.h> #include <Mathematics/DistPointTriangle.h> #include <Mathematics/Ray.h> namespace WwiseGTE { template <typename Real> class DCPQuery<Real, Ray3<Real>, Triangle3<Real>> { public: struct Result { Real distance, sqrDistance; Real rayParameter, triangleParameter[3]; Vector3<Real> closestPoint[2]; }; Result operator()(Ray3<Real> const& ray, Triangle3<Real> const& triangle) { Result result; Line3<Real> line(ray.origin, ray.direction); DCPQuery<Real, Line3<Real>, Triangle3<Real>> ltQuery; auto ltResult = ltQuery(line, triangle); if (ltResult.lineParameter >= (Real)0) { result.distance = ltResult.distance; result.sqrDistance = ltResult.sqrDistance; result.rayParameter = ltResult.lineParameter; result.triangleParameter[0] = ltResult.triangleParameter[0]; result.triangleParameter[1] = ltResult.triangleParameter[1]; result.triangleParameter[2] = ltResult.triangleParameter[2]; result.closestPoint[0] = ltResult.closestPoint[0]; result.closestPoint[1] = ltResult.closestPoint[1]; } else { DCPQuery<Real, Vector3<Real>, Triangle3<Real>> ptQuery; auto ptResult = ptQuery(ray.origin, triangle); result.distance = ptResult.distance; result.sqrDistance = ptResult.sqrDistance; result.rayParameter = (Real)0; result.triangleParameter[0] = ptResult.parameter[0]; result.triangleParameter[1] = ptResult.parameter[1]; result.triangleParameter[2] = ptResult.parameter[2]; result.closestPoint[0] = ray.origin; result.closestPoint[1] = ptResult.closest; } return result; } }; }