// David Eberly, Geometric Tools, Redmond WA 98052 // Copyright (c) 1998-2020 // Distributed under the Boost Software License, Version 1.0. // https://www.boost.org/LICENSE_1_0.txt // https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt // Version: 4.0.2019.08.13 #pragma once #include <Mathematics/IntrRay2Circle2.h> #include <Mathematics/Arc2.h> // The queries consider the arc to be a 1-dimensional object. namespace WwiseGTE { template <typename Real> class TIQuery<Real, Ray2<Real>, Arc2<Real>> { public: struct Result { bool intersect; }; Result operator()(Ray2<Real> const& ray, Arc2<Real> const& arc) { Result result; FIQuery<Real, Ray2<Real>, Arc2<Real>> raQuery; auto raResult = raQuery(ray, arc); result.intersect = raResult.intersect; return result; } }; template <typename Real> class FIQuery<Real, Ray2<Real>, Arc2<Real>> { public: struct Result { bool intersect; int numIntersections; std::array<Real, 2> parameter; std::array<Vector2<Real>, 2> point; }; Result operator()(Ray2<Real> const& ray, Arc2<Real> const& arc) { Result result; FIQuery<Real, Ray2<Real>, Circle2<Real>> rcQuery; Circle2<Real> circle(arc.center, arc.radius); auto rcResult = rcQuery(ray, circle); if (rcResult.intersect) { // Test whether ray-circle intersections are on the arc. result.numIntersections = 0; for (int i = 0; i < rcResult.numIntersections; ++i) { if (arc.Contains(rcResult.point[i])) { result.intersect = true; result.parameter[result.numIntersections] = rcResult.parameter[i]; result.point[result.numIntersections++] = rcResult.point[i]; } } } else { result.intersect = false; result.numIntersections = 0; } return result; } }; }