/******************************************************************************* The content of this file includes portions of the proprietary AUDIOKINETIC Wwise Technology released in source code form as part of the game integration package. The content of this file may not be used without valid licenses to the AUDIOKINETIC Wwise Technology. Note that the use of the game engine is subject to the Unreal(R) Engine End User License Agreement at https://www.unrealengine.com/en-US/eula/unreal License Usage Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use this file in accordance with the end user license agreement provided with the software or, alternatively, in accordance with the terms contained in a written agreement between you and Audiokinetic Inc. Copyright (c) 2023 Audiokinetic Inc. *******************************************************************************/ #pragma once #include "AkAudioType.h" #include "Wwise/CookedData/WwiseLocalizedAuxBusCookedData.h" #include "Wwise/Info/WwiseObjectInfo.h" #include "Wwise/Loaded/WwiseLoadedAuxBus.h" #include "AkAudioBank.h" #include "AkAuxBus.generated.h" class UAkAudioBank; UCLASS(hidecategories=(Advanced, Attachment, Volume), BlueprintType) class AKAUDIO_API UAkAuxBus : public UAkAudioType { GENERATED_BODY() public: #if WITH_EDITORONLY_DATA UPROPERTY(EditAnywhere, Category = "AkAuxBus") FWwiseObjectInfo AuxBusInfo; #endif UPROPERTY(Transient, EditAnywhere, Category = "AkAuxBus") FWwiseLocalizedAuxBusCookedData AuxBusCookedData; UPROPERTY() UAkAudioBank* RequiredBank_DEPRECATED = nullptr; public: void Serialize(FArchive& Ar) override; virtual void LoadData() override {LoadAuxBus();} virtual void UnloadData(bool bAsync = false) override {UnloadAuxBus(bAsync);} virtual AkUInt32 GetShortID() const override {return AuxBusCookedData.AuxBusId;} #if WITH_EDITORONLY_DATA virtual FWwiseObjectInfo* GetInfoMutable() override {return &AuxBusInfo;} virtual FWwiseObjectInfo GetInfo() const override{return AuxBusInfo;} virtual bool ObjectIsInSoundBanks() override; #endif private: void LoadAuxBus(); void UnloadAuxBus(bool bAsync); FWwiseLoadedAuxBus LoadedAuxBus; #if WITH_EDITORONLY_DATA virtual void CookAdditionalFilesOverride(const TCHAR* PackageFilename, const ITargetPlatform* TargetPlatform, TFunctionRef WriteAdditionalFile) override; virtual void FillInfo() override; #endif };