/******************************************************************************* The content of this file includes portions of the proprietary AUDIOKINETIC Wwise Technology released in source code form as part of the game integration package. The content of this file may not be used without valid licenses to the AUDIOKINETIC Wwise Technology. Note that the use of the game engine is subject to the Unreal(R) Engine End User License Agreement at https://www.unrealengine.com/en-US/eula/unreal License Usage Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use this file in accordance with the end user license agreement provided with the software or, alternatively, in accordance with the terms contained in a written agreement between you and Audiokinetic Inc. Copyright (c) 2023 Audiokinetic Inc. *******************************************************************************/ using UnrealBuildTool; using System; using System.IO; using System.Collections.Generic; public class WwiseUEPlatform_Null : WwiseUEPlatform { public WwiseUEPlatform_Null(ReadOnlyTargetRules in_TargetRules, string in_ThirdPartyFolder) : base(in_TargetRules, in_ThirdPartyFolder) { } public override string GetLibraryFullPath(string LibName, string LibPath) { return ""; } public override bool SupportsAkAutobahn { get { return true; } } public override bool SupportsCommunication { get { return true; } } public override bool SupportsDeviceMemory { get { return false; } } public override string AkPlatformLibDir { get { return "Null"; } } public override string DynamicLibExtension { get { return ""; } } public override List GetAdditionalWwiseLibs() { return new List(); } public override List GetPublicSystemLibraries() { return new List(); } public override List GetPublicDelayLoadDLLs() { return new List(); } public override List GetPublicDefinitions() { return new List(); } public override Tuple GetAdditionalPropertyForReceipt(string ModuleDirectory) { return null; } public override List GetPublicFrameworks() { return new List(); } }