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解决产经中火焰重名的问题,有打开和轻微调整燃烧场景中各蓝图的细小位置

thirdadvan 10 달 전
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a481bebe3d

+ 6 - 7
Config/DefaultGame.ini

@@ -97,17 +97,21 @@ bSkipMovies=False
 [/Script/AkAudio.AkSettings]
 MaxSimultaneousReverbVolumes=4
 WwiseProjectPath=(FilePath="codeTetrees_WwiseProject/codeTetrees_WwiseProject.wproj")
-GeneratedSoundBanksFolder=(Path="../codeTetrees_WwiseProject/SoundBanks")
+RootOutputPath=(Path="../codeTetrees_WwiseProject/SoundBanks")
 WwiseStagingDirectory=(Path="WwiseAudio")
 bSoundBanksTransfered=True
 bAssetsMigrated=True
 bProjectMigrated=True
 DefaultOcclusionCollisionChannel=ECC_Visibility
 DefaultFitToGeometryCollisionChannel=ECC_WorldStatic
-AkGeometryMap=(("/Engine/EngineMaterials/DefaultDestructiblePhysicalMaterial.DefaultDestructiblePhysicalMaterial", ()),("/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial", ()),("/Engine/EngineMaterials/LandscapeHolePhysicalMaterial.LandscapeHolePhysicalMaterial", ()),("/Engine/EngineMaterials/PhysMat_Carboard.PhysMat_Carboard", ()),("/Engine/EngineMaterials/PhysMat_Ice.PhysMat_Ice", ()),("/Engine/EngineMaterials/PhysMat_Metal.PhysMat_Metal", ()),("/Engine/EngineMaterials/PhysMat_Rubber.PhysMat_Rubber", ()),("/Engine/EngineMaterials/PhysMat_Vehicle.PhysMat_Vehicle", ()),("/Engine/EngineMaterials/PhysMat_VehicleRagdoll.PhysMat_VehicleRagdoll", ()))
+AkGeometryMap=()
+DefaultAcousticTexture=None
+DefaultTransmissionLoss=0.000000
+GeometrySurfacePropertiesTable=/Game/WwiseAudio/DefaultGeometrySurfacePropertiesTable.DefaultGeometrySurfacePropertiesTable
 GlobalDecayAbsorption=0.500000
 DefaultReverbAuxBus=None
 EnvironmentDecayAuxBusMap=()
+ReverbAssignmentTable=/Game/WwiseAudio/DefaultReverbAssignmentTable.DefaultReverbAssignmentTable
 HFDampingName=
 DecayEstimateName=
 TimeToFirstReflectionName=
@@ -115,7 +119,6 @@ HFDampingRTPC=None
 DecayEstimateRTPC=None
 TimeToFirstReflectionRTPC=None
 AudioInputEvent=None
-AcousticTextureParamsMap=()
 SplitSwitchContainerMedia=False
 SplitMediaPerFolder=False
 UseEventBasedPackaging=False
@@ -128,8 +131,4 @@ bWwiseAudioLinkEnabled=False
 bAkAudioMixerEnabled=False
 MigratedEnableMultiCoreRendering=True
 FixupRedirectorsDuringMigration=False
-VisualizeRoomsAndPortals=False
-bShowReverbInfo=True
 
-WwiseWindowsInstallationPath=(Path="C:/Program Files (x86)/Audiokinetic/Wwise 2023.1.0.8367")
-WwiseMacInstallationPath=(FilePath="")

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