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退出阵列(只要有一个玩家退出,阵列就会完全解散,待完善)

killf 1 year ago
parent
commit
96c6b14266
2 changed files with 1 additions and 0 deletions
  1. 1 0
      Config/DefaultInput.ini
  2. BIN
      Content/BP/VRPawn.uasset

+ 1 - 0
Config/DefaultInput.ini

@@ -131,6 +131,7 @@ DoubleClickTime=0.200000
 +ActionMappings=(ActionName="BeginWaitConnected",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F)
 +ActionMappings=(ActionName="TryConnect",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=G)
 +ActionMappings=(ActionName="ChangePlayer",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=T)
++ActionMappings=(ActionName="Disconnect",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=H)
 +AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
 +AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
 +AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up)

BIN
Content/BP/VRPawn.uasset