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@@ -1,134 +1,134 @@
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-[/Script/EngineSettings.GeneralProjectSettings]
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-ProjectID=6366DB224CD7D7BB17475E8EC98FF944
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-ProjectName=Third Person BP Game Template
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-
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-[/Script/UnrealEd.ProjectPackagingSettings]
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-Build=IfProjectHasCode
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-BuildConfiguration=PPBC_Development
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-BuildTarget=
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-FullRebuild=False
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-ForDistribution=False
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-IncludeDebugFiles=False
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-BlueprintNativizationMethod=Disabled
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-bIncludeNativizedAssetsInProjectGeneration=False
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-bExcludeMonolithicEngineHeadersInNativizedCode=False
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-UsePakFile=True
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-bUseIoStore=True
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-bUseZenStore=False
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-bMakeBinaryConfig=False
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-bGenerateChunks=False
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-bGenerateNoChunks=False
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-bChunkHardReferencesOnly=False
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-bForceOneChunkPerFile=False
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-MaxChunkSize=0
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-bBuildHttpChunkInstallData=False
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-HttpChunkInstallDataDirectory=(Path="")
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-WriteBackMetadataToAssetRegistry=Disabled
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-bCompressed=True
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-PackageCompressionFormat=Oodle
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-bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
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-PackageAdditionalCompressionOptions=
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-PackageCompressionMethod=Kraken
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-PackageCompressionLevel_DebugDevelopment=4
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-PackageCompressionLevel_TestShipping=5
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-PackageCompressionLevel_Distribution=7
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-PackageCompressionMinBytesSaved=1024
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-PackageCompressionMinPercentSaved=5
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-bPackageCompressionEnableDDC=False
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-PackageCompressionMinSizeToConsiderDDC=0
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-HttpChunkInstallDataVersion=
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-IncludePrerequisites=True
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-IncludeAppLocalPrerequisites=False
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-bShareMaterialShaderCode=True
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-bDeterministicShaderCodeOrder=False
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-bSharedMaterialNativeLibraries=True
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-ApplocalPrerequisitesDirectory=(Path="")
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-IncludeCrashReporter=False
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-InternationalizationPreset=English
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--CulturesToStage=en
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-+CulturesToStage=en
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-LocalizationTargetCatchAllChunkId=0
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-bCookAll=False
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-bCookMapsOnly=False
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-bSkipEditorContent=False
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-bSkipMovies=False
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--IniKeyDenylist=KeyStorePassword
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--IniKeyDenylist=KeyPassword
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--IniKeyDenylist=rsa.privateexp
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--IniKeyDenylist=rsa.modulus
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--IniKeyDenylist=rsa.publicexp
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--IniKeyDenylist=aes.key
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--IniKeyDenylist=SigningPublicExponent
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--IniKeyDenylist=SigningModulus
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--IniKeyDenylist=SigningPrivateExponent
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--IniKeyDenylist=EncryptionKey
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--IniKeyDenylist=DevCenterUsername
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--IniKeyDenylist=DevCenterPassword
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--IniKeyDenylist=IOSTeamID
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--IniKeyDenylist=SigningCertificate
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--IniKeyDenylist=MobileProvision
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--IniKeyDenylist=IniKeyDenylist
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--IniKeyDenylist=IniSectionDenylist
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-+IniKeyDenylist=KeyStorePassword
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-+IniKeyDenylist=KeyPassword
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-+IniKeyDenylist=rsa.privateexp
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-+IniKeyDenylist=rsa.modulus
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-+IniKeyDenylist=rsa.publicexp
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-+IniKeyDenylist=aes.key
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-+IniKeyDenylist=SigningPublicExponent
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-+IniKeyDenylist=SigningModulus
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-+IniKeyDenylist=SigningPrivateExponent
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-+IniKeyDenylist=EncryptionKey
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-+IniKeyDenylist=DevCenterUsername
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-+IniKeyDenylist=DevCenterPassword
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-+IniKeyDenylist=IOSTeamID
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-+IniKeyDenylist=SigningCertificate
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-+IniKeyDenylist=MobileProvision
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-+IniKeyDenylist=IniKeyDenylist
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-+IniKeyDenylist=IniSectionDenylist
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--IniSectionDenylist=HordeStorageServers
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--IniSectionDenylist=StorageServers
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-+IniSectionDenylist=HordeStorageServers
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-+IniSectionDenylist=StorageServers
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-+DirectoriesToAlwaysCook=(Path="/Wwise/WwiseTree")
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-+DirectoriesToAlwaysCook=(Path="/Wwise/WwiseTypes")
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-
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-
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-[/Script/AkAudio.AkSettings]
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-MaxSimultaneousReverbVolumes=4
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-WwiseProjectPath=(FilePath="codeTetrees_WwiseProject/codeTetrees_WwiseProject.wproj")
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-RootOutputPath=(Path="../codeTetrees_WwiseProject/SoundBanks")
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-WwiseStagingDirectory=(Path="WwiseAudio")
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-bSoundBanksTransfered=True
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-bAssetsMigrated=True
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-bProjectMigrated=True
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-DefaultOcclusionCollisionChannel=ECC_Visibility
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-DefaultFitToGeometryCollisionChannel=ECC_WorldStatic
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-AkGeometryMap=()
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-DefaultAcousticTexture=None
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-DefaultTransmissionLoss=0.000000
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-GeometrySurfacePropertiesTable=/Game/WwiseAudio/DefaultGeometrySurfacePropertiesTable.DefaultGeometrySurfacePropertiesTable
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-GlobalDecayAbsorption=0.500000
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-DefaultReverbAuxBus=None
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-EnvironmentDecayAuxBusMap=()
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-ReverbAssignmentTable=/Game/WwiseAudio/DefaultReverbAssignmentTable.DefaultReverbAssignmentTable
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-HFDampingName=
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-DecayEstimateName=
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-TimeToFirstReflectionName=
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-HFDampingRTPC=None
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-DecayEstimateRTPC=None
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-TimeToFirstReflectionRTPC=None
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-AudioInputEvent=None
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-SplitSwitchContainerMedia=False
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-SplitMediaPerFolder=False
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-UseEventBasedPackaging=False
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-UnrealCultureToWwiseCulture=(("en", "English(US)"))
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-DefaultAssetCreationPath=/Game/WwiseAudio
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-InitBank=/Game/WwiseAudio/InitBank.InitBank
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-AudioRouting=Separate
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-bWwiseSoundEngineEnabled=True
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-bWwiseAudioLinkEnabled=False
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-bAkAudioMixerEnabled=False
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-MigratedEnableMultiCoreRendering=True
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-FixupRedirectorsDuringMigration=False
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-
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+[/Script/EngineSettings.GeneralProjectSettings]
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+ProjectID=6366DB224CD7D7BB17475E8EC98FF944
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+ProjectName=Third Person BP Game Template
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+
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+[/Script/UnrealEd.ProjectPackagingSettings]
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+Build=IfProjectHasCode
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+BuildConfiguration=PPBC_Development
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+BuildTarget=
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+FullRebuild=False
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+ForDistribution=False
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+IncludeDebugFiles=False
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+BlueprintNativizationMethod=Disabled
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+bIncludeNativizedAssetsInProjectGeneration=False
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+bExcludeMonolithicEngineHeadersInNativizedCode=False
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+UsePakFile=True
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+bUseIoStore=True
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+bUseZenStore=False
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+bMakeBinaryConfig=False
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+bGenerateChunks=False
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+bGenerateNoChunks=False
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+bChunkHardReferencesOnly=False
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+bForceOneChunkPerFile=False
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+MaxChunkSize=0
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+bBuildHttpChunkInstallData=False
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+HttpChunkInstallDataDirectory=(Path="")
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+WriteBackMetadataToAssetRegistry=Disabled
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+bCompressed=True
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+PackageCompressionFormat=Oodle
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+bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
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+PackageAdditionalCompressionOptions=
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+PackageCompressionMethod=Kraken
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+PackageCompressionLevel_DebugDevelopment=4
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+PackageCompressionLevel_TestShipping=5
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+PackageCompressionLevel_Distribution=7
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+PackageCompressionMinBytesSaved=1024
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+PackageCompressionMinPercentSaved=5
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+bPackageCompressionEnableDDC=False
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+PackageCompressionMinSizeToConsiderDDC=0
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+HttpChunkInstallDataVersion=
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+IncludePrerequisites=True
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+IncludeAppLocalPrerequisites=False
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+bShareMaterialShaderCode=True
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+bDeterministicShaderCodeOrder=False
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+bSharedMaterialNativeLibraries=True
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+ApplocalPrerequisitesDirectory=(Path="")
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+IncludeCrashReporter=False
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+InternationalizationPreset=English
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+-CulturesToStage=en
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++CulturesToStage=en
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+LocalizationTargetCatchAllChunkId=0
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+bCookAll=False
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+bCookMapsOnly=False
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+bSkipEditorContent=False
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+bSkipMovies=False
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+-IniKeyDenylist=KeyStorePassword
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+-IniKeyDenylist=KeyPassword
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+-IniKeyDenylist=rsa.privateexp
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+-IniKeyDenylist=rsa.modulus
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+-IniKeyDenylist=rsa.publicexp
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+-IniKeyDenylist=aes.key
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+-IniKeyDenylist=SigningPublicExponent
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+-IniKeyDenylist=SigningModulus
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+-IniKeyDenylist=SigningPrivateExponent
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+-IniKeyDenylist=EncryptionKey
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+-IniKeyDenylist=DevCenterUsername
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+-IniKeyDenylist=DevCenterPassword
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+-IniKeyDenylist=IOSTeamID
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+-IniKeyDenylist=SigningCertificate
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+-IniKeyDenylist=MobileProvision
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+-IniKeyDenylist=IniKeyDenylist
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+-IniKeyDenylist=IniSectionDenylist
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++IniKeyDenylist=KeyStorePassword
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++IniKeyDenylist=KeyPassword
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++IniKeyDenylist=rsa.privateexp
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++IniKeyDenylist=rsa.modulus
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++IniKeyDenylist=rsa.publicexp
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++IniKeyDenylist=aes.key
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++IniKeyDenylist=SigningPublicExponent
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++IniKeyDenylist=SigningModulus
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++IniKeyDenylist=SigningPrivateExponent
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++IniKeyDenylist=EncryptionKey
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++IniKeyDenylist=DevCenterUsername
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++IniKeyDenylist=DevCenterPassword
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++IniKeyDenylist=IOSTeamID
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++IniKeyDenylist=SigningCertificate
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++IniKeyDenylist=MobileProvision
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++IniKeyDenylist=IniKeyDenylist
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++IniKeyDenylist=IniSectionDenylist
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+-IniSectionDenylist=HordeStorageServers
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+-IniSectionDenylist=StorageServers
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++IniSectionDenylist=HordeStorageServers
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++IniSectionDenylist=StorageServers
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++DirectoriesToAlwaysCook=(Path="/Wwise/WwiseTree")
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++DirectoriesToAlwaysCook=(Path="/Wwise/WwiseTypes")
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+
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+
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+[/Script/AkAudio.AkSettings]
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+MaxSimultaneousReverbVolumes=4
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+WwiseProjectPath=(FilePath="codeTetrees_WwiseProject/codeTetrees_WwiseProject.wproj")
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+RootOutputPath=(Path="../codeTetrees_WwiseProject/SoundBanks")
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+WwiseStagingDirectory=(Path="WwiseAudio")
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+bSoundBanksTransfered=True
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+bAssetsMigrated=True
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+bProjectMigrated=True
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+DefaultOcclusionCollisionChannel=ECC_Visibility
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+DefaultFitToGeometryCollisionChannel=ECC_WorldStatic
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+AkGeometryMap=()
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+DefaultAcousticTexture=None
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+DefaultTransmissionLoss=0.000000
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+GeometrySurfacePropertiesTable=/Game/WwiseAudio/DefaultGeometrySurfacePropertiesTable.DefaultGeometrySurfacePropertiesTable
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+GlobalDecayAbsorption=0.500000
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+DefaultReverbAuxBus=/Game/WwiseAudio/NewAkAuxBusTest.NewAkAuxBusTest
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+EnvironmentDecayAuxBusMap=()
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+ReverbAssignmentTable=/Game/WwiseAudio/DefaultReverbAssignmentTable.DefaultReverbAssignmentTable
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+HFDampingName=
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+DecayEstimateName=
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+TimeToFirstReflectionName=
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+HFDampingRTPC=None
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+DecayEstimateRTPC=None
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+TimeToFirstReflectionRTPC=None
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+AudioInputEvent=/Game/WwiseAudio/PlayAudioInput.PlayAudioInput
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+SplitSwitchContainerMedia=False
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+SplitMediaPerFolder=False
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+UseEventBasedPackaging=False
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+UnrealCultureToWwiseCulture=(("en", "English(US)"))
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+DefaultAssetCreationPath=/Game/WwiseAudio
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+InitBank=/Game/WwiseAudio/InitBank.InitBank
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+AudioRouting=AudioLink
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+bWwiseSoundEngineEnabled=True
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+bWwiseAudioLinkEnabled=True
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+bAkAudioMixerEnabled=False
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+MigratedEnableMultiCoreRendering=True
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+FixupRedirectorsDuringMigration=False
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+
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