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@@ -1,24 +1,20 @@
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-/*******************************************************************************
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-The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
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-Technology released in source code form as part of the game integration package.
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-The content of this file may not be used without valid licenses to the
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-AUDIOKINETIC Wwise Technology.
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-Note that the use of the game engine is subject to the Unreal(R) Engine End User
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-License Agreement at https://www.unrealengine.com/en-US/eula/unreal
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-
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-License Usage
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-
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-Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
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-this file in accordance with the end user license agreement provided with the
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-software or, alternatively, in accordance with the terms contained
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-in a written agreement between you and Audiokinetic Inc.
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-Copyright (c) 2023 Audiokinetic Inc.
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-*******************************************************************************/
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-
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-#if PLATFORM_IOS
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-#include <AK/Plugin/AkToneSourceFactory.h>
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-#include <AK/Plugin/AkRoomVerbFXFactory.h>
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-#include <AK/Plugin/AkMeterFXFactory.h>
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-#include <AK/Plugin/AkTremoloFXFactory.h>
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-#include <AK/Plugin/AkSynthOneSourceFactory.h>
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-#endif
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+/*******************************************************************************
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+The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
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+Technology released in source code form as part of the game integration package.
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+The content of this file may not be used without valid licenses to the
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+AUDIOKINETIC Wwise Technology.
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+Note that the use of the game engine is subject to the Unreal(R) Engine End User
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+License Agreement at https://www.unrealengine.com/en-US/eula/unreal
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+
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+License Usage
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+
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+Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
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+this file in accordance with the end user license agreement provided with the
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+software or, alternatively, in accordance with the terms contained
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+in a written agreement between you and Audiokinetic Inc.
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+Copyright (c) 2023 Audiokinetic Inc.
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+*******************************************************************************/
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+
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+#if PLATFORM_IOS
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+#include <AK/Plugin/AkRoomVerbFXFactory.h>
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+#endif
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