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修改阵列移动的问题

killf 1 year ago
parent
commit
30839606e6

+ 1 - 1
Config/DefaultInput.ini

@@ -136,7 +136,6 @@ DoubleClickTime=0.200000
 +ActionMappings=(ActionName="ChangePerspective",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
 +ActionMappings=(ActionName="BeginWaitConnected",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F)
 +ActionMappings=(ActionName="ChangePlayer",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=T)
-+ActionMappings=(ActionName="Disconnect",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=H)
 +ActionMappings=(ActionName="Teleport",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
 +ActionMappings=(ActionName="TestButton",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=P)
 +ActionMappings=(ActionName="ChangeLevel",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Enter)
@@ -149,6 +148,7 @@ DoubleClickTime=0.200000
 +ActionMappings=(ActionName="TryConnect",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
 +ActionMappings=(ActionName="Click",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_A_Click)
 +ActionMappings=(ActionName="Selecting",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Trigger_Click)
++ActionMappings=(ActionName="BeginWaitConnected",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Grip_Click)
 +AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
 +AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
 +AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up)

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Content/BP/VRCharacter.uasset


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Content/BP/VRCharacterAnimBlueprint.uasset


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Content/BP/VRGroup.uasset


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Content/Maps/Demo/Map004.umap


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Content/Maps/Demo/T.umap