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解决map010的pillar rise序列动画终帧停止问题

thirdadvan 8 kuukautta sitten
vanhempi
commit
12d315708c
3 muutettua tiedostoa jossa 5 lisäystä ja 0 poistoa
  1. BIN
      Config/._DefaultEngine.ini
  2. 5 0
      Config/DefaultEngine.ini
  3. BIN
      Content/Maps/Map010.umap

BIN
Config/._DefaultEngine.ini


+ 5 - 0
Config/DefaultEngine.ini

@@ -1,6 +1,8 @@
 [URL]
 GameName=TetreeseDemo
 
+
+
 [/Script/EngineSettings.GameMapsSettings]
 EditorStartupMap=/Game/Maps/MenuMap.MenuMap
 GameDefaultMap=/Game/Maps/MenuMap.MenuMap
@@ -12,6 +14,9 @@ GlobalDefaultGameMode=/Game/BP/VRGameMode.VRGameMode_C
 GlobalDefaultServerGameMode=None
 GameInstanceClass=/Game/BP/VRGameInstance.VRGameInstance_C
 
+[/Script/LevelSequence.LevelSequence]
+DefaultCompletionMode=KeepState
+
 [/Script/IOSRuntimeSettings.IOSRuntimeSettings]
 MinimumiOSVersion=IOS_12
 RemoteServerName=192.168.1.185

BIN
Content/Maps/Map010.umap